Player Matchup

Bellona
Bellona
D3athEatEr465
Bellona
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 86L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
FidelCashFl0w420
Ah Puch
Level 62
God Stats
4W - 3L
1,514 SR
Queue Stats
195W - 189L
1,446 Elo+
Party 1
Hachiman
Hachiman
KittyLicker508
Hachiman
Level 95
God Stats
8W - 5L
1,500 SR
Queue Stats
111W - 115L
1,504 Elo+
Party 1
Ares
Ares
SmokingJs
Ares
Level 86
God Stats
17W - 13L
1,552 SR
Queue Stats
160W - 140L
1,442 Elo+
Solo
Loki
Loki
TLDiv
Loki
Level 76
God Stats
6W - 4L
1,492 SR
Queue Stats
26W - 19L
1,401 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,472 Elo+

VS

Team Averages
Level 54
1,560 SR
1,338 Elo+
Skadi
Skadi
ButtBuckets103
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,341 Elo+
Party 2
Cerberus
Cerberus
Ieger-
Cerberus
Level 26
God Stats
1W - 3L
1,720 SR
Queue Stats
40W - 52L
1,322 Elo+
Party 2
Anubis
Anubis
Jacobisnerdy
Anubis
Level 27
God Stats
22W - 13L
1,379 SR
Queue Stats
30W - 33L
1,247 Elo+
Party 2
Odin
Odin
aboogie98
Odin
Level 17
God Stats
0W - 1L
1,688 SR
Queue Stats
2W - 9L
1,309 Elo+
Party 2
Hun Batz
Hun Batz
llKingWeedll
Hun Batz
Level 159
God Stats
17W - 14L
1,513 SR
Queue Stats
747W - 726L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 2 / 2
8,703
580
5,420
12,456
12,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 5
8,388
559
13,399
7,875
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
11 / 2 / 7
9,335
622
11,086
9,518
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
5 / 3 / 10
8,725
582
8,146
15,743
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
TLDiv
Loki
14
2 / 3 / 8
8,518
568
7,928
13,171
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
6,797
453
6,433
13,017
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Ieger-
Cerberus
9
1 / 6 / 2
6,564
438
3,686
14,664
9,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
4 / 5 / 4
7,339
489
6,837
10,979
5,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
11
1 / 0 / 0
6,633
442
2,368
6,525
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
llKingWeedll
Hun Batz
13
4 / 4 / 3
8,027
535
10,910
15,448
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
12
12
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Bellona
2
2
2
1.5
W
3
2
5
2.75
L
Cerberus
Ieger-
Cerberus
1
6
2
0.33
L
Anubis
4
5
4
1.2
W
Hachiman
11
2
7
7.25
W
Ares
5
3
10
3.33
W
Loki
TLDiv
Loki
2
3
8
2
L
Odin
1
0
0
1
L
Hun Batz
llKingWeedll
Hun Batz
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,979
Damage
30,234
58,763
Taken
60,633
38,721
Mitigated
30,542
20,529
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,433
2,636
0
0
13,017
4,565
0
4,740
8,163
0
27,826
W
Bellona
5,420
2,346
0
4,354
12,456
12,830
520
1,243
11,099
0
54,986
W
13,399
263
0
3,108
7,875
2,846
0
3,089
4,786
62,912
0
L
Cerberus
Ieger-
Cerberus
3,686
87
1,162
1,592
14,664
9,215
0
7,029
7,323
14,901
0
L
Anubis
6,837
264
0
2,253
10,979
5,269
0
4,702
6,041
33,561
0
W
Hachiman
11,086
6,259
0
3,399
9,518
3,694
281
437
9,006
0
50,994
W
Ares
8,146
615
68
4,457
15,743
14,542
56
3,731
11,950
28,665
0
W
Loki
TLDiv
Loki
7,928
3,296
0
5,143
13,171
4,809
0
2,841
10,330
0
62,422
L
Odin
2,368
624
0
1,844
6,525
4,984
0
1,180
5,313
0
27,636
L
Hun Batz
llKingWeedll
Hun Batz
10,910
5,282
0
5,397
15,448
6,509
0
3,191
12,023
0
60,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
35,360
360
Minions Killed
277
0
Camps Cleared
0
1,472,490
Distance Traveled
1,373,030
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,797
453
46
3
0
284,041
0
W
Bellona
8,703
580
73
5
0
268,375
2
W
Ah Puch
8,388
559
100
7
0
299,320
0
L
Cerberus
6,564
438
29
2
0
322,229
0
L
Anubis
7,339
489
62
4
0
258,418
0
W
Hachiman
9,335
622
63
4
0
295,435
0
W
Ares
8,725
582
33
2
0
286,919
6
W
Loki
8,518
568
91
6
0
322,441
1
L
Odin
6,633
442
40
3
0
202,269
0
L
Hun Batz
8,027
535
100
7
0
306,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role