Player Matchup

Artemis
Artemis
Krowsfoot
Artemis
Level 46
God Stats
50W - 46L
1,447 SR
Queue Stats
53W - 50L
1,419 Elo+
Solo
Thanatos
Thanatos
TheFatalScythe
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,658 Elo+
Party 1
Kukulkan
Kukulkan
TheSolarOne
Kukulkan
Level 36
God Stats
6W - 4L
1,392 SR
Queue Stats
67W - 77L
1,403 Elo+
Solo
The Morrigan
The Morrigan
Vellidana
The Morrigan
Level 147
God Stats
1W - 0L
1,653 SR
Queue Stats
18W - 9L
1,658 Elo+
Party 1
Apollo
Apollo
pwnSAUCEd
Apollo
Level 58
God Stats
38W - 60L
1,442 SR
Queue Stats
565W - 559L
1,470 Elo+
Solo
Team Averages
Level 61
1,487 SR
1,522 Elo+

VS

Team Averages
Level 80
1,615 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LadyReaps
Bacchus
Level 145
God Stats
18W - 22L
1,699 SR
Queue Stats
651W - 696L
1,531 Elo+
Solo
Cupid
Cupid
MilkyBeanss
Cupid
Level 12
God Stats
5W - 9L
1,570 SR
Queue Stats
11W - 28L
1,508 Elo+
Party 2
Surtr
Surtr
TheSwamps
Surtr
Level 61
God Stats
12W - 9L
1,619 SR
Queue Stats
259W - 271L
1,480 Elo+
Party 2
Hachiman
Hachiman
unixre
Hachiman
Level 37
God Stats
11W - 8L
1,684 SR
Queue Stats
69W - 67L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Krowsfoot
Artemis
14
0 / 2 / 4
8,396
1,050
6,377
5,342
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
15
2 / 3 / 11
9,452
1,182
7,739
7,066
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TheSolarOne
Kukulkan
15
5 / 1 / 5
9,945
1,243
12,267
3,703
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Vellidana
The Morrigan
15
3 / 0 / 9
9,360
1,170
9,157
7,514
7,014
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
pwnSAUCEd
Apollo
15
4 / 2 / 10
9,539
1,192
9,651
8,171
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

298

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 3 / 5
9,701
1,213
10,707
9,000
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
LadyReaps
Bacchus
13
1 / 0 / 0
7,709
964
1,037
2,121
1,767
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 2
8,253
1,032
3,430
12,034
4,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
TheSwamps
Surtr
14
3 / 6 / 3
9,114
1,139
7,659
14,475
12,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
unixre
Hachiman
15
0 / 3 / 4
8,827
1,103
6,166
10,989
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
14
Kills
8
8
Deaths
15
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
5
1.83
W
Artemis
Krowsfoot
Artemis
0
2
4
1
L
Bacchus
LadyReaps
Bacchus
1
0
0
1
L
1
3
2
0.67
W
Thanatos
2
3
11
2.5
W
Kukulkan
TheSolarOne
Kukulkan
5
1
5
7.5
L
Surtr
TheSwamps
Surtr
3
6
3
0.75
W
The Morrigan
Vellidana
The Morrigan
3
0
9
7.5
W
Apollo
pwnSAUCEd
Apollo
4
2
10
4.5
L
Hachiman
unixre
Hachiman
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,191
Damage
28,999
31,796
Taken
48,619
17,092
Mitigated
27,403
7,111
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,707
996
0
0
9,000
3,927
0
3,180
5,672
25,457
0
W
Artemis
Krowsfoot
Artemis
6,377
1,042
204
1,383
5,342
2,183
0
2,848
2,494
0
26,215
L
Bacchus
LadyReaps
Bacchus
1,037
0
0
0
2,121
1,767
0
567
1,541
1,577
0
L
3,430
1,931
54
690
12,034
4,927
0
6,488
5,276
0
21,464
W
Thanatos
7,739
1,732
0
3,252
7,066
3,077
0
2,536
4,415
0
18,310
W
Kukulkan
TheSolarOne
Kukulkan
12,267
643
0
315
3,703
1,467
0
2,096
1,607
27,774
0
L
Surtr
TheSwamps
Surtr
7,659
2,236
0
1,649
14,475
12,322
0
4,656
9,634
164
22,162
W
The Morrigan
Vellidana
The Morrigan
9,157
1,787
0
439
7,514
7,014
0
1,992
5,522
22,343
3,860
W
Apollo
pwnSAUCEd
Apollo
9,651
6,626
0
1,518
8,171
3,351
0
2,689
5,370
0
23,832
L
Hachiman
unixre
Hachiman
6,166
4,179
0
2,233
10,989
4,460
0
3,392
7,416
0
38,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
43,604
197
Minions Killed
168
6
Camps Cleared
5
792,895
Distance Traveled
688,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,701
1,213
31
4
3
189,668
0
W
Artemis
8,396
1,050
55
7
1
140,074
0
L
Bacchus
7,709
964
0
0
0
26,067
0
L
Cupid
8,253
1,032
43
5
1
159,964
0
W
Thanatos
9,452
1,182
25
3
3
177,051
0
W
Kukulkan
9,945
1,243
41
5
1
168,984
0
L
Surtr
9,114
1,139
34
4
1
162,087
0
W
The Morrigan
9,360
1,170
34
4
1
141,355
0
W
Apollo
9,539
1,192
42
5
0
165,431
0
L
Hachiman
8,827
1,103
60
8
0
151,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role