Player Matchup

Hercules
Hercules
Himithy
Hercules
Level 27
God Stats
0W - 3L
1,188 SR
Queue Stats
61W - 93L
1,286 Elo+
Party 2
Da Ji
Da Ji
ReAp-CrIP
Da Ji
Level 34
God Stats
8W - 10L
1,452 SR
Queue Stats
97W - 149L
1,336 Elo+
Party 2
Hades
Hades
ReAp-MuRdErS
Hades
Level 55
God Stats
11W - 11L
1,526 SR
Queue Stats
139W - 211L
1,365 Elo+
Party 2
Achilles
Achilles
bingbong665
Achilles
Level 55
God Stats
6W - 7L
1,488 SR
Queue Stats
146W - 212L
1,368 Elo+
Party 2
Charybdis
Charybdis
brayanC289
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 223L
1,435 Elo+
Solo
Team Averages
Level 47
1,431 SR
1,358 Elo+

VS

Team Averages
Level 87
1,517 SR
1,493 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Fwappuccino
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,525 Elo+
Party 1
Anhur
Anhur
MurkuryTV
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,463 Elo+
Party 3
Ares
Ares
Native6893
Ares
Level 147
God Stats
2W - 0L
1,488 SR
Queue Stats
34W - 44L
1,462 Elo+
Party 1
He Bo
He Bo
eltnamsiD
He Bo
Level 115
God Stats
12W - 13L
1,598 SR
Queue Stats
355W - 340L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Himithy
Hercules
7
0 / 3 / 1
4,732
473
4,044
8,297
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ReAp-CrIP
Da Ji
9
0 / 2 / 1
4,893
489
2,537
7,462
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 5 / 0
4,645
465
1,845
8,906
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
bingbong665
Achilles
9
0 / 2 / 0
4,822
482
4,678
7,242
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
brayanC289
Charybdis
7
1 / 2 / 0
4,639
464
4,387
7,642
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 4
6,138
614
3,225
8,330
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Fwappuccino
Guan Yu
11
1 / 0 / 0
6,180
618
3,204
7,410
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
MurkuryTV
Anhur
9
4 / 1 / 2
5,656
566
7,652
6,679
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 5
5,500
550
1,888
7,940
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
eltnamsiD
He Bo
13
6 / 1 / 0
7,522
752
8,745
4,693
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
W
Guan Yu
Fwappuccino
Guan Yu
1
0
0
1
L
Hercules
Himithy
Hercules
0
3
1
0.17
W
Anhur
MurkuryTV
Anhur
4
1
2
5
W
1
0
5
3.5
L
Da Ji
ReAp-CrIP
Da Ji
0
2
1
0.25
L
1
5
0
0.2
L
Achilles
bingbong665
Achilles
0
2
0
0
L
Charybdis
brayanC289
Charybdis
1
2
0
0.5
W
He Bo
eltnamsiD
He Bo
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
24,714
39,549
Taken
35,052
17,859
Mitigated
19,657
7,380
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,225
728
0
3,357
8,330
6,352
0
0
8,330
11,747
0
W
Guan Yu
Fwappuccino
Guan Yu
3,204
742
0
1,457
7,410
5,973
0
0
6,809
0
39,225
L
Hercules
Himithy
Hercules
4,044
1,684
0
2,814
8,297
5,224
0
2,282
6,004
0
11,801
W
Anhur
MurkuryTV
Anhur
7,652
4,372
0
2,131
6,679
2,232
0
0
6,679
0
36,945
W
1,888
144
0
585
7,940
3,663
0
120
7,779
28,758
0
L
Da Ji
ReAp-CrIP
Da Ji
2,537
498
0
0
7,462
2,803
0
2,255
5,124
0
30,123
L
1,845
75
0
545
8,906
3,569
0
7,151
1,755
16,950
0
L
Achilles
bingbong665
Achilles
4,678
1,040
0
1,000
7,242
4,208
0
249
6,485
0
20,205
L
Charybdis
brayanC289
Charybdis
4,387
2,836
0
3,021
7,642
2,055
372
1,822
5,820
0
27,226
W
He Bo
eltnamsiD
He Bo
8,745
1,740
0
500
4,693
1,437
333
1,738
2,954
62,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
30,996
164
Minions Killed
290
0
Camps Cleared
0
931,991
Distance Traveled
1,016,149
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,138
614
7
1
0
221,902
2
W
Guan Yu
6,180
618
64
6
0
184,597
0
L
Hercules
4,732
473
11
1
0
197,159
0
W
Anhur
5,656
566
59
6
0
176,977
0
W
Ares
5,500
550
49
5
0
229,993
0
L
Da Ji
4,893
489
56
6
0
213,749
0
L
Hades
4,645
465
32
3
0
172,607
0
L
Achilles
4,822
482
25
3
0
172,671
0
L
Charybdis
4,639
464
40
4
0
175,805
0
W
He Bo
7,522
752
111
11
0
202,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role