Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ATZENMODUS
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2
Thanatos
Thanatos
BuyWards00
Thanatos
Level 40
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 11L
1,611 Elo+
Party 2
Odin
Odin
Efflarascence
Odin
Level 39
God Stats
1W - 1L
1,701 SR
Queue Stats
40W - 31L
1,579 Elo+
Solo
Scylla
Scylla
GGimmy
Scylla
Level 146
God Stats
1W - 1L
1,580 SR
Queue Stats
38W - 41L
1,538 Elo+
Solo
Team Averages
Level 71
1,604 SR
1,591 Elo+

VS

Team Averages
Level 117
1,599 SR
1,449 Elo+
Apollo
Apollo
Frôzên
Apollo
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 19L
1,140 Elo+
Solo
Sun Wukong
Sun Wukong
NATHANIELBIGNUTS
Sun Wukong
Level 40
God Stats
3W - 1L
1,301 SR
Queue Stats
75W - 79L
1,502 Elo+
Solo
Vulcan
Vulcan
Zeqhoo
Vulcan
Level 41
God Stats
1W - 2L
1,444 SR
Queue Stats
91W - 85L
1,554 Elo+
Solo
Ravana
Ravana
strayhat
Ravana
Level 182
God Stats
9W - 1L
1,953 SR
Queue Stats
444W - 415L
1,523 Elo+
Party 1
Bacchus
Bacchus
zirrael25
Bacchus
Level 176
God Stats
2W - 1L
1,798 SR
Queue Stats
445W - 414L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 2
6,931
462
4,410
12,473
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ATZENMODUS
Apollo
11
0 / 5 / 5
6,560
437
5,813
12,138
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
BuyWards00
Thanatos
11
1 / 10 / 4
6,920
461
6,593
18,601
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 2
7,677
512
3,942
12,807
9,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
GGimmy
Scylla
15
6 / 2 / 0
8,942
596
10,561
7,494
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frôzên
Apollo
16
6 / 0 / 2
9,768
651
10,066
12,705
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NATHANIELBIGNUTS
Sun Wukong
15
0 / 0 / 5
9,392
626
8,919
12,160
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Zeqhoo
Vulcan
15
7 / 2 / 6
9,691
646
12,494
6,962
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
strayhat
Ravana
15
4 / 3 / 9
9,599
640
8,229
8,746
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
zirrael25
Bacchus
12
3 / 2 / 9
8,411
561
5,851
12,734
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
20
20
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
2
1
L
Apollo
ATZENMODUS
Apollo
0
5
5
0.5
L
Thanatos
BuyWards00
Thanatos
1
10
4
0.3
L
0
2
2
0.5
W
Apollo
Frôzên
Apollo
6
0
2
7
L
Scylla
GGimmy
Scylla
6
2
0
3
W
Sun Wukong
NATHANIELBIGNUTS
Sun Wukong
0
0
5
2.5
W
Vulcan
Zeqhoo
Vulcan
7
2
6
5
W
Ravana
strayhat
Ravana
4
3
9
2.83
W
Bacchus
zirrael25
Bacchus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
45,559
63,513
Taken
53,307
33,714
Mitigated
32,361
18,135
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,410
383
169
5,301
12,473
10,623
0
5,236
7,237
15,529
242
L
Apollo
ATZENMODUS
Apollo
5,813
3,116
0
3,004
12,138
4,206
0
4,114
8,024
0
35,627
L
Thanatos
BuyWards00
Thanatos
6,593
1,805
0
6,855
18,601
6,557
0
5,356
13,245
0
52,125
L
3,942
1,220
0
2,250
12,807
9,774
0
1,930
10,877
0
52,760
W
Apollo
Frôzên
Apollo
10,066
6,098
0
6,816
12,705
5,199
2,522
3,271
9,269
0
79,339
L
Scylla
GGimmy
Scylla
10,561
1,006
0
556
7,494
2,554
0
1,794
5,562
70,262
0
W
Sun Wukong
NATHANIELBIGNUTS
Sun Wukong
8,919
2,320
0
4,566
12,160
8,405
340
2,022
9,938
0
80,579
W
Vulcan
Zeqhoo
Vulcan
12,494
2,545
0
1,929
6,962
2,775
432
3,254
3,688
65,217
0
W
Ravana
strayhat
Ravana
8,229
2,802
0
2,184
8,746
3,761
650
3,276
5,470
0
70,393
W
Bacchus
zirrael25
Bacchus
5,851
665
0
2,750
12,734
12,221
88
3,385
9,284
18,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
46,861
415
Minions Killed
466
0
Camps Cleared
0
1,533,412
Distance Traveled
1,594,777
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,931
462
25
2
0
342,422
8
L
Apollo
6,560
437
67
4
0
297,352
0
L
Thanatos
6,920
461
81
5
0
296,326
0
L
Odin
7,677
512
109
7
0
291,988
2
W
Apollo
9,768
651
113
8
0
298,720
6
L
Scylla
8,942
596
133
9
0
305,324
0
W
Sun Wukong
9,392
626
129
9
0
309,383
4
W
Vulcan
9,691
646
101
7
0
314,970
0
W
Ravana
9,599
640
111
7
0
334,697
0
W
Bacchus
8,411
561
12
1
0
337,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role