Player Matchup

Sobek
Sobek
Machacador93
Sobek
Level 127
God Stats
0W - 5L
1,152 SR
Queue Stats
255W - 250L
1,436 Elo+
Party 2
Scylla
Scylla
Majarom10
Scylla
Level 124
God Stats
0W - 2L
1,658 SR
Queue Stats
197W - 200L
1,517 Elo+
Party 1
Fenrir
Fenrir
SuperYordii
Fenrir
Level 129
God Stats
7W - 5L
1,626 SR
Queue Stats
177W - 161L
1,446 Elo+
Party 2
Mulan
Mulan
bucky6489
Mulan
Level 123
God Stats
12W - 12L
1,537 SR
Queue Stats
145W - 155L
1,513 Elo+
Party 1
Poseidon
Poseidon
guille2405
Poseidon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 99L
1,506 Elo+
Solo
Team Averages
Level 114
1,495 SR
1,484 Elo+

VS

Team Averages
Level 108
1,506 SR
1,478 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
GHC x Fantomium
King Arthur
Level 117
God Stats
13W - 30L
1,425 SR
Queue Stats
112W - 149L
1,441 Elo+
Party 3
Cupid
Cupid
I Saphix I
Cupid
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,436 Elo+
Party 3
Shiva
Shiva
THeLaSTDeViL879
Shiva
Level 126
God Stats
11W - 8L
1,618 SR
Queue Stats
181W - 250L
1,502 Elo+
Party 3
Scylla
Scylla
Zilfurion
Scylla
Level 124
God Stats
6W - 8L
1,487 SR
Queue Stats
154W - 150L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,608
467
3,089
9,951
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Majarom10
Scylla
10
0 / 4 / 1
5,779
482
4,658
9,294
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
3 / 1 / 0
6,404
534
2,497
9,888
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
bucky6489
Mulan
10
0 / 2 / 0
5,617
468
4,327
9,618
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
guille2405
Poseidon
10
0 / 2 / 0
5,988
499
3,841
5,514
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
3 / 1 / 0
6,400
533
3,573
7,154
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
GHC x Fantomium
King Arthur
13
2 / 0 / 1
7,588
632
5,955
8,345
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
9
0 / 1 / 2
5,014
418
2,069
6,200
2,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 2
6,688
557
6,044
6,595
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Zilfurion
Scylla
12
3 / 1 / 2
7,260
605
9,215
7,027
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
0
3
W
King Arthur
GHC x Fantomium
King Arthur
2
0
1
2.5
W
Cupid
0
1
2
1
L
0
1
1
0.5
L
Scylla
Majarom10
Scylla
0
4
1
0.13
L
Fenrir
3
1
0
3
W
2
0
2
3
W
Scylla
Zilfurion
Scylla
3
1
2
4
L
Mulan
bucky6489
Mulan
0
2
0
0
L
Poseidon
guille2405
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
26,856
44,265
Taken
35,321
23,816
Mitigated
21,055
10,613
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,573
451
0
1,908
7,154
6,690
0
2,907
4,247
24,639
0
W
King Arthur
GHC x Fantomium
King Arthur
5,955
451
0
1,629
8,345
6,831
0
0
7,959
319
63,609
W
Cupid
2,069
1,509
213
2,228
6,200
2,242
0
3,710
2,490
0
21,198
L
3,089
399
0
4,840
9,951
8,134
0
4,253
5,698
20,041
0
L
Scylla
Majarom10
Scylla
4,658
558
0
630
9,294
2,632
0
6,408
2,886
41,520
0
L
Fenrir
2,497
313
0
1,558
9,888
4,221
0
815
9,073
0
43,407
W
6,044
1,505
0
498
6,595
2,650
0
704
5,846
0
54,357
W
Scylla
Zilfurion
Scylla
9,215
747
0
1,392
7,027
2,642
0
4,337
2,690
62,613
0
L
Mulan
bucky6489
Mulan
4,327
478
0
2,844
9,618
7,290
0
238
9,380
0
34,520
L
Poseidon
guille2405
Poseidon
3,841
617
0
741
5,514
1,539
0
1,375
4,139
47,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
32,950
322
Minions Killed
337
0
Camps Cleared
0
1,132,254
Distance Traveled
1,173,396
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,400
533
27
2
0
222,855
0
W
King Arthur
7,588
632
87
7
0
225,091
0
W
Cupid
5,014
418
32
3
0
227,770
2
L
Sobek
5,608
467
27
2
0
239,546
5
L
Scylla
5,779
482
62
5
0
217,519
0
L
Fenrir
6,404
534
76
6
0
250,000
0
W
Shiva
6,688
557
91
8
0
272,541
0
W
Scylla
7,260
605
100
8
0
225,139
0
L
Mulan
5,617
468
67
6
0
198,602
0
L
Poseidon
5,988
499
90
8
0
226,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role