Player Matchup

Kukulkan
Kukulkan
Anelelee
Kukulkan
Level 62
God Stats
51W - 54L
1,478 SR
Queue Stats
77W - 86L
1,440 Elo+
Solo
Vulcan
Vulcan
Kathuc
Vulcan
Level 44
God Stats
3W - 4L
1,218 SR
Queue Stats
109W - 114L
1,380 Elo+
Party 3
Serqet
Serqet
WOLF_Kinstaar
Serqet
Level 45
God Stats
4W - 5L
1,346 SR
Queue Stats
38W - 50L
1,498 Elo+
Solo
Izanami
Izanami
fwendlyfeetus
Izanami
Level 43
God Stats
71W - 81L
1,487 SR
Queue Stats
225W - 243L
1,426 Elo+
Party 3
Mulan
Mulan
nOeXeAlpha
Mulan
Level 67
God Stats
20W - 16L
1,634 SR
Queue Stats
481W - 500L
1,373 Elo+
Solo
Team Averages
Level 52
1,433 SR
1,423 Elo+

VS

Team Averages
Level 53
1,540 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ivrosa
Achilles
Level 18
God Stats
160W - 149L
1,650 SR
Queue Stats
182W - 187L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
JohZan93
Kuzenbo
Level 64
God Stats
4W - 5L
1,552 SR
Queue Stats
48W - 51L
1,380 Elo+
Party 1
Hera
Hera
viktor4viktor
Hera
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anelelee
Kukulkan
17
3 / 4 / 7
11,039
1,104
12,764
11,517
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Kathuc
Vulcan
17
5 / 4 / 9
11,600
1,160
12,936
10,726
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 9
10,270
1,027
4,915
8,546
3,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
17
3 / 1 / 11
11,631
1,163
12,722
9,570
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
17
2 / 3 / 11
10,901
1,090
12,079
15,020
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

228

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 1 / 3
11,842
1,184
19,907
8,015
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
 
Odin
16
3 / 4 / 5
10,841
1,084
11,057
12,335
6,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Ivrosa
Achilles
16
3 / 4 / 6
11,020
1,102
7,239
17,485
32,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
JohZan93
Kuzenbo
17
1 / 3 / 6
10,395
1,040
9,703
15,642
24,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 3 / 6
9,718
972
4,183
6,376
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
15
Kills
12
12
Deaths
15
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
1
3
6.5
L
Odin
 
Odin
3
4
5
1.38
W
Kukulkan
Anelelee
Kukulkan
3
4
7
1.63
L
Achilles
Ivrosa
Achilles
3
4
6
1.5
L
Kuzenbo
JohZan93
Kuzenbo
1
3
6
1.33
W
Vulcan
Kathuc
Vulcan
5
4
9
2.38
W
2
0
9
6.5
W
Izanami
3
1
11
8.5
W
Mulan
2
3
11
2.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,416
Damage
52,089
55,379
Taken
59,853
24,124
Mitigated
70,741
6,292
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,907
5,495
0
0
8,015
3,512
0
3,750
4,214
57,398
0
L
Odin
 
Odin
11,057
2,374
0
0
12,335
6,471
0
3,762
8,034
0
29,438
W
Kukulkan
Anelelee
Kukulkan
12,764
792
0
299
11,517
2,747
0
8,218
2,924
48,261
0
L
Achilles
Ivrosa
Achilles
7,239
1,051
0
847
17,485
32,878
0
7,480
9,463
0
15,209
L
Kuzenbo
JohZan93
Kuzenbo
9,703
2,206
0
471
15,642
24,825
0
6,651
7,821
20,025
0
W
Vulcan
Kathuc
Vulcan
12,936
4,187
0
400
10,726
3,268
0
6,669
3,430
32,132
0
W
4,915
1,900
0
410
8,546
3,601
0
5,333
2,878
0
13,842
W
Izanami
12,722
10,745
0
2,134
9,570
3,200
0
4,665
4,514
0
59,858
W
Mulan
12,079
2,293
0
3,049
15,020
11,308
0
7,767
6,384
0
25,591
L
4,183
1,555
0
0
6,376
3,055
0
3,660
2,667
14,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,441
Gold Earned
53,816
295
Minions Killed
213
6
Camps Cleared
8
930,504
Distance Traveled
954,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,842
1,184
95
10
4
202,928
1
L
Odin
10,841
1,084
44
4
4
225,861
0
W
Kukulkan
11,039
1,104
91
9
2
135,929
0
L
Achilles
11,020
1,102
17
2
0
207,120
0
L
Kuzenbo
10,395
1,040
22
2
0
191,424
0
W
Vulcan
11,600
1,160
36
4
1
192,781
0
W
Serqet
10,270
1,027
19
2
1
208,562
0
W
Izanami
11,631
1,163
117
12
1
201,023
0
W
Mulan
10,901
1,090
32
3
1
192,209
0
L
Hera
9,718
972
35
4
0
127,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role