Player Matchup

Ah Puch
Ah Puch
ByrdEra
Ah Puch
Level 149
God Stats
8W - 7L
1,481 SR
Queue Stats
295W - 302L
1,550 Elo+
Solo
Athena
Athena
KoreanMuscles
Athena
Level 147
God Stats
1W - 0L
1,303 SR
Queue Stats
7W - 12L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
LettuceLord
Kuzenbo
Level 162
God Stats
1W - 0L
1,423 SR
Queue Stats
21W - 26L
1,362 Elo+
Party 1
Hercules
Hercules
ZeroXDreadjam
Hercules
Level 101
God Stats
6W - 5L
1,466 SR
Queue Stats
475W - 451L
1,512 Elo+
Solo
Anhur
Anhur
lntruderrs
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,159 Elo+
Party 1
Team Averages
Level 117
1,435 SR
1,410 Elo+

VS

Team Averages
Level 120
1,626 SR
1,503 Elo+
Charybdis
Charybdis
CallMeNormal
Charybdis
Level 149
God Stats
3W - 3L
1,621 SR
Queue Stats
170W - 183L
1,505 Elo+
Party 2
Athena
Athena
EvilLittleThing4
Athena
Level 65
God Stats
1W - 1L
1,612 SR
Queue Stats
40W - 48L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OhVector-_-
Ah Muzen Cab
Level 116
God Stats
7W - 6L
1,795 SR
Queue Stats
359W - 378L
1,523 Elo+
Solo
Chiron
Chiron
Squeak Daddy
Chiron
Level 146
God Stats
0W - 1L
1,313 SR
Queue Stats
36W - 47L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
ZhadowRyu
Sun Wukong
Level 125
God Stats
1W - 1L
1,787 SR
Queue Stats
142W - 147L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ByrdEra
Ah Puch
20
2 / 1 / 18
11,045
789
20,942
7,788
4,181
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 4 / 16
10,382
742
9,006
17,607
21,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
LettuceLord
Kuzenbo
18
4 / 5 / 15
10,921
780
13,908
19,979
30,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
ZeroXDreadjam
Hercules
16
2 / 6 / 16
9,899
707
9,289
23,108
26,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
19
14 / 5 / 5
12,509
894
20,913
13,500
6,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeNormal
Charybdis
16
4 / 7 / 11
10,328
738
23,036
18,820
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 9
9,965
712
6,141
22,901
25,656
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
OhVector-_-
Ah Muzen Cab
17
6 / 2 / 13
10,415
744
12,428
12,029
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
17
6 / 3 / 13
10,535
753
13,166
10,217
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ZhadowRyu
Sun Wukong
18
4 / 5 / 9
11,243
803
14,440
19,111
19,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
76
24
Kills
21
21
Deaths
24
70
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ByrdEra
Ah Puch
2
1
18
11
L
Charybdis
CallMeNormal
Charybdis
4
7
11
1.36
L
1
7
9
0.79
W
2
4
16
2.5
W
Kuzenbo
LettuceLord
Kuzenbo
4
5
15
2.3
L
Ah Muzen Cab
OhVector-_-
Ah Muzen Cab
6
2
13
6.25
L
Chiron
6
3
13
4.17
W
Hercules
ZeroXDreadjam
Hercules
2
6
16
1.67
L
Sun Wukong
ZhadowRyu
Sun Wukong
4
5
9
1.7
W
Anhur
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,058
Damage
69,211
81,982
Taken
83,078
89,400
Mitigated
67,559
24,038
Healing
23,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ByrdEra
Ah Puch
20,942
1,143
3,298
3,063
7,788
4,181
2,517
412
7,376
52,585
0
L
Charybdis
CallMeNormal
Charybdis
23,036
9,464
1,207
3,669
18,820
10,349
1,492
9,643
8,701
0
43,151
L
6,141
1,158
2,604
1,884
22,901
25,656
103
8,275
14,213
11,647
0
W
9,006
1,799
2,320
3,220
17,607
21,736
1,069
1,533
15,966
20,654
169
W
Kuzenbo
LettuceLord
Kuzenbo
13,908
2,854
539
1,546
19,979
30,872
1,239
1,606
18,364
19,165
1,570
L
Ah Muzen Cab
OhVector-_-
Ah Muzen Cab
12,428
2,769
430
2,513
12,029
6,505
23
7,210
4,501
0
29,596
L
Chiron
13,166
4,469
2,283
2,791
10,217
5,159
2,047
6,010
4,051
0
26,184
W
Hercules
ZeroXDreadjam
Hercules
9,289
2,121
676
6,381
23,108
26,418
1,017
1,318
21,590
0
14,318
L
Sun Wukong
ZhadowRyu
Sun Wukong
14,440
1,421
1,499
4,555
19,111
19,890
685
9,273
9,072
0
26,495
W
Anhur
20,913
9,565
0
2,995
13,500
6,193
1,962
1,246
11,990
0
37,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,756
Gold Earned
52,486
194
Minions Killed
182
0
Camps Cleared
0
1,306,727
Distance Traveled
1,068,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,045
789
74
5
0
275,745
0
L
Charybdis
10,328
738
52
4
0
187,832
0
L
Athena
9,965
712
16
1
0
212,213
0
W
Athena
10,382
742
34
2
0
252,060
0
W
Kuzenbo
10,921
780
22
2
0
257,875
0
L
Ah Muzen Cab
10,415
744
46
3
0
210,052
0
L
Chiron
10,535
753
36
3
0
209,318
0
W
Hercules
9,899
707
14
1
0
283,608
0
L
Sun Wukong
11,243
803
32
2
0
249,253
0
W
Anhur
12,509
894
50
4
0
237,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role