Player Matchup

Pele
Pele
BooGhatti-
Pele
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 45L
1,462 Elo+
Party 2
Ymir
Ymir
TommyP20
Ymir
Level 68
God Stats
3W - 14L
1,423 SR
Queue Stats
4W - 16L
1,245 Elo+
Solo
Bellona
Bellona
alladar18
Bellona
Level 82
God Stats
29W - 22L
1,601 SR
Queue Stats
193W - 162L
1,489 Elo+
Solo
Hachiman
Hachiman
jedwards2221
Hachiman
Level 103
God Stats
11W - 15L
1,447 SR
Queue Stats
64W - 67L
1,452 Elo+
Solo
Scylla
Scylla
zILiighTz-
Scylla
Level 69
God Stats
1W - 1L
1,539 SR
Queue Stats
59W - 63L
1,437 Elo+
Party 2
Team Averages
Level 76
1,502 SR
1,417 Elo+

VS

Team Averages
Level 96
1,559 SR
1,372 Elo+
Amaterasu
Amaterasu
Dp_games_92
Amaterasu
Level 142
God Stats
0W - 4L
1,744 SR
Queue Stats
433W - 463L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Entropicspectre
Nu Wa
Level 77
God Stats
28W - 24L
1,768 SR
Queue Stats
55W - 74L
1,275 Elo+
Solo
Atlas
Atlas
RonaldAlejo
Atlas
Level 84
God Stats
28W - 23L
1,533 SR
Queue Stats
294W - 263L
1,391 Elo+
Solo
Surtr
Surtr
feral_ghoul_4E
Surtr
Level 124
God Stats
6W - 8L
1,248 SR
Queue Stats
349W - 384L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
z_x_c_Walker
Heimdallr
Level 51
God Stats
6W - 9L
1,500 SR
Queue Stats
84W - 123L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
7,932
567
4,211
10,523
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
1 / 1 / 6
7,667
548
2,535
10,654
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
alladar18
Bellona
14
2 / 1 / 3
8,964
640
9,714
15,951
16,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
jedwards2221
Hachiman
13
6 / 1 / 1
7,738
553
7,420
8,159
2,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zILiighTz-
Scylla
11
0 / 2 / 2
6,924
495
2,890
7,210
2,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dp_games_92
Amaterasu
13
3 / 3 / 0
7,665
548
5,351
11,834
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 3
7,864
562
10,678
7,003
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
5,584
399
3,746
7,061
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 1
7,062
504
9,038
14,570
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
z_x_c_Walker
Heimdallr
10
0 / 4 / 0
5,832
417
4,361
7,544
2,908
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
8
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
Amaterasu
Dp_games_92
Amaterasu
3
3
0
1
L
4
2
3
2.75
L
0
3
1
0.17
W
Ymir
1
1
6
4
W
Bellona
alladar18
Bellona
2
1
3
3.5
L
1
3
1
0.5
W
Hachiman
jedwards2221
Hachiman
6
1
1
6.5
W
Scylla
zILiighTz-
Scylla
0
2
2
0.5
L
Heimdallr
z_x_c_Walker
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
33,174
52,497
Taken
48,012
32,989
Mitigated
29,886
19,058
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,211
1,065
0
3,861
10,523
3,279
329
3,987
6,495
0
39,477
L
Amaterasu
Dp_games_92
Amaterasu
5,351
1,591
0
828
11,834
5,993
277
407
11,427
0
63,025
L
10,678
4,100
0
947
7,003
2,410
121
2,196
4,807
51,526
0
L
3,746
1,495
208
1,581
7,061
4,488
0
1,221
5,840
16,747
0
W
Ymir
2,535
165
0
3,632
10,654
7,688
168
1,652
8,947
30,399
0
W
Bellona
alladar18
Bellona
9,714
3,656
0
7,147
15,951
16,838
7
903
14,000
0
75,746
L
9,038
2,792
0
3,822
14,570
14,087
535
70
14,500
567
45,246
W
Hachiman
jedwards2221
Hachiman
7,420
3,556
0
3,556
8,159
2,841
978
3,382
4,728
0
52,575
W
Scylla
zILiighTz-
Scylla
2,890
294
0
862
7,210
2,343
527
5,131
2,079
43,609
0
L
Heimdallr
z_x_c_Walker
Heimdallr
4,361
2,976
0
0
7,544
2,908
0
1,699
5,845
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
34,007
409
Minions Killed
306
0
Camps Cleared
0
1,268,189
Distance Traveled
1,193,194
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,932
567
67
5
0
310,604
6
L
Amaterasu
7,665
548
94
7
0
312,643
0
L
Nu Wa
7,864
562
78
6
0
242,051
1
L
Atlas
5,584
399
23
2
0
179,489
0
W
Ymir
7,667
548
39
3
0
249,314
0
W
Bellona
8,964
640
147
11
0
237,435
2
L
Surtr
7,062
504
69
5
0
235,219
0
W
Hachiman
7,738
553
80
6
0
255,124
4
W
Scylla
6,924
495
76
5
0
215,712
0
L
Heimdallr
5,832
417
42
3
0
223,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role