Player Matchup

Ix Chel
Ix Chel
Blushboy101_
Ix Chel
Level 107
God Stats
34W - 44L
1,361 SR
Queue Stats
762W - 780L
1,398 Elo+
Solo
Martichoras
Martichoras
DarthxFuzz
Martichoras
Level 122
God Stats
3W - 2L
1,746 SR
Queue Stats
22W - 31L
1,324 Elo+
Party 1
Atlas
Atlas
Exlixr
Atlas
Level 141
God Stats
3W - 2L
1,746 SR
Queue Stats
8W - 17L
1,255 Elo+
Party 1
Thanatos
Thanatos
Sneezyin
Thanatos
Level 123
God Stats
2W - 3L
1,557 SR
Queue Stats
2W - 5L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
Vonproperson
Zhong Kui
Level 157
God Stats
20W - 22L
1,537 SR
Queue Stats
624W - 623L
1,441 Elo+
Solo
Team Averages
Level 130
1,589 SR
1,364 Elo+

VS

Team Averages
Level 122
1,464 SR
1,453 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Nelxve
Mercury
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 84L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
RetoastedT0ast
Baron Samedi
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
437W - 437L
1,515 Elo+
Solo
Chaac
Chaac
guyverg2
Chaac
Level 116
God Stats
4W - 5L
1,317 SR
Queue Stats
506W - 485L
1,464 Elo+
Solo
Cerberus
Cerberus
matadordeloko
Cerberus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 213L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blushboy101_
Ix Chel
12
1 / 6 / 1
6,740
518
3,235
9,215
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
DarthxFuzz
Martichoras
11
0 / 0 / 3
6,564
505
2,455
4,828
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Exlixr
Atlas
11
3 / 0 / 5
7,358
566
4,160
6,535
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Sneezyin
Thanatos
10
3 / 7 / 2
6,785
522
3,738
11,348
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Vonproperson
Zhong Kui
12
3 / 3 / 2
7,446
573
3,254
6,503
4,574
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 1 / 0
6,857
527
2,034
6,334
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Nelxve
Mercury
12
3 / 2 / 2
7,251
558
3,589
9,143
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RetoastedT0ast
Baron Samedi
14
5 / 1 / 3
8,788
676
9,019
8,146
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
guyverg2
Chaac
13
4 / 3 / 0
7,843
603
5,382
9,006
7,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
matadordeloko
Cerberus
10
2 / 4 / 2
6,332
487
1,251
8,897
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
14
16
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
0
0
L
Ix Chel
Blushboy101_
Ix Chel
1
6
1
0.25
L
Martichoras
DarthxFuzz
Martichoras
0
0
3
1.5
L
Atlas
Exlixr
Atlas
3
0
5
5.5
W
Mercury
Nelxve
Mercury
3
2
2
2
W
Baron Samedi
RetoastedT0ast
Baron Samedi
5
1
3
6.5
L
Thanatos
Sneezyin
Thanatos
3
7
2
0.57
L
Zhong Kui
Vonproperson
Zhong Kui
3
3
2
1.33
W
Chaac
guyverg2
Chaac
4
3
0
1.33
W
Cerberus
matadordeloko
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
21,275
38,429
Taken
41,526
17,487
Mitigated
23,328
13,528
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,034
241
0
2,888
6,334
2,058
0
784
5,550
0
48,375
L
Ix Chel
Blushboy101_
Ix Chel
3,235
166
58
1,725
9,215
2,960
0
6,132
2,648
38,783
0
L
Martichoras
DarthxFuzz
Martichoras
2,455
472
0
3,927
4,828
1,951
208
366
4,462
0
43,410
L
Atlas
Exlixr
Atlas
4,160
1,550
0
1,653
6,535
4,602
393
464
6,071
23,503
0
W
Mercury
Nelxve
Mercury
3,589
2,134
0
1,304
9,143
3,203
36
2,864
6,191
0
54,782
W
Baron Samedi
RetoastedT0ast
Baron Samedi
9,019
272
45
2,155
8,146
4,187
613
2,384
5,538
61,901
0
L
Thanatos
Sneezyin
Thanatos
3,738
523
0
3,298
11,348
3,400
319
2,754
8,442
0
29,725
L
Zhong Kui
Vonproperson
Zhong Kui
3,254
400
0
2,867
6,503
4,574
0
0
6,503
41,366
0
W
Chaac
guyverg2
Chaac
5,382
1,136
0
2,739
9,006
7,545
0
3,276
5,730
0
51,125
W
Cerberus
matadordeloko
Cerberus
1,251
78
0
1,170
8,897
6,335
0
1,134
7,763
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
37,071
286
Minions Killed
371
0
Camps Cleared
0
1,151,939
Distance Traveled
1,209,686
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,857
527
82
6
0
219,469
2
L
Ix Chel
6,740
518
61
5
0
245,315
0
L
Martichoras
6,564
505
91
7
0
230,515
2
L
Atlas
7,358
566
27
2
0
264,338
0
W
Mercury
7,251
558
84
6
0
271,903
0
W
Baron Samedi
8,788
676
110
8
0
256,261
1
L
Thanatos
6,785
522
45
3
0
236,955
2
L
Zhong Kui
7,446
573
62
5
0
174,816
2
W
Chaac
7,843
603
76
6
0
226,562
0
W
Cerberus
6,332
487
19
1
0
235,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role