Player Matchup

Olorun
Olorun
EvoxB
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 3
Kuzenbo
Kuzenbo
KatrinaVictim
Kuzenbo
Level 58
God Stats
63W - 49L
1,584 SR
Queue Stats
81W - 65L
1,569 Elo+
Party 2
Artemis
Artemis
PocketNinja504
Artemis
Level 86
God Stats
3W - 1L
1,829 SR
Queue Stats
67W - 65L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
Royal Airman
Gilgamesh
Level 124
God Stats
1W - 1L
1,889 SR
Queue Stats
8W - 14L
1,454 Elo+
Party 3
Tyr
Tyr
Veteran Recruit
Tyr
Level 124
God Stats
0W - 2L
1,405 SR
Queue Stats
11W - 9L
1,593 Elo+
Party 3
Team Averages
Level 82
1,641 SR
1,488 Elo+

VS

Team Averages
Level 123
1,627 SR
1,536 Elo+
Danzaburou
Danzaburou
DaftofStateFarm
Danzaburou
Level 81
God Stats
7W - 8L
1,589 SR
Queue Stats
73W - 97L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
NoggChoffer
Sylvanus
Level 141
God Stats
13W - 9L
1,639 SR
Queue Stats
239W - 216L
1,497 Elo+
Solo
Mercury
Mercury
RenahveZ
Mercury
Level 96
God Stats
6W - 5L
1,601 SR
Queue Stats
90W - 95L
1,722 Elo+
Party 1
Thor
Thor
WesofStateFarm
Thor
Level 153
God Stats
37W - 46L
1,682 SR
Queue Stats
65W - 77L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
WillyofStateFarm
Zhong Kui
Level 144
God Stats
1W - 1L
1,625 SR
Queue Stats
84W - 106L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EvoxB
Olorun
15
1 / 7 / 4
9,136
653
5,048
14,450
6,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
14
1 / 8 / 2
8,760
626
11,995
19,694
29,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 9 / 3
8,854
632
14,159
18,819
7,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Royal Airman
Gilgamesh
15
1 / 7 / 4
8,943
639
11,041
19,671
22,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 1 / 3
10,208
729
11,141
16,594
20,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaftofStateFarm
Danzaburou
19
11 / 1 / 17
12,968
926
19,117
16,710
11,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
NoggChoffer
Sylvanus
17
2 / 2 / 19
10,996
785
6,961
18,091
19,783
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mercury
RenahveZ
Mercury
17
6 / 1 / 17
10,916
780
11,072
14,451
8,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 2 / 23
11,612
829
23,002
17,011
9,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
18
5 / 0 / 25
11,075
791
17,134
12,863
15,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
133
6
Kills
32
32
Deaths
6
16
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaftofStateFarm
Danzaburou
11
1
17
19.5
L
Olorun
EvoxB
Olorun
1
7
4
0.43
L
Kuzenbo
1
8
2
0.25
W
Sylvanus
NoggChoffer
Sylvanus
2
2
19
5.75
L
1
9
3
0.28
W
Mercury
RenahveZ
Mercury
6
1
17
14.5
L
Gilgamesh
Royal Airman
Gilgamesh
1
7
4
0.43
L
2
1
3
3.5
W
8
2
23
9.75
W
Zhong Kui
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,384
Damage
77,286
89,228
Taken
79,126
86,622
Mitigated
64,676
10,771
Healing
30,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaftofStateFarm
Danzaburou
19,117
10,033
0
5,988
16,710
11,144
3,130
4,170
11,861
0
58,297
L
Olorun
EvoxB
Olorun
5,048
2,727
1,085
2,511
14,450
6,190
164
3,654
10,769
25,907
0
L
Kuzenbo
11,995
2,694
0
827
19,694
29,933
219
5,631
13,757
23,366
0
W
Sylvanus
NoggChoffer
Sylvanus
6,961
1,072
8,047
7,508
18,091
19,783
900
4,079
13,708
18,272
0
L
14,159
5,325
0
1,892
18,819
7,185
170
4,692
14,037
0
31,580
W
Mercury
RenahveZ
Mercury
11,072
4,568
0
3,039
14,451
8,471
713
2,799
11,302
0
45,233
L
Gilgamesh
Royal Airman
Gilgamesh
11,041
1,379
0
2,177
19,671
22,884
0
5,558
13,812
0
33,632
L
11,141
704
122
2,157
16,594
20,430
0
4,390
11,872
0
29,722
W
23,002
3,640
0
2,317
17,011
9,968
1,559
2,900
13,255
0
47,568
W
Zhong Kui
17,134
1,173
0
3,649
12,863
15,310
3,508
1,867
10,611
41,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
57,567
215
Minions Killed
295
0
Camps Cleared
0
1,274,498
Distance Traveled
1,537,471
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,968
926
109
8
0
311,559
0
L
Olorun
9,136
653
39
3
0
225,210
0
L
Kuzenbo
8,760
626
27
2
0
265,922
0
W
Sylvanus
10,996
785
20
1
0
267,542
2
L
Artemis
8,854
632
58
4
0
219,542
0
W
Mercury
10,916
780
51
4
0
362,254
0
L
Gilgamesh
8,943
639
43
3
0
244,145
0
L
Tyr
10,208
729
48
3
0
319,679
0
W
Thor
11,612
829
45
3
0
293,793
0
W
Zhong Kui
11,075
791
70
5
0
302,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role