Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ryan_Heissler
Ao Kuang
Level 67
God Stats
74W - 76L
1,523 SR
Queue Stats
495W - 482L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
SCRIN321
Baba Yaga
Level 147
God Stats
4W - 1L
1,540 SR
Queue Stats
205W - 176L
1,507 Elo+
Solo
Shiva
Shiva
Supreme_Clutchin
Shiva
Level 63
God Stats
2W - 4L
1,550 SR
Queue Stats
229W - 232L
1,474 Elo+
Solo
Vulcan
Vulcan
ZadGuy
Vulcan
Level 87
God Stats
1W - 2L
1,330 SR
Queue Stats
288W - 270L
1,465 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,481 Elo+

VS

Team Averages
Level 114
1,563 SR
1,512 Elo+
Surtr
Surtr
GZUS Sullen
Surtr
Level 89
God Stats
21W - 18L
1,598 SR
Queue Stats
42W - 37L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
Ramzyyss
Ne Zha
Level 126
God Stats
19W - 26L
1,469 SR
Queue Stats
154W - 138L
1,518 Elo+
Solo
Sol
Sol
XvX JoKeR VxV
Sol
Level 106
God Stats
168W - 138L
1,616 SR
Queue Stats
179W - 150L
1,555 Elo+
Party 1
Hades
Hades
kahner2424
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,468 Elo+
Solo
Kukulkan
Kukulkan
szyderca15243
Kukulkan
Level 122
God Stats
12W - 10L
1,634 SR
Queue Stats
120W - 115L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 2
6,206
621
6,088
5,584
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Ryan_Heissler
Ao Kuang
11
4 / 1 / 1
6,486
649
4,195
9,035
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
SCRIN321
Baba Yaga
11
3 / 1 / 2
6,981
698
3,392
4,821
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 5
6,280
628
5,186
7,695
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ZadGuy
Vulcan
10
2 / 2 / 4
6,211
621
5,214
6,142
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,550
555
5,868
8,522
5,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Ramzyyss
Ne Zha
11
2 / 2 / 0
5,870
587
4,231
8,298
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 2
5,624
562
3,652
8,081
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
5
0 / 3 / 0
4,320
432
696
3,829
1,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
szyderca15243
Kukulkan
10
0 / 4 / 3
5,875
588
3,032
7,517
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
2
1.5
L
3
2
1
1.75
L
Ne Zha
Ramzyyss
Ne Zha
2
2
0
1
W
Ao Kuang
Ryan_Heissler
Ao Kuang
4
1
1
4.5
W
Baba Yaga
SCRIN321
Baba Yaga
3
1
2
4
W
2
1
5
4.5
L
1
3
2
0.67
W
Vulcan
ZadGuy
Vulcan
2
2
4
2
L
Hades
0
3
0
0
L
Kukulkan
szyderca15243
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,075
Damage
17,479
33,277
Taken
36,247
14,165
Mitigated
14,880
8,577
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,088
2,679
0
1,713
5,584
1,893
530
2,013
3,492
26
45,813
L
5,868
2,770
76
2,469
8,522
5,073
0
1,720
6,724
473
19,514
L
Ne Zha
Ramzyyss
Ne Zha
4,231
1,175
0
1,396
8,298
2,911
0
2,545
5,711
0
40,795
W
Ao Kuang
Ryan_Heissler
Ao Kuang
4,195
1,066
0
1,649
9,035
3,086
0
549
8,416
46,945
0
W
Baba Yaga
SCRIN321
Baba Yaga
3,392
569
0
1,260
4,821
1,803
972
696
4,125
40,602
0
W
5,186
690
110
2,135
7,695
5,215
109
2,209
5,424
89
23,588
L
3,652
937
229
4,290
8,081
2,375
406
251
7,770
40,857
0
W
Vulcan
ZadGuy
Vulcan
5,214
1,520
0
1,710
6,142
2,168
0
1,891
4,155
37,273
0
L
Hades
696
186
0
697
3,829
1,843
0
2,229
1,444
13,961
0
L
Kukulkan
szyderca15243
Kukulkan
3,032
609
0
2,084
7,517
2,678
0
5,938
1,409
38,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
27,239
339
Minions Killed
274
0
Camps Cleared
0
1,049,777
Distance Traveled
827,648
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,206
621
83
8
0
184,461
0
L
Surtr
5,550
555
29
3
0
213,685
0
L
Ne Zha
5,870
587
66
7
0
208,952
0
W
Ao Kuang
6,486
649
70
7
0
229,248
0
W
Baba Yaga
6,981
698
85
9
0
205,556
2
W
Shiva
6,280
628
32
3
0
214,630
3
L
Sol
5,624
562
63
6
0
145,180
0
W
Vulcan
6,211
621
69
7
0
215,882
4
L
Hades
4,320
432
23
2
0
78,070
0
L
Kukulkan
5,875
588
93
9
0
181,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role