Player Matchup

Bacchus
Bacchus
CrazyRachii
Bacchus
Level 123
God Stats
13W - 8L
1,645 SR
Queue Stats
108W - 140L
1,427 Elo+
Party 1
Achilles
Achilles
DarkDescent2903
Achilles
Level 49
God Stats
3W - 1L
1,730 SR
Queue Stats
3W - 4L
1,349 Elo+
Party 1
Fenrir
Fenrir
DragonThief9
Fenrir
Level 114
God Stats
5W - 6L
1,602 SR
Queue Stats
105W - 123L
1,420 Elo+
Party 1
Yu Huang
Yu Huang
LoneUncle
Yu Huang
Level 161
God Stats
19W - 18L
1,622 SR
Queue Stats
555W - 621L
1,455 Elo+
Party 1
Neith
Neith
ThatGuyChain
Neith
Level 110
God Stats
1W - 0L
1,433 SR
Queue Stats
191W - 218L
1,416 Elo+
Party 1
Team Averages
Level 111
1,607 SR
1,414 Elo+

VS

Team Averages
Level 51
1,431 SR
1,421 Elo+
Hades
Hades
MAXD12403
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
UnFairNBalanced
Thor
Level 17
God Stats
0W - 3L
1,217 SR
Queue Stats
6W - 15L
1,305 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UnfairUnbalanced
Morgan Le Fay
Level 66
God Stats
0W - 3L
1,065 SR
Queue Stats
77W - 81L
1,448 Elo+
Party 2
Nemesis
Nemesis
ZeXa-X
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,350 Elo+
Party 3
Apollo
Apollo
faosgang
Apollo
Level 6
God Stats
0W - 1L
1,871 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrazyRachii
Bacchus
12
4 / 0 / 9
8,105
579
3,599
8,852
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
2 / 1 / 1
8,084
577
8,224
10,426
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
3 / 0 / 2
8,254
590
4,578
13,563
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
LoneUncle
Yu Huang
15
6 / 1 / 3
9,015
644
9,685
6,526
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 5
8,636
617
11,246
8,401
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MAXD12403
Hades
7
0 / 3 / 0
5,224
373
618
7,434
3,169
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,341
453
4,201
14,518
8,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
UnfairUnbalanced
Morgan Le Fay
12
1 / 5 / 0
7,244
517
6,220
9,960
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
ZeXa-X
Nemesis
12
1 / 3 / 0
6,858
490
5,664
13,119
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
faosgang
Apollo
10
0 / 5 / 0
6,171
441
3,701
12,159
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
19
Kills
2
2
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CrazyRachii
Bacchus
4
0
9
8.5
W
Achilles
2
1
1
2.5
W
Fenrir
3
0
2
4
W
Yu Huang
LoneUncle
Yu Huang
6
1
3
7.5
L
Hades
MAXD12403
Hades
0
3
0
0
W
4
0
5
6.5
L
0
3
1
0.17
L
Morgan Le Fay
UnfairUnbalanced
Morgan Le Fay
1
5
0
0.2
L
Nemesis
ZeXa-X
Nemesis
1
3
0
0.33
L
Apollo
faosgang
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,332
Damage
20,404
47,768
Taken
57,190
33,906
Mitigated
25,680
11,551
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CrazyRachii
Bacchus
3,599
509
244
1,120
8,852
10,249
192
1,414
7,327
15,936
0
W
Achilles
8,224
2,020
0
955
10,426
9,360
0
0
10,426
0
46,318
W
Fenrir
4,578
1,338
0
5,095
13,563
6,508
1,428
1,067
12,420
0
78,454
W
Yu Huang
LoneUncle
Yu Huang
9,685
1,339
0
1,471
6,526
2,929
1,108
2,971
3,355
70,451
0
L
Hades
MAXD12403
Hades
618
240
262
1,288
7,434
3,169
46
2,039
5,395
13,024
0
W
11,246
3,229
0
2,666
8,401
4,860
257
1,829
6,460
0
67,064
L
4,201
469
0
2,650
14,518
8,656
0
0
13,362
0
34,083
L
Morgan Le Fay
UnfairUnbalanced
Morgan Le Fay
6,220
562
0
1,314
9,960
4,342
0
4,481
5,479
53,068
0
L
Nemesis
ZeXa-X
Nemesis
5,664
2,379
0
967
13,119
5,285
0
4,327
8,792
0
54,915
L
Apollo
faosgang
Apollo
3,701
2,080
0
2,796
12,159
4,228
210
2,528
9,543
0
35,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
31,838
416
Minions Killed
308
0
Camps Cleared
0
1,501,077
Distance Traveled
1,279,637
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,105
579
12
1
0
282,409
1
W
Achilles
8,084
577
67
5
0
308,478
0
W
Fenrir
8,254
590
99
7
0
336,806
0
W
Yu Huang
9,015
644
122
9
0
304,276
2
L
Hades
5,224
373
26
2
0
182,112
0
W
Neith
8,636
617
116
8
0
269,108
0
L
Thor
6,341
453
37
3
0
255,024
0
L
Morgan Le Fay
7,244
517
106
8
0
272,018
0
L
Nemesis
6,858
490
84
6
0
315,644
0
L
Apollo
6,171
441
55
4
0
254,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role