Player Matchup

Athena
Athena
Dornkirk
Athena
Level 143
God Stats
1W - 2L
1,420 SR
Queue Stats
191W - 176L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
Ferrarifriend
Ne Zha
Level 46
God Stats
1W - 3L
1,378 SR
Queue Stats
31W - 30L
1,499 Elo+
Party 1
Surtr
Surtr
Jamie The Blend
Surtr
Level 129
God Stats
23W - 15L
1,617 SR
Queue Stats
219W - 200L
1,471 Elo+
Party 2
Apollo
Apollo
Justgodin
Apollo
Level 92
God Stats
2W - 2L
1,735 SR
Queue Stats
39W - 32L
1,528 Elo+
Party 1
Ra
Ra
Zonduku
Ra
Level 65
God Stats
54W - 32L
1,618 SR
Queue Stats
399W - 380L
1,500 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,491 Elo+

VS

Team Averages
Level 88
1,527 SR
1,472 Elo+
Serqet
Serqet
 
Serqet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Efflarascence
Freya
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,534 Elo+
Solo
Kukulkan
Kukulkan
TomatoJoe
Kukulkan
Level 87
God Stats
28W - 13L
1,634 SR
Queue Stats
78W - 71L
1,354 Elo+
Solo
Tyr
Tyr
VirusF4NTOM
Tyr
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 104L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dornkirk
Athena
8
0 / 1 / 2
5,231
523
4,016
6,299
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 4 / 0
5,885
589
5,818
9,945
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,435
544
5,396
9,537
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Justgodin
Apollo
9
2 / 0 / 0
5,218
522
4,757
6,795
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,260
626
3,759
6,334
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 1 / 2
5,818
582
3,046
7,830
4,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
 
Chernobog
9
1 / 1 / 0
5,136
514
5,149
8,365
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 3
6,681
668
5,057
9,887
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
TomatoJoe
Kukulkan
11
2 / 2 / 2
6,274
627
5,296
5,591
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 1 / 2
6,113
611
6,519
10,753
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
11
11
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
2
3
W
Chernobog
 
Chernobog
1
1
0
1
L
Athena
Dornkirk
Athena
0
1
2
1
W
4
2
3
2.75
L
4
4
0
1
L
0
4
1
0.13
L
Apollo
Justgodin
Apollo
2
0
0
2
W
Kukulkan
TomatoJoe
Kukulkan
2
2
2
1.5
W
2
1
2
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
25,067
38,910
Taken
42,426
18,806
Mitigated
20,726
10,356
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,046
670
736
2,865
7,830
4,367
0
2,347
5,483
0
9,629
W
Chernobog
 
Chernobog
5,149
3,477
0
3,027
8,365
2,673
0
1,789
6,576
0
42,273
L
Athena
Dornkirk
Athena
4,016
1,516
136
1,402
6,299
4,295
0
634
5,665
16,536
0
W
5,057
1,393
0
3,931
9,887
3,666
0
1,790
8,031
52,715
0
L
5,818
2,238
0
1,082
9,945
4,140
0
3,511
6,345
0
34,455
L
5,396
1,985
0
2,260
9,537
5,164
0
1,183
8,354
275
31,147
L
Apollo
Justgodin
Apollo
4,757
3,548
0
3,482
6,795
2,451
0
464
6,127
0
36,464
W
Kukulkan
TomatoJoe
Kukulkan
5,296
1,269
0
1,227
5,591
1,947
0
1,775
3,746
56,886
0
W
6,519
361
0
5,635
10,753
8,073
0
274
10,479
1,614
35,774
L
3,759
150
478
1,516
6,334
2,756
0
4,952
1,382
49,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
30,022
312
Minions Killed
304
0
Camps Cleared
0
1,036,803
Distance Traveled
1,024,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,818
582
25
3
0
221,541
0
W
Chernobog
5,136
514
51
5
0
190,389
3
L
Athena
5,231
523
27
3
0
202,372
0
W
Freya
6,681
668
74
7
0
212,478
0
L
Ne Zha
5,885
589
56
6
0
219,359
0
L
Surtr
5,435
544
61
6
0
190,297
2
L
Apollo
5,218
522
69
7
0
198,839
0
W
Kukulkan
6,274
627
96
10
0
187,763
0
W
Tyr
6,113
611
58
6
0
212,019
0
L
Ra
6,260
626
99
10
0
225,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role