Player Matchup

Pele
Pele
Aleemarina035
Pele
Level 63
God Stats
2W - 3L
1,448 SR
Queue Stats
17W - 16L
1,331 Elo+
Party 3
Artio
Artio
Chipetta
Artio
Level 154
God Stats
12W - 7L
1,538 SR
Queue Stats
255W - 292L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
DomnulZeu
Hou Yi
Level 68
God Stats
1W - 0L
1,854 SR
Queue Stats
2W - 2L
1,429 Elo+
Party 3
Discordia
Discordia
General1123
Discordia
Level 123
God Stats
6W - 10L
1,231 SR
Queue Stats
71W - 102L
1,402 Elo+
Party 2
Shiva
Shiva
MrRoyal95
Shiva
Level 148
God Stats
8W - 7L
1,540 SR
Queue Stats
233W - 262L
1,479 Elo+
Party 2
Team Averages
Level 111
1,522 SR
1,436 Elo+

VS

Team Averages
Level 98
1,500 SR
1,405 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Banglaron
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,334 Elo+
Party 1
Ullr
Ullr
bix20002
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,358 Elo+
Solo
Hercules
Hercules
koark
Hercules
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,573
548
2,873
10,014
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
Chipetta
Artio
10
0 / 1 / 4
6,579
548
3,593
10,958
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
DomnulZeu
Hou Yi
10
1 / 1 / 2
6,014
501
6,004
5,763
1,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
General1123
Discordia
11
0 / 2 / 0
6,665
555
3,943
6,226
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shiva
MrRoyal95
Shiva
13
4 / 1 / 1
7,823
652
7,522
10,525
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 1
7,001
583
4,954
5,086
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
11
3 / 3 / 2
6,649
554
3,927
11,076
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Artio
Banglaron
Artio
9
1 / 1 / 1
5,908
492
3,186
8,655
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
9
1 / 2 / 0
5,507
459
6,022
8,130
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
koark
Hercules
10
0 / 3 / 1
5,348
446
4,420
8,637
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
6
6
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
1
1.5
L
Fenrir
 
Fenrir
3
3
2
1.33
W
4
1
0
4
L
Artio
Banglaron
Artio
1
1
1
1.5
W
Artio
Chipetta
Artio
0
1
4
2
W
Hou Yi
DomnulZeu
Hou Yi
1
1
2
2
W
Discordia
General1123
Discordia
0
2
0
0
W
Shiva
MrRoyal95
Shiva
4
1
1
4.5
L
Ullr
1
2
0
0.5
L
Hercules
koark
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
22,509
43,486
Taken
41,584
24,026
Mitigated
22,382
15,355
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,954
397
0
1,847
5,086
1,865
176
2,421
2,665
52,927
0
L
Fenrir
 
Fenrir
3,927
703
0
3,060
11,076
4,445
0
1,868
8,942
0
36,899
W
2,873
706
0
1,846
10,014
3,435
56
1,920
7,944
0
32,552
L
Artio
Banglaron
Artio
3,186
227
503
3,558
8,655
6,286
0
2,017
6,424
9,324
0
W
Artio
Chipetta
Artio
3,593
475
502
4,726
10,958
8,022
54
2,041
8,917
22,033
0
W
Hou Yi
DomnulZeu
Hou Yi
6,004
2,526
322
2,503
5,763
1,915
725
1,266
4,453
0
36,613
W
Discordia
General1123
Discordia
3,943
146
0
1,000
6,226
1,930
0
2,575
3,357
51,153
0
W
Shiva
MrRoyal95
Shiva
7,522
786
220
4,236
10,525
8,724
66
7
10,015
1,450
48,028
L
Ullr
6,022
4,060
0
2,303
8,130
2,910
0
1,244
6,886
0
39,215
L
Hercules
koark
Hercules
4,420
1,520
0
3,212
8,637
6,876
0
488
7,182
0
24,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
30,413
340
Minions Killed
260
0
Camps Cleared
0
1,245,916
Distance Traveled
1,207,288
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,001
583
98
8
0
244,599
3
L
Fenrir
6,649
554
53
4
0
260,103
3
W
Pele
6,573
548
60
5
0
281,722
0
L
Artio
5,908
492
9
1
0
258,956
3
W
Artio
6,579
548
27
2
0
263,911
5
W
Hou Yi
6,014
501
73
6
0
214,327
0
W
Discordia
6,665
555
99
8
0
230,508
4
W
Shiva
7,823
652
81
7
0
255,448
0
L
Ullr
5,507
459
60
5
0
216,802
0
L
Hercules
5,348
446
40
3
0
226,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role