Player Matchup

Ishtar
Ishtar
Diddy_Buckz30
Ishtar
Level 106
God Stats
5W - 3L
1,608 SR
Queue Stats
27W - 34L
1,392 Elo+
Party 2
Thor
Thor
Jayj2390
Thor
Level 26
God Stats
2W - 1L
1,551 SR
Queue Stats
21W - 13L
1,551 Elo+
Party 2
Atlas
Atlas
MrDisco12314
Atlas
Level 29
God Stats
4W - 4L
1,516 SR
Queue Stats
17W - 17L
1,472 Elo+
Party 1
Thoth
Thoth
Ninjasquad1
Thoth
Level 77
God Stats
1W - 2L
1,817 SR
Queue Stats
7W - 11L
1,304 Elo+
Party 1
Ra
Ra
Ragin Selk
Ra
Level 94
God Stats
3W - 7L
1,441 SR
Queue Stats
50W - 53L
1,449 Elo+
Solo
Team Averages
Level 66
1,587 SR
1,433 Elo+

VS

Team Averages
Level 101
1,524 SR
1,404 Elo+
Sun Wukong
Sun Wukong
Dr Poochenstein
Sun Wukong
Level 95
God Stats
25W - 21L
1,481 SR
Queue Stats
292W - 328L
1,431 Elo+
Solo
Olorun
Olorun
EvoxB
Olorun
Level 17
God Stats
0W - 2L
1,342 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 3
Xbalanque
Xbalanque
MARP1
Xbalanque
Level 143
God Stats
18W - 11L
1,792 SR
Queue Stats
266W - 246L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Royal Airman
Danzaburou
Level 124
God Stats
1W - 2L
1,573 SR
Queue Stats
8W - 14L
1,434 Elo+
Party 3
Athena
Athena
Veteran Recruit
Athena
Level 124
God Stats
0W - 1L
1,431 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
4,595
919
2,386
2,966
1,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
11
4 / 0 / 2
5,455
1,091
3,965
3,348
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 5
4,827
965
2,961
4,326
2,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 2
4,612
922
5,545
3,199
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
5,164
1,033
3,353
3,295
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Poochenstein
Sun Wukong
10
0 / 4 / 0
4,750
950
3,077
7,320
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
EvoxB
Olorun
8
0 / 2 / 0
4,019
804
1,811
4,572
1,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
MARP1
Xbalanque
8
0 / 0 / 0
3,935
787
2,456
2,027
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Royal Airman
Danzaburou
9
1 / 2 / 0
4,326
865
1,830
4,402
1,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,411
882
1,742
5,188
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
1
1
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Sun Wukong
Dr Poochenstein
Sun Wukong
0
4
0
0
L
Olorun
EvoxB
Olorun
0
2
0
0
W
Thor
4
0
2
5
L
Xbalanque
MARP1
Xbalanque
0
0
0
0
W
1
0
5
3.5
W
2
1
2
3
W
1
0
3
2.5
L
Danzaburou
Royal Airman
Danzaburou
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
10,916
17,134
Taken
23,509
7,669
Mitigated
11,894
4,240
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,386
658
0
321
2,966
1,071
808
587
2,379
0
7,459
L
Sun Wukong
Dr Poochenstein
Sun Wukong
3,077
452
18
1,004
7,320
3,890
302
3,103
3,948
0
17,569
L
Olorun
EvoxB
Olorun
1,811
1,079
300
766
4,572
1,565
0
2,827
1,740
6,054
0
W
Thor
3,965
996
0
500
3,348
1,264
0
135
3,213
0
14,206
L
Xbalanque
MARP1
Xbalanque
2,456
877
0
953
2,027
627
0
1,078
893
0
5,719
W
2,961
1,200
0
920
4,326
2,993
0
2,031
2,159
6,919
0
W
5,545
298
0
50
3,199
1,090
0
591
2,608
13,623
0
W
3,353
449
708
1,741
3,295
1,251
630
321
2,974
23,090
0
L
Danzaburou
Royal Airman
Danzaburou
1,830
135
0
757
4,402
1,577
0
2,495
1,906
0
11,411
L
1,742
389
18
2,122
5,188
4,235
0
2,367
2,817
4,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
21,441
122
Minions Killed
91
0
Camps Cleared
0
575,750
Distance Traveled
493,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,595
919
12
2
0
108,523
0
L
Sun Wukong
4,750
950
40
8
0
110,678
0
L
Olorun
4,019
804
12
2
0
102,987
0
W
Thor
5,455
1,091
22
4
0
114,149
0
L
Xbalanque
3,935
787
6
1
0
53,605
0
W
Atlas
4,827
965
11
2
0
110,831
0
W
Thoth
4,612
922
20
4
0
117,951
0
W
Ra
5,164
1,033
57
11
0
124,296
0
L
Danzaburou
4,326
865
28
6
0
103,062
0
L
Athena
4,411
882
5
1
0
122,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role