Player Matchup

Shiva
Shiva
Beeeeeeeee
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,703 Elo+
Party 1
Tyr
Tyr
ELODoctor
Tyr
Level 70
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 1L
1,284 Elo+
Party 1
Xbalanque
Xbalanque
JustIncapable
Xbalanque
Level 164
God Stats
3W - 1L
1,981 SR
Queue Stats
187W - 101L
1,671 Elo+
Party 1
Hercules
Hercules
SmileGame
Hercules
Level 68
God Stats
1W - 0L
1,751 SR
Queue Stats
11W - 5L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
Yoshihiko04
Nu Wa
Level 197
God Stats
10W - 4L
1,424 SR
Queue Stats
105W - 110L
1,575 Elo+
Solo
Team Averages
Level 105
1,587 SR
1,570 Elo+

VS

Team Averages
Level 151
1,451 SR
1,521 Elo+
Hachiman
Hachiman
BeMaiSenpai
Hachiman
Level 153
God Stats
9W - 4L
1,812 SR
Queue Stats
269W - 242L
1,534 Elo+
Solo
Ra
Ra
Flaysen
Ra
Level 127
God Stats
1W - 6L
1,289 SR
Queue Stats
44W - 44L
1,465 Elo+
Solo
Hercules
Hercules
Seraphone
Hercules
Level 149
God Stats
6W - 11L
1,491 SR
Queue Stats
103W - 92L
1,537 Elo+
Party 2
Anubis
Anubis
rickattack
Anubis
Level 143
God Stats
1W - 3L
1,393 SR
Queue Stats
90W - 83L
1,544 Elo+
Party 2
Atlas
Atlas
xx Armadio xx
Atlas
Level 183
God Stats
7W - 12L
1,271 SR
Queue Stats
266W - 292L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 1 / 7
4,482
896
2,664
4,955
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 5
4,847
969
2,978
5,568
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
JustIncapable
Xbalanque
12
4 / 0 / 3
5,510
1,102
5,971
4,039
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
SmileGame
Hercules
9
0 / 1 / 4
4,402
880
3,125
4,802
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 5
5,350
1,070
5,370
3,535
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeMaiSenpai
Hachiman
10
0 / 0 / 2
4,694
939
4,877
4,395
1,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
2,408
482
0
318
86
Hercules
Seraphone
Hercules
10
2 / 4 / 1
5,074
1,015
3,067
7,574
6,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
rickattack
Anubis
9
0 / 4 / 2
4,350
870
3,847
6,032
2,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
4,488
898
4,929
6,133
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
9
Kills
3
3
Deaths
9
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BeMaiSenpai
Hachiman
0
0
2
1
W
Shiva
0
1
7
3.5
W
2
0
5
4.5
L
0
0
0
0
W
Xbalanque
JustIncapable
Xbalanque
4
0
3
5.5
L
Hercules
Seraphone
Hercules
2
4
1
0.63
W
Hercules
SmileGame
Hercules
0
1
4
2
W
3
1
5
5.5
L
Anubis
rickattack
Anubis
0
4
2
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
16,720
22,899
Taken
24,452
11,078
Mitigated
14,352
5,153
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BeMaiSenpai
Hachiman
4,877
2,090
0
1,409
4,395
1,496
0
365
3,777
0
18,427
W
Shiva
2,664
484
0
772
4,955
2,370
0
1,977
2,866
0
8,056
W
2,978
215
0
1,361
5,568
2,617
129
1,941
3,466
0
6,074
L
0
0
0
0
318
86
0
244
0
0
0
W
Xbalanque
JustIncapable
Xbalanque
5,971
3,948
0
1,337
4,039
1,320
0
1,855
2,148
0
24,234
L
Hercules
Seraphone
Hercules
3,067
1,256
0
1,424
7,574
6,799
0
1,339
5,478
0
12,581
W
Hercules
SmileGame
Hercules
3,125
711
0
1,089
4,802
3,622
0
1,383
3,335
0
5,921
W
5,370
1,200
0
594
3,535
1,149
0
1,323
2,168
16,872
0
L
Anubis
rickattack
Anubis
3,847
48
0
778
6,032
2,586
0
1,588
4,147
13,908
0
L
4,929
1,885
0
1,261
6,133
3,385
0
1,107
4,520
11,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
21,014
113
Minions Killed
99
0
Camps Cleared
0
683,643
Distance Traveled
484,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,694
939
38
8
0
126,183
0
W
Shiva
4,482
896
18
4
0
137,792
0
W
Tyr
4,847
969
9
2
0
159,079
0
L
Ra
2,408
482
0
0
0
0
0
W
Xbalanque
5,510
1,102
40
8
0
115,529
0
L
Hercules
5,074
1,015
26
5
0
124,088
0
W
Hercules
4,402
880
8
2
0
137,727
0
W
Nu Wa
5,350
1,070
38
8
0
133,516
0
L
Anubis
4,350
870
21
4
0
109,961
0
L
Atlas
4,488
898
14
3
0
123,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role