Player Matchup

Loki
Loki
Chadwaan
Loki
Level 102
God Stats
1W - 5L
1,207 SR
Queue Stats
319W - 308L
1,507 Elo+
Party 1
Bakasura
Bakasura
Cmag9782
Bakasura
Level 38
God Stats
18W - 20L
1,399 SR
Queue Stats
37W - 41L
1,249 Elo+
Solo
Anubis
Anubis
DannyG1502
Anubis
Level 49
God Stats
17W - 15L
1,489 SR
Queue Stats
101W - 118L
1,446 Elo+
Party 1
Achilles
Achilles
IIxBenxII
Achilles
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 40L
1,316 Elo+
Party 1
Medusa
Medusa
Zimmerbic
Medusa
Level 35
God Stats
6W - 5L
1,579 SR
Queue Stats
118W - 118L
1,486 Elo+
Party 1
Team Averages
Level 49
1,435 SR
1,401 Elo+

VS

Team Averages
Level 96
1,600 SR
1,480 Elo+
Kali
Kali
CrimZenCATI
Kali
Level 124
God Stats
7W - 3L
1,817 SR
Queue Stats
452W - 427L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
Juggernaut12804
Jormungandr
Level 129
God Stats
7W - 12L
1,321 SR
Queue Stats
286W - 314L
1,421 Elo+
Solo
Nu Wa
Nu Wa
N3O x TRASH
Nu Wa
Level 103
God Stats
3W - 1L
1,809 SR
Queue Stats
286W - 283L
1,475 Elo+
Solo
Surtr
Surtr
Turbocati
Surtr
Level 105
God Stats
13W - 15L
1,524 SR
Queue Stats
202W - 210L
1,497 Elo+
Party 2
Hachiman
Hachiman
demoncati666
Hachiman
Level 19
God Stats
3W - 0L
1,528 SR
Queue Stats
70W - 66L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 8 / 5
11,195
487
14,665
22,903
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Cmag9782
Bakasura
17
6 / 7 / 6
11,204
487
10,913
20,232
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
DannyG1502
Anubis
17
1 / 5 / 8
10,613
461
15,987
18,948
8,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
IIxBenxII
Achilles
17
4 / 5 / 4
10,521
457
10,436
26,112
36,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Zimmerbic
Medusa
20
5 / 4 / 1
12,037
523
15,513
22,046
12,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 12
12,082
525
15,296
23,416
10,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Juggernaut12804
Jormungandr
18
8 / 2 / 9
11,704
509
9,707
21,583
19,853
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
7 / 7 / 11
12,154
528
19,614
14,666
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Turbocati
Surtr
18
5 / 5 / 10
11,721
510
14,555
22,241
20,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
demoncati666
Hachiman
19
3 / 4 / 7
11,455
498
12,408
16,351
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
21
Kills
29
29
Deaths
21
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Loki
5
8
5
0.94
L
Bakasura
Cmag9782
Bakasura
6
7
6
1.29
W
6
3
12
4
L
Anubis
DannyG1502
Anubis
1
5
8
1
L
Achilles
IIxBenxII
Achilles
4
5
4
1.2
W
Jormungandr
Juggernaut12804
Jormungandr
8
2
9
6.25
W
7
7
11
1.79
W
Surtr
Turbocati
Surtr
5
5
10
2
L
Medusa
Zimmerbic
Medusa
5
4
1
1.38
W
Hachiman
demoncati666
Hachiman
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,514
Damage
71,580
110,241
Taken
98,257
74,486
Mitigated
62,296
28,181
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,665
1,685
0
500
22,903
8,766
0
7,390
15,513
0
87,426
L
Bakasura
Cmag9782
Bakasura
10,913
6,871
0
2,937
20,232
8,111
162
7,432
12,476
0
50,701
W
15,296
7,386
0
6,570
23,416
10,950
534
3,646
19,106
0
89,179
L
Anubis
DannyG1502
Anubis
15,987
810
0
9,731
18,948
8,934
340
7,994
10,702
95,349
0
L
Achilles
IIxBenxII
Achilles
10,436
2,447
0
4,149
26,112
36,301
0
3,089
22,993
0
54,918
W
Jormungandr
Juggernaut12804
Jormungandr
9,707
1,808
234
5,392
21,583
19,853
294
7,244
13,282
62,032
0
W
19,614
3,093
0
585
14,666
4,702
148
4,105
10,414
87,582
0
W
Surtr
Turbocati
Surtr
14,555
5,131
0
3,985
22,241
20,298
762
1,587
20,483
2,328
58,906
L
Medusa
Zimmerbic
Medusa
15,513
7,002
0
10,864
22,046
12,374
1,139
4,386
17,660
0
124,272
W
Hachiman
demoncati666
Hachiman
12,408
8,708
0
5,040
16,351
6,493
832
1,597
14,698
0
105,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
59,116
579
Minions Killed
543
0
Camps Cleared
0
2,206,990
Distance Traveled
2,132,529
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,195
487
87
4
0
477,523
0
L
Bakasura
11,204
487
106
5
0
519,536
0
W
Kali
12,082
525
124
5
0
478,724
0
L
Anubis
10,613
461
150
7
0
389,267
1
L
Achilles
10,521
457
68
3
0
418,978
9
W
Jormungandr
11,704
509
87
4
0
423,240
0
W
Nu Wa
12,154
528
110
5
0
425,944
0
W
Surtr
11,721
510
84
4
0
389,023
0
L
Medusa
12,037
523
168
7
0
401,686
7
W
Hachiman
11,455
498
138
6
0
415,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role