Player Matchup

Erlang Shen
Erlang Shen
Cleverbearpun
Erlang Shen
Level 121
God Stats
0W - 2L
1,314 SR
Queue Stats
179W - 170L
1,531 Elo+
Party 2
Athena
Athena
Dsttrike
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 2
Ares
Ares
SadKaz
Ares
Level 149
God Stats
10W - 7L
1,642 SR
Queue Stats
78W - 77L
1,548 Elo+
Party 2
Thoth
Thoth
dragonfreak1124
Thoth
Level 148
God Stats
3W - 3L
1,661 SR
Queue Stats
69W - 88L
1,461 Elo+
Party 2
Charybdis
Charybdis
goforbronze
Charybdis
Level 158
God Stats
15W - 28L
1,424 SR
Queue Stats
438W - 391L
1,580 Elo+
Party 2
Team Averages
Level 137
1,508 SR
1,498 Elo+

VS

Team Averages
Level 120
1,606 SR
1,525 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chrisreddog13
Heimdallr
Level 126
God Stats
3W - 6L
1,476 SR
Queue Stats
256W - 224L
1,500 Elo+
Party 1
Thanatos
Thanatos
Fezter
Thanatos
Level 150
God Stats
73W - 47L
1,742 SR
Queue Stats
901W - 787L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Peterp4rker
Baron Samedi
Level 113
God Stats
11W - 8L
1,637 SR
Queue Stats
264W - 241L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Scampzzy
Sun Wukong
Level 125
God Stats
7W - 7L
1,675 SR
Queue Stats
276W - 249L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cleverbearpun
Erlang Shen
13
1 / 3 / 0
7,440
465
6,064
15,670
10,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Dsttrike
Athena
10
0 / 3 / 0
6,543
409
2,860
9,901
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
SadKaz
Ares
14
4 / 5 / 1
8,044
503
10,195
16,682
13,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
7,557
472
8,671
6,720
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
goforbronze
Charybdis
14
1 / 4 / 0
8,282
518
7,054
11,242
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 5
9,019
564
5,791
9,033
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Chrisreddog13
Heimdallr
14
3 / 1 / 7
8,699
544
7,273
10,944
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Fezter
Thanatos
15
6 / 1 / 10
9,511
594
12,094
15,254
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Peterp4rker
Baron Samedi
14
2 / 0 / 9
8,640
540
5,682
12,441
8,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Scampzzy
Sun Wukong
16
6 / 3 / 3
10,121
633
10,710
16,364
12,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
6
Kills
18
18
Deaths
6
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
5
3.5
W
Heimdallr
Chrisreddog13
Heimdallr
3
1
7
6.5
L
Erlang Shen
Cleverbearpun
Erlang Shen
1
3
0
0.33
L
Athena
Dsttrike
Athena
0
3
0
0
W
Thanatos
Fezter
Thanatos
6
1
10
11
W
Baron Samedi
Peterp4rker
Baron Samedi
2
0
9
6.5
L
Ares
SadKaz
Ares
4
5
1
0.9
W
Sun Wukong
Scampzzy
Sun Wukong
6
3
3
2.5
L
0
3
0
0
L
Charybdis
goforbronze
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,844
Damage
41,550
60,215
Taken
64,036
38,618
Mitigated
35,472
10,471
Healing
34,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,791
605
0
3,064
9,033
2,722
45
5,627
3,366
86,670
0
W
Heimdallr
Chrisreddog13
Heimdallr
7,273
4,414
0
4,848
10,944
5,155
47
1,941
9,001
0
69,432
L
Erlang Shen
Cleverbearpun
Erlang Shen
6,064
3,720
0
1,495
15,670
10,113
0
3,012
12,658
0
67,114
L
Athena
Dsttrike
Athena
2,860
559
0
1,507
9,901
8,326
0
3,980
5,921
19,476
0
W
Thanatos
Fezter
Thanatos
12,094
4,645
0
12,068
15,254
6,240
0
3,734
11,409
0
63,378
W
Baron Samedi
Peterp4rker
Baron Samedi
5,682
814
2,507
6,853
12,441
8,397
0
3,646
8,769
30,273
0
L
Ares
SadKaz
Ares
10,195
1,400
0
2,558
16,682
13,765
0
1,316
14,766
40,817
0
W
Sun Wukong
Scampzzy
Sun Wukong
10,710
2,146
0
4,661
16,364
12,958
309
7,283
8,605
0
70,686
L
8,671
0
0
274
6,720
2,718
0
2,306
4,403
70,810
0
L
Charybdis
goforbronze
Charybdis
7,054
3,856
0
4,637
11,242
3,696
660
1,014
10,228
0
65,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
45,990
438
Minions Killed
519
0
Camps Cleared
0
1,606,294
Distance Traveled
1,592,387
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,019
564
166
10
0
319,808
7
W
Heimdallr
8,699
544
113
7
0
265,585
4
L
Erlang Shen
7,440
465
107
7
0
360,345
5
L
Athena
6,543
409
23
1
0
355,252
5
W
Thanatos
9,511
594
91
6
0
383,406
0
W
Baron Samedi
8,640
540
38
2
0
302,310
1
L
Ares
8,044
503
69
4
0
280,000
1
W
Sun Wukong
10,121
633
111
7
0
321,278
0
L
Thoth
7,557
472
125
8
0
315,444
8
L
Charybdis
8,282
518
114
7
0
295,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role