Player Matchup

Cthulhu
Cthulhu
ClassicalFrog
Cthulhu
Level 46
God Stats
4W - 4L
1,676 SR
Queue Stats
248W - 261L
1,253 Elo+
Party 2
Mulan
Mulan
GoldSniper3184
Mulan
Level 74
God Stats
6W - 2L
1,625 SR
Queue Stats
474W - 473L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RaptureM3
Morgan Le Fay
Level 58
God Stats
111W - 85L
1,486 SR
Queue Stats
471W - 477L
1,436 Elo+
Solo
Team Averages
Level 59
1,596 SR
1,405 Elo+

VS

Team Averages
Level 54
1,667 SR
1,456 Elo+
Hera
Hera
FaD3XTANG
Hera
Level 37
God Stats
0W - 1L
1,715 SR
Queue Stats
86W - 75L
1,476 Elo+
Party 1
Surtr
Surtr
NFTM3ll0
Surtr
Level 66
God Stats
0W - 1L
1,676 SR
Queue Stats
34W - 37L
1,404 Elo+
Party 1
Ymir
Ymir
hottshot450
Ymir
Level 59
God Stats
7W - 12L
1,609 SR
Queue Stats
69W - 54L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 0 / 11
9,039
753
7,560
8,709
8,920
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 2 / 5
10,479
873
13,562
12,027
6,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
RaptureM3
Morgan Le Fay
13
4 / 1 / 8
9,753
813
9,267
5,921
2,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 3 / 2
8,563
714
9,257
7,020
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
NFTM3ll0
Surtr
10
2 / 5 / 0
8,242
687
6,097
14,197
11,452
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

9
0 / 5 / 2
7,660
638
4,743
14,575
13,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
11
6.5
L
Hera
1
3
2
0.67
W
8
2
5
5.25
L
Surtr
NFTM3ll0
Surtr
2
5
0
0.4
W
Morgan Le Fay
RaptureM3
Morgan Le Fay
4
1
8
8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,389
Damage
20,097
26,657
Taken
35,792
17,468
Mitigated
27,838
6,905
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,560
487
192
415
8,709
8,920
54
5,043
3,386
28,095
0
L
Hera
9,257
2,339
0
225
7,020
2,665
0
2,718
4,227
46,802
0
W
13,562
2,414
0
4,761
12,027
6,376
1,352
5,698
6,057
0
47,017
L
Surtr
NFTM3ll0
Surtr
6,097
2,268
0
3,089
14,197
11,452
68
6,282
7,915
285
20,134
W
Morgan Le Fay
RaptureM3
Morgan Le Fay
9,267
2,169
0
1,537
5,921
2,172
428
4,058
1,863
35,154
0
L
4,743
875
0
500
14,575
13,721
0
7,973
6,602
12,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
24,465
158
Minions Killed
95
0
Camps Cleared
0
631,108
Distance Traveled
599,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,039
753
41
3
0
242,406
0
L
Hera
8,563
714
57
5
0
190,533
0
W
Mulan
10,479
873
64
5
0
219,312
0
L
Surtr
8,242
687
31
3
0
215,667
0
W
Morgan Le Fay
9,753
813
53
4
0
169,390
0
L
Ymir
7,660
638
7
1
0
192,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role