Player Matchup

Nike
Nike
Chamuco
Nike
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 201L
1,550 Elo+
Solo
Anhur
Anhur
Ferlo142000
Anhur
Level 107
God Stats
1W - 1L
1,334 SR
Queue Stats
46W - 32L
1,602 Elo+
Party 1
Hades
Hades
SheaTheViking
Hades
Level 126
God Stats
1W - 0L
1,321 SR
Queue Stats
192W - 163L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spaids
Ah Muzen Cab
Level 143
God Stats
7W - 2L
1,787 SR
Queue Stats
150W - 186L
1,502 Elo+
Solo
Atlas
Atlas
chezzkoz
Atlas
Level 165
God Stats
1W - 1L
1,806 SR
Queue Stats
52W - 42L
1,589 Elo+
Party 1
Team Averages
Level 141
1,550 SR
1,550 Elo+

VS

Team Averages
Level 101
1,601 SR
1,563 Elo+
Ao Kuang
Ao Kuang
BattleFranky39
Ao Kuang
Level 146
God Stats
0W - 2L
1,554 SR
Queue Stats
222W - 187L
1,525 Elo+
Party 2
Maui
Maui
Castilloangel109
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,701 Elo+
Party 2
Merlin
Merlin
djorod
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,452 Elo+
Party 2
Athena
Athena
jhoppy2
Athena
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 91L
1,556 Elo+
Party 2
Chaac
Chaac
tankytacoTTV
Chaac
Level 87
God Stats
3W - 1L
1,952 SR
Queue Stats
124W - 76L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chamuco
Nike
16
4 / 3 / 17
9,654
878
10,677
14,317
15,949
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 15
9,665
879
11,251
9,003
5,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 14
9,822
893
12,807
11,745
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Spaids
Ah Muzen Cab
18
3 / 1 / 18
10,051
914
19,794
9,124
5,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
chezzkoz
Atlas
16
5 / 2 / 17
10,305
937
9,784
16,429
19,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
4 / 5 / 3
8,266
751
9,439
14,415
8,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 4
7,657
696
3,304
13,973
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
djorod
Merlin
16
6 / 3 / 4
9,313
847
13,495
8,967
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
jhoppy2
Athena
15
0 / 4 / 8
8,394
763
7,382
16,718
17,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 8
8,009
728
13,675
19,491
26,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
23
Kills
12
13
Deaths
23
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
5
3
1.1
L
1
5
4
0.6
W
Nike
Chamuco
Nike
4
3
17
4.17
W
5
2
15
6.25
W
6
5
14
2.6
W
Ah Muzen Cab
Spaids
Ah Muzen Cab
3
1
18
12
W
Atlas
chezzkoz
Atlas
5
2
17
6.75
L
Merlin
djorod
Merlin
6
3
4
2.67
L
Athena
jhoppy2
Athena
0
4
8
1
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,313
Damage
47,295
60,618
Taken
73,564
54,035
Mitigated
71,550
22,642
Healing
18,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
9,439
2,904
1,598
4,125
14,415
8,024
460
4,584
9,651
12,215
0
L
3,304
995
0
533
13,973
14,508
0
5,103
8,524
5,426
0
W
Nike
Chamuco
Nike
10,677
1,514
2,729
3,972
14,317
15,949
68
7,221
6,729
58
21,009
W
11,251
7,074
1,837
1,558
9,003
5,064
2,837
4,171
4,800
25
25,089
W
12,807
1,605
1,440
1,634
11,745
7,591
1,465
6,705
4,360
18,549
0
W
Ah Muzen Cab
Spaids
Ah Muzen Cab
19,794
4,236
1,127
1,503
9,124
5,982
3,130
5,049
3,760
44
48,073
W
Atlas
chezzkoz
Atlas
9,784
4,236
1,873
4,969
16,429
19,449
36
8,726
6,840
15,220
0
L
Merlin
djorod
Merlin
13,495
613
736
1,492
8,967
4,731
183
2,466
6,393
31,929
0
L
Athena
jhoppy2
Athena
7,382
1,297
2,784
2,116
16,718
17,853
0
4,376
12,131
12,445
0
L
13,675
1,965
1,068
3,842
19,491
26,434
0
5,571
13,716
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
41,639
125
Minions Killed
147
0
Camps Cleared
0
1,081,198
Distance Traveled
995,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,266
751
17
2
0
198,514
0
L
Maui
7,657
696
4
0
0
203,757
0
W
Nike
9,654
878
11
1
0
235,820
0
W
Anhur
9,665
879
34
3
0
209,370
0
W
Hades
9,822
893
21
2
0
198,493
0
W
Ah Muzen Cab
10,051
914
45
4
0
224,169
0
W
Atlas
10,305
937
14
1
0
213,346
0
L
Merlin
9,313
847
70
6
0
187,781
0
L
Athena
8,394
763
20
2
0
219,717
0
L
Chaac
8,009
728
36
3
0
186,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role