Player Matchup

Thanatos
Thanatos
KingSasuke55
Thanatos
Level 126
God Stats
1W - 1L
1,760 SR
Queue Stats
196W - 212L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
SoftLikeSteel
Cthulhu
Level 22
God Stats
7W - 7L
1,488 SR
Queue Stats
20W - 42L
1,260 Elo+
Party 2
Persephone
Persephone
xKingxTrapx
Persephone
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 156L
1,397 Elo+
Party 2
Team Averages
Level 70
1,583 SR
1,362 Elo+

VS

Team Averages
Level 99
1,542 SR
1,351 Elo+
Chernobog
Chernobog
DarkDevil_056
Chernobog
Level 84
God Stats
7W - 6L
1,655 SR
Queue Stats
490W - 501L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
HypnoToad6052
Sun Wukong
Level 88
God Stats
7W - 7L
1,507 SR
Queue Stats
84W - 96L
1,303 Elo+
Party 1
Ix Chel
Ix Chel
MrManBot
Ix Chel
Level 124
God Stats
13W - 19L
1,465 SR
Queue Stats
86W - 97L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingSasuke55
Thanatos
11
1 / 7 / 1
8,530
711
6,846
12,232
4,477
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
11
0 / 5 / 2
8,092
674
3,708
10,810
7,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
xKingxTrapx
Persephone
11
2 / 6 / 1
8,810
734
5,097
12,138
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkDevil_056
Chernobog
14
3 / 0 / 11
10,422
869
10,056
5,394
1,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HypnoToad6052
Sun Wukong
13
7 / 2 / 7
10,562
880
7,169
13,305
10,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
MrManBot
Ix Chel
13
8 / 1 / 7
10,752
896
12,421
6,052
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
18
18
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DarkDevil_056
Chernobog
3
0
11
8.5
W
Sun Wukong
HypnoToad6052
Sun Wukong
7
2
7
5.25
L
Thanatos
KingSasuke55
Thanatos
1
7
1
0.21
W
Ix Chel
MrManBot
Ix Chel
8
1
7
11.5
L
Cthulhu
0
5
2
0.2
L
Persephone
xKingxTrapx
Persephone
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
29,646
35,180
Taken
24,751
15,364
Mitigated
14,652
3,899
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DarkDevil_056
Chernobog
10,056
5,709
0
2,232
5,394
1,660
2,285
1,408
3,986
0
49,517
W
Sun Wukong
HypnoToad6052
Sun Wukong
7,169
1,055
0
1,270
13,305
10,625
330
5,594
7,711
0
24,047
L
Thanatos
KingSasuke55
Thanatos
6,846
2,491
0
2,973
12,232
4,477
0
3,657
8,575
0
26,982
W
Ix Chel
MrManBot
Ix Chel
12,421
1,829
1,298
1,667
6,052
2,367
454
2,408
3,644
39,294
0
L
Cthulhu
3,708
532
29
0
10,810
7,117
0
4,373
6,437
20,145
90
L
Persephone
xKingxTrapx
Persephone
5,097
557
42
855
12,138
3,770
0
4,867
7,123
29,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
31,736
99
Minions Killed
142
0
Camps Cleared
0
555,040
Distance Traveled
657,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,422
869
73
6
0
213,093
0
W
Sun Wukong
10,562
880
29
2
0
218,489
0
L
Thanatos
8,530
711
29
2
0
195,871
2
W
Ix Chel
10,752
896
40
3
0
226,146
0
L
Cthulhu
8,092
674
23
2
0
172,452
0
L
Persephone
8,810
734
47
4
0
186,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role