Player Matchup

Neith
Neith
Night_Train80
Neith
Level 107
God Stats
6W - 6L
1,640 SR
Queue Stats
144W - 117L
1,449 Elo+
Solo
Ymir
Ymir
TommyP20
Ymir
Level 68
God Stats
3W - 14L
1,442 SR
Queue Stats
4W - 16L
1,286 Elo+
Solo
Danzaburou
Danzaburou
YoNexus01
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Artio
Artio
breadface55
Artio
Level 54
God Stats
1W - 1L
1,728 SR
Queue Stats
250W - 247L
1,431 Elo+
Solo
Ah Puch
Ah Puch
eskimokisses4all
Ah Puch
Level 43
God Stats
1W - 3L
1,170 SR
Queue Stats
63W - 95L
1,382 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,329 Elo+

VS

Team Averages
Level 93
1,457 SR
1,431 Elo+
Fenrir
Fenrir
El_Wizza
Fenrir
Level 46
God Stats
14W - 12L
1,455 SR
Queue Stats
40W - 52L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
G_West50
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Odin
Odin
Xx--T2O--xX
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 180L
1,364 Elo+
Solo
Izanami
Izanami
bee____sea
Izanami
Level 78
God Stats
27W - 24L
1,510 SR
Queue Stats
215W - 219L
1,444 Elo+
Solo
Bacchus
Bacchus
soltis25
Bacchus
Level 150
God Stats
5W - 2L
1,319 SR
Queue Stats
168W - 162L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,675
735
702
1,737
440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
1
0 / 1 / 0
2,519
504
0
1,073
504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
YoNexus01
Danzaburou
3
0 / 2 / 0
2,648
530
901
2,332
603
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,022
604
1,286
4,466
1,722
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
2 / 1 / 0
3,691
738
2,232
2,094
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
El_Wizza
Fenrir
6
1 / 0 / 0
3,804
761
1,196
3,297
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
G_West50
Baron Samedi
6
0 / 2 / 0
3,380
676
621
2,869
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,964
793
766
2,420
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Izanami
bee____sea
Izanami
6
1 / 0 / 2
3,820
764
2,123
2,166
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
soltis25
Bacchus
5
1 / 0 / 2
4,050
810
810
2,988
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
El_Wizza
Fenrir
1
0
0
1
W
Baron Samedi
G_West50
Baron Samedi
0
2
0
0
L
0
0
0
0
L
Ymir
0
1
0
0
W
0
0
0
0
L
Danzaburou
YoNexus01
Danzaburou
0
2
0
0
W
Izanami
bee____sea
Izanami
1
0
2
2
L
0
0
0
0
L
2
1
0
2
W
Bacchus
soltis25
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,121
Damage
5,516
11,702
Taken
13,740
3,833
Mitigated
6,086
3,184
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
El_Wizza
Fenrir
1,196
358
0
630
3,297
1,052
419
576
2,721
0
16,149
W
Baron Samedi
G_West50
Baron Samedi
621
0
34
701
2,869
1,053
0
1,835
1,034
11,936
0
L
702
368
0
825
1,737
440
0
0
1,737
0
17,069
L
Ymir
0
0
0
43
1,073
504
0
34
1,039
0
0
W
766
138
0
649
2,420
1,284
0
0
2,420
0
16,935
L
Danzaburou
YoNexus01
Danzaburou
901
421
0
452
2,332
603
0
426
1,898
0
6,419
W
Izanami
bee____sea
Izanami
2,123
1,544
0
1,091
2,166
603
758
819
1,347
0
21,199
L
1,286
589
40
1,248
4,466
1,722
0
477
3,867
10,747
0
L
2,232
124
0
576
2,094
564
81
349
1,707
16,931
0
W
Bacchus
soltis25
Bacchus
810
139
74
1,768
2,988
2,094
285
288
2,608
9,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,555
Gold Earned
19,018
90
Minions Killed
151
0
Camps Cleared
0
343,767
Distance Traveled
507,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,804
761
33
7
0
128,397
0
W
Baron Samedi
3,380
676
28
6
0
96,158
2
L
Neith
3,675
735
34
7
0
82,821
0
L
Ymir
2,519
504
0
0
0
13,543
0
W
Odin
3,964
793
43
9
0
98,744
0
L
Danzaburou
2,648
530
7
1
0
60,336
0
W
Izanami
3,820
764
33
7
0
81,616
1
L
Artio
3,022
604
18
4
0
106,626
0
L
Ah Puch
3,691
738
31
6
0
80,441
0
W
Bacchus
4,050
810
14
3
0
102,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role