Player Matchup

Sobek
Sobek
Balance Axis
Sobek
Level 146
God Stats
14W - 12L
1,523 SR
Queue Stats
373W - 381L
1,476 Elo+
Party 2
Nemesis
Nemesis
Balance Dez
Nemesis
Level 86
God Stats
15W - 19L
1,415 SR
Queue Stats
101W - 97L
1,459 Elo+
Party 2
Rama
Rama
NartMcGart
Rama
Level 128
God Stats
4W - 2L
1,273 SR
Queue Stats
212W - 178L
1,592 Elo+
Solo
Discordia
Discordia
VULCAO83
Discordia
Level 124
God Stats
7W - 4L
1,347 SR
Queue Stats
526W - 530L
1,433 Elo+
Solo
Achilles
Achilles
iLagBadly
Achilles
Level 136
God Stats
14W - 10L
1,596 SR
Queue Stats
61W - 63L
1,474 Elo+
Solo
Team Averages
Level 124
1,431 SR
1,487 Elo+

VS

Team Averages
Level 116
1,538 SR
1,472 Elo+
Achilles
Achilles
Marcadude
Achilles
Level 77
God Stats
1W - 2L
1,598 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
OutlawHeart951
Kukulkan
Level 154
God Stats
3W - 1L
1,812 SR
Queue Stats
168W - 160L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
agletmaker
Ah Muzen Cab
Level 96
God Stats
3W - 4L
1,264 SR
Queue Stats
85W - 87L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
jersainba
Ne Zha
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
160W - 170L
1,472 Elo+
Solo
Ares
Ares
sus_Yermingt0n
Ares
Level 124
God Stats
1W - 4L
1,514 SR
Queue Stats
466W - 408L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,184
553
3,555
10,021
8,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Balance Dez
Nemesis
10
2 / 2 / 1
6,308
485
2,970
9,764
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
11 / 1 / 0
9,014
693
10,887
9,725
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
VULCAO83
Discordia
12
0 / 1 / 3
6,365
490
3,084
7,716
2,271
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
iLagBadly
Achilles
12
1 / 2 / 0
7,456
574
5,423
10,154
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Marcadude
Achilles
12
3 / 2 / 0
6,753
519
5,225
10,517
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
12
2 / 4 / 0
7,116
547
5,809
8,220
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
agletmaker
Ah Muzen Cab
11
2 / 4 / 1
6,684
514
6,473
11,089
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
jersainba
Ne Zha
10
0 / 6 / 3
6,130
472
5,772
11,350
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
4,265
328
661
1,732
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
7
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Nemesis
Balance Dez
Nemesis
2
2
1
1.25
L
Achilles
Marcadude
Achilles
3
2
0
1.5
W
11
1
0
11
L
Kukulkan
2
4
0
0.5
W
Discordia
VULCAO83
Discordia
0
1
3
1.5
L
Ah Muzen Cab
agletmaker
Ah Muzen Cab
2
4
1
0.63
W
Achilles
iLagBadly
Achilles
1
2
0
0.5
L
Ne Zha
jersainba
Ne Zha
0
6
3
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,919
Damage
23,940
47,380
Taken
42,908
22,385
Mitigated
20,781
18,115
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,555
440
0
5,080
10,021
8,056
422
1,425
8,460
22,137
0
W
Nemesis
Balance Dez
Nemesis
2,970
1,059
0
738
9,764
3,131
0
782
8,936
0
37,999
L
Achilles
Marcadude
Achilles
5,225
364
0
2,417
10,517
8,201
0
12
9,695
0
36,891
W
10,887
7,523
0
4,970
9,725
4,074
2,834
233
9,459
0
78,517
L
Kukulkan
5,809
357
0
1,387
8,220
3,229
0
3,815
4,405
45,345
0
W
Discordia
VULCAO83
Discordia
3,084
51
0
2,727
7,716
2,271
0
3,507
3,901
36,860
0
L
Ah Muzen Cab
agletmaker
Ah Muzen Cab
6,473
4,562
0
2,518
11,089
4,213
0
790
10,299
0
42,055
W
Achilles
iLagBadly
Achilles
5,423
1,334
0
4,600
10,154
4,853
0
0
9,326
0
55,931
L
Ne Zha
jersainba
Ne Zha
5,772
2,153
0
1,000
11,350
4,328
0
1,614
9,736
0
44,144
L
661
37
0
560
1,732
810
0
504
1,228
3,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
30,948
376
Minions Killed
302
0
Camps Cleared
0
1,207,588
Distance Traveled
978,934
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,184
553
35
3
0
259,933
0
W
Nemesis
6,308
485
62
5
0
262,914
4
L
Achilles
6,753
519
67
5
0
231,101
0
W
Rama
9,014
693
134
10
0
229,418
0
L
Kukulkan
7,116
547
104
8
0
237,205
1
W
Discordia
6,365
490
58
4
0
216,972
2
L
Ah Muzen Cab
6,684
514
56
4
0
217,132
0
W
Achilles
7,456
574
87
7
0
238,351
0
L
Ne Zha
6,130
472
64
5
0
253,710
0
L
Ares
4,265
328
11
1
0
39,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role