Player Matchup

Artio
Artio
FinalSam123
Artio
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,486 Elo+
Party 1
Chaac
Chaac
Fye Dat
Chaac
Level 81
God Stats
1W - 1L
1,373 SR
Queue Stats
27W - 40L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
Iwasranover
Yu Huang
Level 159
God Stats
7W - 8L
1,597 SR
Queue Stats
246W - 255L
1,517 Elo+
Party 1
Izanami
Izanami
MonkeyzKillz
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,370 Elo+
Party 1
Lancelot
Lancelot
jaredfun01
Lancelot
Level 157
God Stats
0W - 5L
1,132 SR
Queue Stats
192W - 194L
1,506 Elo+
Party 1
Team Averages
Level 124
1,420 SR
1,474 Elo+

VS

Team Averages
Level 141
1,584 SR
1,522 Elo+
Ravana
Ravana
BeHineJA
Ravana
Level 122
God Stats
5W - 4L
1,908 SR
Queue Stats
210W - 189L
1,483 Elo+
Party 2
Poseidon
Poseidon
XxFrAnCo_SSJ
Poseidon
Level 147
God Stats
3W - 4L
1,287 SR
Queue Stats
456W - 440L
1,516 Elo+
Solo
Geb
Geb
boris1964440
Geb
Level 163
God Stats
5W - 4L
1,693 SR
Queue Stats
563W - 461L
1,596 Elo+
Solo
Bakasura
Bakasura
quirkyqwerti
Bakasura
Level 140
God Stats
81W - 68L
1,558 SR
Queue Stats
428W - 374L
1,494 Elo+
Solo
Neith
Neith
wakebake24_7_365
Neith
Level 133
God Stats
15W - 17L
1,474 SR
Queue Stats
683W - 626L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,229
452
3,615
16,125
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Fye Dat
Chaac
15
0 / 0 / 0
8,596
537
1,377
12,513
12,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Iwasranover
Yu Huang
13
2 / 2 / 1
7,764
485
8,036
8,619
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MonkeyzKillz
Izanami
14
0 / 3 / 1
7,771
486
3,524
8,280
2,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
jaredfun01
Lancelot
15
3 / 4 / 2
8,789
549
9,896
14,013
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BeHineJA
Ravana
16
1 / 0 / 1
9,846
615
6,343
2,505
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
XxFrAnCo_SSJ
Poseidon
17
5 / 1 / 2
10,475
655
10,695
7,322
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 6
8,026
502
6,406
10,370
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
quirkyqwerti
Bakasura
15
4 / 1 / 2
9,164
573
6,497
15,676
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 4
8,778
549
8,972
9,838
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ravana
BeHineJA
Ravana
1
0
1
1.5
L
0
2
3
0.75
L
Chaac
Fye Dat
Chaac
0
0
0
0
L
Yu Huang
Iwasranover
Yu Huang
2
2
1
1.25
L
Izanami
MonkeyzKillz
Izanami
0
3
1
0.17
W
Poseidon
XxFrAnCo_SSJ
Poseidon
5
1
2
6
W
0
2
6
1.5
L
Lancelot
jaredfun01
Lancelot
3
4
2
1
W
Bakasura
quirkyqwerti
Bakasura
4
1
2
5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
38,913
59,550
Taken
45,711
42,192
Mitigated
25,437
11,751
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BeHineJA
Ravana
6,343
1,018
0
1,308
2,505
2,123
0
0
2,505
495
77,871
L
3,615
777
570
3,616
16,125
16,093
0
5,086
10,278
18,370
0
L
Chaac
Fye Dat
Chaac
1,377
425
0
4,858
12,513
12,893
95
0
12,513
0
65,228
L
Yu Huang
Iwasranover
Yu Huang
8,036
1,427
0
447
8,619
3,921
0
3,329
5,290
70,557
0
L
Izanami
MonkeyzKillz
Izanami
3,524
2,764
0
1,772
8,280
2,715
816
5,933
2,347
0
66,709
W
Poseidon
XxFrAnCo_SSJ
Poseidon
10,695
2,033
0
1,000
7,322
2,919
515
451
6,871
97,203
0
W
6,406
849
0
1,899
10,370
9,477
0
3,675
6,695
20,063
0
L
Lancelot
jaredfun01
Lancelot
9,896
2,557
0
488
14,013
6,570
0
2,955
10,540
0
75,702
W
Bakasura
quirkyqwerti
Bakasura
6,497
4,393
0
4,890
15,676
6,893
0
2,964
12,712
0
78,371
W
8,972
2,390
0
2,714
9,838
4,025
0
5,004
4,834
0
69,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
46,289
521
Minions Killed
566
0
Camps Cleared
0
1,627,058
Distance Traveled
1,684,139
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,846
615
141
9
0
322,183
1
L
Artio
7,229
452
25
2
0
352,547
5
L
Chaac
8,596
537
130
8
0
319,519
0
L
Yu Huang
7,764
485
136
9
0
295,294
2
L
Izanami
7,771
486
122
8
0
299,168
0
W
Poseidon
10,475
655
155
10
0
337,382
0
W
Geb
8,026
502
14
1
0
316,515
5
L
Lancelot
8,789
549
108
7
0
360,530
0
W
Bakasura
9,164
573
126
8
0
403,351
2
W
Neith
8,778
549
130
8
0
304,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role