Player Matchup

Mulan
Mulan
Arkatlas
Mulan
Level 177
God Stats
4W - 4L
1,603 SR
Queue Stats
613W - 477L
1,608 Elo+
Party 3
Thor
Thor
FatMonkeyBalls
Thor
Level 49
God Stats
7W - 0L
1,941 SR
Queue Stats
40W - 7L
1,922 Elo+
Party 2
Hou Yi
Hou Yi
GalaxyFrogDOTorg
Hou Yi
Level 203
God Stats
56W - 41L
1,564 SR
Queue Stats
58W - 43L
1,560 Elo+
Party 2
Cerberus
Cerberus
batdog5
Cerberus
Level 124
God Stats
6W - 4L
1,787 SR
Queue Stats
66W - 64L
1,469 Elo+
Party 3
Scylla
Scylla
martianman11
Scylla
Level 158
God Stats
13W - 6L
1,664 SR
Queue Stats
119W - 68L
1,704 Elo+
Party 2
Team Averages
Level 142
1,712 SR
1,653 Elo+

VS

Team Averages
Level 132
1,564 SR
1,638 Elo+
Merlin
Merlin
Cesareaeaea
Merlin
Level 158
God Stats
25W - 9L
1,709 SR
Queue Stats
560W - 521L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
Lokkenderr
Baron Samedi
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 158L
1,714 Elo+
Party 1
Guan Yu
Guan Yu
Yuμta
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 148L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
dewhaden
Cthulhu
Level 155
God Stats
4W - 8L
1,612 SR
Queue Stats
409W - 416L
1,542 Elo+
Solo
Lancelot
Lancelot
potatoman32
Lancelot
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 51L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arkatlas
Mulan
15
1 / 1 / 7
9,498
559
16,348
19,014
22,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
6 / 1 / 4
10,034
590
10,229
16,466
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 8
8,699
512
12,395
14,569
5,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
batdog5
Cerberus
13
3 / 4 / 9
8,645
509
6,148
21,420
17,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
15
3 / 2 / 5
9,323
548
11,276
11,478
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 0 / 2
9,157
539
8,137
7,106
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Lokkenderr
Baron Samedi
12
2 / 2 / 9
8,190
482
10,762
15,919
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Yuμta
Guan Yu
13
3 / 5 / 7
8,672
510
10,989
16,593
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
dewhaden
Cthulhu
14
0 / 3 / 1
8,067
475
8,587
17,511
19,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
potatoman32
Lancelot
15
4 / 5 / 2
8,872
522
14,726
19,936
13,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
15
Kills
11
12
Deaths
15
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arkatlas
Mulan
1
1
7
4.5
L
Merlin
2
0
2
3
W
6
1
4
8
W
2
4
8
1.5
L
Baron Samedi
Lokkenderr
Baron Samedi
2
2
9
3.25
L
Guan Yu
Yuμta
Guan Yu
3
5
7
1.3
W
Cerberus
batdog5
Cerberus
3
4
9
1.88
L
Cthulhu
dewhaden
Cthulhu
0
3
1
0.17
W
Scylla
3
2
5
2.75
L
Lancelot
potatoman32
Lancelot
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,396
Damage
53,201
82,947
Taken
77,065
57,364
Mitigated
59,560
26,163
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arkatlas
Mulan
16,348
2,312
0
7,294
19,014
22,043
0
7,894
11,120
0
82,830
L
Merlin
8,137
346
0
840
7,106
2,990
638
2,340
4,766
81,260
0
W
10,229
2,209
0
6,175
16,466
9,097
0
4,004
12,462
0
97,682
W
12,395
7,145
0
4,387
14,569
5,288
0
4,249
10,288
0
68,309
L
Baron Samedi
Lokkenderr
Baron Samedi
10,762
1,329
1,581
5,443
15,919
14,630
357
5,401
10,482
27,038
0
L
Guan Yu
Yuμta
Guan Yu
10,989
2,636
370
2,054
16,593
9,028
642
2,579
13,934
0
64,900
W
Cerberus
batdog5
Cerberus
6,148
712
1,959
5,516
21,420
17,048
0
7,519
13,901
18,945
0
L
Cthulhu
dewhaden
Cthulhu
8,587
443
415
4,331
17,511
19,117
0
3,569
13,942
57,692
674
W
Scylla
11,276
1,272
0
832
11,478
3,888
0
4,271
7,207
78,163
0
L
Lancelot
potatoman32
Lancelot
14,726
2,213
0
7,000
19,936
13,795
0
3,856
16,080
503
78,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
42,958
508
Minions Killed
469
0
Camps Cleared
0
1,735,870
Distance Traveled
1,861,179
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,498
559
124
7
0
331,909
2
L
Merlin
9,157
539
141
8
0
350,613
0
W
Thor
10,034
590
122
7
0
372,177
0
W
Hou Yi
8,699
512
107
6
0
330,348
9
L
Baron Samedi
8,190
482
26
2
0
345,954
2
L
Guan Yu
8,672
510
94
6
0
381,030
0
W
Cerberus
8,645
509
14
1
0
332,913
2
L
Cthulhu
8,067
475
102
6
0
369,147
2
W
Scylla
9,323
548
141
8
0
368,523
2
L
Lancelot
8,872
522
106
6
0
414,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role