Player Matchup

Hun Batz
Hun Batz
ElGioLoco
Hun Batz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
1,039 Elo+
Party 2
Athena
Athena
Elmatadoro666
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,551 Elo+
Party 3
Janus
Janus
Negocios
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zakchaios
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,473 Elo+
Party 3
Pele
Pele
mitoz33
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,074 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,327 Elo+

VS

Team Averages
Level 128
1,558 SR
1,518 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DemonHunter778
Kukulkan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 44L
1,540 Elo+
Party 1
Medusa
Medusa
JogadorDeD2
Medusa
Level 99
God Stats
2W - 0L
1,792 SR
Queue Stats
56W - 44L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElGioLoco
Hun Batz
5
0 / 0 / 0
5,296
588
0
0
0
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 4 / 2
6,710
746
2,622
12,132
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Negocios
Janus
15
1 / 2 / 2
6,858
762
8,807
5,115
2,287
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Zakchaios
Baron Samedi
15
1 / 1 / 2
6,685
743
8,978
7,986
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
mitoz33
Pele
11
1 / 8 / 2
6,507
723
3,868
11,702
5,853
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 1 / 9
7,735
859
8,504
7,164
3,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
 
Sobek
12
2 / 0 / 7
7,554
839
2,120
7,393
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
 
Eset
13
0 / 1 / 12
7,217
802
3,498
5,644
2,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
15
6 / 1 / 9
8,923
991
12,170
7,592
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
5 / 0 / 9
8,199
911
7,787
5,572
2,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
3
Kills
15
15
Deaths
3
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
9
6.5
W
Sobek
 
Sobek
2
0
7
5.5
W
Eset
 
Eset
0
1
12
6
W
Kukulkan
6
1
9
10.5
L
Hun Batz
ElGioLoco
Hun Batz
0
0
0
0
L
0
4
2
0.25
W
Medusa
5
0
9
9.5
L
Janus
Negocios
Janus
1
2
2
1
L
Baron Samedi
Zakchaios
Baron Samedi
1
1
2
2
L
Pele
mitoz33
Pele
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
34,079
36,935
Taken
33,365
28,831
Mitigated
17,761
7,773
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,504
461
3,063
1,308
7,164
3,969
585
2,922
3,925
18,675
0
W
Sobek
 
Sobek
2,120
68
1,438
3,143
7,393
5,867
216
3,399
3,739
4,113
0
W
Eset
 
Eset
3,498
530
2,465
559
5,644
2,262
430
3,508
1,877
6,803
0
W
Kukulkan
12,170
735
1,494
1,420
7,592
3,280
216
4,761
2,623
30,622
0
L
Hun Batz
ElGioLoco
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
2,622
717
269
1,986
12,132
11,965
0
7,564
4,568
5,204
0
W
Medusa
7,787
3,430
633
764
5,572
2,383
774
4,741
644
0
21,043
L
Janus
Negocios
Janus
8,807
727
0
500
5,115
2,287
0
4,531
584
24,083
0
L
Baron Samedi
Zakchaios
Baron Samedi
8,978
376
1,684
2,746
7,986
8,726
0
6,269
1,660
17,538
0
L
Pele
mitoz33
Pele
3,868
240
188
400
11,702
5,853
0
7,918
3,784
0
9,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
39,628
66
Minions Killed
119
0
Camps Cleared
0
711,786
Distance Traveled
898,706
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,735
859
26
3
0
182,162
0
W
Sobek
7,554
839
6
1
0
181,082
0
W
Eset
7,217
802
5
1
0
187,460
1
W
Kukulkan
8,923
991
51
6
0
192,239
0
L
Hun Batz
5,296
588
0
0
0
10,742
0
L
Athena
6,710
746
10
1
0
178,894
0
W
Medusa
8,199
911
31
3
0
155,763
0
L
Janus
6,858
762
37
4
0
189,622
0
L
Baron Samedi
6,685
743
12
1
0
179,521
0
L
Pele
6,507
723
7
1
0
153,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role