Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Ramisu
Thor
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 111L
1,479 Elo+
Solo
Sol
Sol
Xsedi
Sol
Level 97
God Stats
2W - 2L
1,468 SR
Queue Stats
64W - 48L
1,472 Elo+
Party 1
Hel
Hel
alexacegonz
Hel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,490 Elo+

VS

Team Averages
Level 73
1,514 SR
1,445 Elo+
Izanami
Izanami
Ahricot
Izanami
Level 67
God Stats
34W - 28L
1,596 SR
Queue Stats
327W - 329L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
SooMouCZ
Gilgamesh
Level 85
God Stats
7W - 10L
1,452 SR
Queue Stats
170W - 183L
1,441 Elo+
Solo
Nu Wa
Nu Wa
TimothyGamer
Nu Wa
Level 80
God Stats
203W - 194L
1,530 SR
Queue Stats
363W - 385L
1,479 Elo+
Party 2
Janus
Janus
TimothySteam
Janus
Level 63
God Stats
51W - 57L
1,458 SR
Queue Stats
221W - 263L
1,438 Elo+
Party 2
Horus
Horus
hrafnov
Horus
Level 68
God Stats
142W - 112L
1,535 SR
Queue Stats
304W - 320L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 8
7,359
1,227
9,195
3,057
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
12
1 / 0 / 10
6,744
1,124
5,257
5,555
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Ramisu
Thor
12
1 / 0 / 8
6,398
1,066
4,224
2,342
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Xsedi
Sol
13
6 / 0 / 5
7,749
1,292
8,282
4,208
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 8
6,905
1,151
4,152
3,339
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Team 1 Tickets

391

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahricot
Izanami
11
0 / 3 / 0
6,055
1,009
3,581
9,085
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
SooMouCZ
Gilgamesh
10
0 / 0 / 0
5,482
914
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
6,192
1,032
3,927
2,501
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
5,961
994
6,736
7,690
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
hrafnov
Horus
11
0 / 4 / 0
6,454
1,076
2,165
15,056
9,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
13
Kills
0
0
Deaths
13
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
8
7
W
Neith
 
Neith
1
0
10
6
L
Izanami
Ahricot
Izanami
0
3
0
0
W
Thor
Ramisu
Thor
1
0
8
5
L
Gilgamesh
SooMouCZ
Gilgamesh
0
0
0
0
L
0
1
0
0
L
0
5
0
0
W
Sol
Xsedi
Sol
6
0
5
8.5
W
2
0
8
6
L
Horus
hrafnov
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
16,409
18,501
Taken
34,332
7,268
Mitigated
16,553
5,515
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,195
236
0
241
3,057
1,345
0
2,273
784
23,502
0
W
Neith
 
Neith
5,257
2,118
0
423
5,555
2,046
0
3,334
2,221
0
14,676
L
Izanami
Ahricot
Izanami
3,581
2,556
0
506
9,085
3,251
0
5,485
3,448
0
19,216
W
Thor
Ramisu
Thor
4,224
601
0
0
2,342
905
0
1,600
742
0
8,866
L
Gilgamesh
SooMouCZ
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
3,927
818
0
0
2,501
860
0
1,511
868
20,437
0
L
6,736
245
0
50
7,690
2,530
0
4,874
2,696
17,941
0
W
Sol
Xsedi
Sol
8,282
4,555
0
1,596
4,208
1,529
0
2,296
1,912
25,894
0
W
4,152
669
1,939
1,316
3,339
1,443
0
1,290
2,049
17,248
0
L
Horus
hrafnov
Horus
2,165
751
1,708
1,817
15,056
9,912
0
9,327
5,433
0
6,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
30,144
153
Minions Killed
107
6
Camps Cleared
6
549,964
Distance Traveled
407,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,359
1,227
29
5
2
103,327
0
W
Neith
6,744
1,124
25
4
1
110,428
0
L
Izanami
6,055
1,009
37
6
1
77,843
0
W
Thor
6,398
1,066
9
2
2
127,003
0
L
Gilgamesh
5,482
914
0
0
0
0
0
L
Nu Wa
6,192
1,032
32
5
3
112,241
0
L
Janus
5,961
994
29
5
1
99,186
0
W
Sol
7,749
1,292
44
7
1
111,721
0
W
Hel
6,905
1,151
46
8
0
97,485
0
L
Horus
6,454
1,076
9
2
1
118,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role