Player Matchup

Sylvanus
Sylvanus
Onaroll62
Sylvanus
Level 145
God Stats
8W - 4L
1,624 SR
Queue Stats
229W - 210L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
ToonArmy2412
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Vitter T
Sun Wukong
Level 69
God Stats
203W - 180L
1,391 SR
Queue Stats
531W - 511L
1,472 Elo+
Party 1
Thanatos
Thanatos
chiIdishbrandino
Thanatos
Level 144
God Stats
13W - 6L
1,727 SR
Queue Stats
133W - 113L
1,594 Elo+
Party 2
Poseidon
Poseidon
smoothdiched
Poseidon
Level 140
God Stats
9W - 4L
1,733 SR
Queue Stats
203W - 180L
1,516 Elo+
Solo
Team Averages
Level 123
1,595 SR
1,519 Elo+

VS

Team Averages
Level 106
1,462 SR
1,486 Elo+
Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Guttaboyswag
Charybdis
Level 115
God Stats
29W - 42L
1,457 SR
Queue Stats
1,093W - 1,046L
1,496 Elo+
Solo
Geb
Geb
Relax_YourDone74
Geb
Level 109
God Stats
16W - 17L
1,320 SR
Queue Stats
382W - 392L
1,475 Elo+
Solo
Chronos
Chronos
Ultra Spartan 5
Chronos
Level 101
God Stats
22W - 23L
1,533 SR
Queue Stats
461W - 415L
1,471 Elo+
Solo
Kali
Kali
richydate5
Kali
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
593W - 584L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Onaroll62
Sylvanus
14
2 / 2 / 11
8,789
586
8,841
17,396
10,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
ToonArmy2412
Baron Samedi
13
0 / 0 / 10
8,451
563
6,585
13,056
11,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vitter T
Sun Wukong
15
1 / 2 / 0
8,935
596
5,974
12,182
6,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
17 / 2 / 4
10,328
689
28,885
19,320
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
smoothdiched
Poseidon
13
6 / 2 / 1
9,213
614
10,728
7,240
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 4 / 0
9,074
605
7,969
16,035
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Guttaboyswag
Charybdis
11
1 / 6 / 1
6,750
450
8,325
15,346
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
6,491
433
4,639
19,667
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 2 / 2
9,132
609
7,860
11,563
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 1
6,536
436
5,940
16,633
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
26
Kills
8
8
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
4
0
1.25
L
Charybdis
Guttaboyswag
Charybdis
1
6
1
0.25
W
Sylvanus
Onaroll62
Sylvanus
2
2
11
3.75
L
0
7
3
0.21
W
Baron Samedi
ToonArmy2412
Baron Samedi
0
0
10
5
L
2
2
2
1.5
W
Sun Wukong
Vitter T
Sun Wukong
1
2
0
0.5
W
17
2
4
9.5
L
0
7
1
0.07
W
Poseidon
smoothdiched
Poseidon
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,013
Damage
34,733
69,194
Taken
79,244
39,516
Mitigated
29,454
35,971
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,969
999
202
4,260
16,035
6,563
0
8,500
7,519
61,001
0
L
Charybdis
Guttaboyswag
Charybdis
8,325
4,248
0
3,649
15,346
3,948
84
4,229
11,053
0
46,906
W
Sylvanus
Onaroll62
Sylvanus
8,841
2,613
2,092
6,341
17,396
10,519
0
4,342
13,010
68,273
0
L
4,639
835
154
2,684
19,667
9,269
0
7,005
12,658
14,786
0
W
Baron Samedi
ToonArmy2412
Baron Samedi
6,585
910
2,000
3,570
13,056
11,017
513
3,154
9,902
40,267
0
L
7,860
1,492
0
4,414
11,563
4,172
0
633
10,730
71,210
0
W
Sun Wukong
Vitter T
Sun Wukong
5,974
1,179
0
5,053
12,182
6,956
801
6,721
4,967
0
70,566
W
28,885
11,430
0
15,946
19,320
8,642
1,458
4,276
15,044
0
78,748
L
5,940
2,420
0
2,152
16,633
5,502
0
5,544
11,089
0
37,534
W
Poseidon
smoothdiched
Poseidon
10,728
1,206
0
969
7,240
2,382
1,075
2,351
4,889
71,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
37,983
452
Minions Killed
383
0
Camps Cleared
0
1,416,974
Distance Traveled
1,444,682
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,074
605
112
7
0
291,424
2
L
Charybdis
6,750
450
60
4
0
254,520
2
W
Sylvanus
8,789
586
98
7
0
269,967
2
L
Geb
6,491
433
23
2
0
288,846
5
W
Baron Samedi
8,451
563
44
3
0
264,757
1
L
Chronos
9,132
609
140
9
0
305,327
2
W
Sun Wukong
8,935
596
113
8
0
290,720
0
W
Thanatos
10,328
689
94
6
0
304,030
0
L
Kali
6,536
436
48
3
0
304,565
0
W
Poseidon
9,213
614
103
7
0
287,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role