Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
BRNT Marshmelow
Cupid
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 130L
1,495 Elo+
Party 1
Hercules
Hercules
MagesAreTuff
Hercules
Level 128
God Stats
2W - 0L
1,640 SR
Queue Stats
20W - 15L
1,439 Elo+
Party 3
Cerberus
Cerberus
Mr Chickenfingr
Cerberus
Level 90
God Stats
4W - 4L
1,609 SR
Queue Stats
126W - 114L
1,503 Elo+
Party 1
Thanatos
Thanatos
xxjuju510xx
Thanatos
Level 84
God Stats
3W - 2L
1,597 SR
Queue Stats
17W - 10L
1,424 Elo+
Party 3
Team Averages
Level 99
1,569 SR
1,472 Elo+

VS

Team Averages
Level 85
1,524 SR
1,454 Elo+
Izanami
Izanami
FackOffEh
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
King Arthur
King Arthur
GhostWindSamurai
King Arthur
Level 102
God Stats
2W - 5L
1,361 SR
Queue Stats
33W - 70L
1,407 Elo+
Party 2
Anubis
Anubis
Gil9505
Anubis
Level 157
God Stats
175W - 148L
1,538 SR
Queue Stats
908W - 893L
1,505 Elo+
Solo
Geb
Geb
Toxicitay13
Geb
Level 88
God Stats
1W - 1L
1,723 SR
Queue Stats
19W - 30L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
ronburgundy69420
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 53L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
0 / 0 / 8
9,361
585
4,615
3,084
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 1
9,275
580
5,123
5,369
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
MagesAreTuff
Hercules
16
4 / 0 / 7
10,102
631
9,741
12,725
13,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
13
1 / 2 / 6
8,246
515
5,204
14,526
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
xxjuju510xx
Thanatos
15
9 / 2 / 2
9,519
595
7,862
10,025
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FackOffEh
Izanami
12
0 / 1 / 1
7,366
460
2,573
5,480
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GhostWindSamurai
King Arthur
13
1 / 4 / 0
7,509
469
10,145
14,409
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Gil9505
Anubis
12
0 / 2 / 2
7,273
455
1,080
5,210
2,268
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 2
7,064
442
3,697
12,008
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 1
7,279
455
5,056
12,437
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
8
4
W
1
0
1
1.5
L
Izanami
FackOffEh
Izanami
0
1
1
0.5
L
King Arthur
GhostWindSamurai
King Arthur
1
4
0
0.25
L
Anubis
Gil9505
Anubis
0
2
2
0.5
W
Hercules
MagesAreTuff
Hercules
4
0
7
7.5
W
Cerberus
1
2
6
2
L
0
4
2
0.25
L
3
4
1
0.88
W
Thanatos
xxjuju510xx
Thanatos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
22,551
45,729
Taken
49,544
30,834
Mitigated
28,283
21,621
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,615
803
0
750
3,084
781
66
934
2,150
78,890
0
W
5,123
3,345
710
2,862
5,369
2,150
412
463
4,906
0
75,493
L
Izanami
FackOffEh
Izanami
2,573
1,341
0
823
5,480
1,911
0
1,374
4,106
0
47,932
L
King Arthur
GhostWindSamurai
King Arthur
10,145
628
0
3,025
14,409
12,139
0
1,149
13,256
0
57,758
L
Anubis
Gil9505
Anubis
1,080
56
0
2,368
5,210
2,268
0
1,596
3,496
57,927
0
W
Hercules
MagesAreTuff
Hercules
9,741
4,011
0
4,147
12,725
13,895
42
1,477
10,491
0
75,945
W
Cerberus
5,204
376
109
4,034
14,526
9,941
50
3,941
10,348
39,874
0
L
3,697
215
0
1,726
12,008
7,894
0
3,541
8,411
27,117
0
L
5,056
1,668
31
1,365
12,437
4,071
0
2,061
10,158
41,598
0
W
Thanatos
xxjuju510xx
Thanatos
7,862
1,891
0
9,009
10,025
4,067
0
3,174
6,851
0
66,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
36,491
589
Minions Killed
397
0
Camps Cleared
0
1,595,425
Distance Traveled
1,445,159
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,361
585
163
10
0
346,563
8
W
Cupid
9,275
580
135
8
0
286,255
2
L
Izanami
7,366
460
98
6
0
287,877
0
L
King Arthur
7,509
469
98
6
0
301,175
0
L
Anubis
7,273
455
116
7
0
236,340
3
W
Hercules
10,102
631
131
8
0
286,006
3
W
Cerberus
8,246
515
78
5
0
303,449
4
L
Geb
7,064
442
30
2
0
311,656
6
L
Ao Kuang
7,279
455
55
3
0
308,111
0
W
Thanatos
9,519
595
82
5
0
373,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role