Player Matchup

Kukulkan
Kukulkan
JaySensation_
Kukulkan
Level 125
God Stats
0W - 1L
1,793 SR
Queue Stats
117W - 149L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
WOLF_fluffy
Ne Zha
Level 156
God Stats
2W - 9L
1,344 SR
Queue Stats
292W - 320L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YellaBoiDaBest21
Tsukuyomi
Level 128
God Stats
17W - 14L
1,557 SR
Queue Stats
283W - 288L
1,443 Elo+
Solo
Geb
Geb
byrobenn
Geb
Level 138
God Stats
23W - 18L
1,578 SR
Queue Stats
215W - 247L
1,490 Elo+
Party 1
Neith
Neith
jay_2_crazy
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
1,296 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,428 Elo+

VS

Team Averages
Level 94
1,532 SR
1,452 Elo+
Yemoja
Yemoja
BemusedB1shop
Yemoja
Level 109
God Stats
2W - 3L
1,346 SR
Queue Stats
186W - 175L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
FarohGangYT
Zhong Kui
Level 89
God Stats
65W - 46L
1,610 SR
Queue Stats
251W - 248L
1,506 Elo+
Solo
Charybdis
Charybdis
Indxca__
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,248 Elo+
Solo
Bakasura
Bakasura
NullandVoid33
Bakasura
Level 101
God Stats
1W - 0L
1,840 SR
Queue Stats
35W - 37L
1,488 Elo+
Solo
Surtr
Surtr
globalpapi6
Surtr
Level 107
God Stats
8W - 10L
1,361 SR
Queue Stats
387W - 351L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JaySensation_
Kukulkan
12
2 / 2 / 2
7,244
517
10,047
8,160
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
12
2 / 1 / 4
7,015
501
9,009
11,451
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tsukuyomi
8
1 / 2 / 0
5,661
404
2,451
6,821
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 5
6,472
462
4,709
11,728
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 3 / 0
6,151
439
7,692
10,180
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,527
466
4,800
11,130
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
FarohGangYT
Zhong Kui
13
4 / 3 / 0
8,096
578
10,792
11,513
11,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Indxca__
Charybdis
11
2 / 0 / 0
7,032
502
7,022
8,409
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
NullandVoid33
Bakasura
13
1 / 3 / 2
7,649
546
4,216
13,893
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
6,306
450
8,128
12,218
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
8
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Zhong Kui
FarohGangYT
Zhong Kui
4
3
0
1.33
W
Charybdis
Indxca__
Charybdis
2
0
0
2
L
Kukulkan
JaySensation_
Kukulkan
2
2
2
1.5
W
Bakasura
NullandVoid33
Bakasura
1
3
2
0.67
L
Ne Zha
2
1
4
4
L
Tsukuyomi
1
2
0
0.5
L
1
0
5
3.5
W
1
2
2
1
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
34,958
48,340
Taken
57,163
25,326
Mitigated
33,880
11,425
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,800
462
1,103
3,164
11,130
5,097
13
4,490
6,338
41,551
0
W
Zhong Kui
FarohGangYT
Zhong Kui
10,792
707
0
3,863
11,513
11,242
360
2,398
9,039
55,956
0
W
Charybdis
Indxca__
Charybdis
7,022
3,117
0
2,840
8,409
3,164
481
1,478
6,889
0
48,128
L
Kukulkan
JaySensation_
Kukulkan
10,047
1,209
0
1,187
8,160
3,735
0
5,184
2,936
58,571
0
W
Bakasura
NullandVoid33
Bakasura
4,216
3,253
197
5,156
13,893
6,468
0
1,946
11,887
0
51,365
L
Ne Zha
9,009
3,349
0
3,076
11,451
5,208
0
2,948
8,428
0
52,114
L
Tsukuyomi
2,451
671
0
1,684
6,821
2,334
0
3,973
2,838
0
24,514
L
4,709
1,030
584
2,972
11,728
10,099
0
2,054
9,653
16,731
0
W
8,128
2,158
0
2,540
12,218
7,909
5
4,134
8,048
462
33,242
L
7,692
3,199
0
1,922
10,180
3,950
0
1,686
8,363
0
36,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
35,610
300
Minions Killed
374
0
Camps Cleared
0
1,271,780
Distance Traveled
1,362,159
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,527
466
65
5
0
244,887
2
W
Zhong Kui
8,096
578
90
6
0
219,361
0
W
Charybdis
7,032
502
75
5
0
269,524
6
L
Kukulkan
7,244
517
108
8
0
258,605
2
W
Bakasura
7,649
546
101
7
0
324,818
0
L
Ne Zha
7,015
501
70
5
0
325,717
5
L
Tsukuyomi
5,661
404
41
3
0
141,268
1
L
Geb
6,472
462
16
1
0
297,160
4
W
Surtr
6,306
450
43
3
0
303,569
2
L
Neith
6,151
439
65
5
0
249,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role