Player Matchup

Arachne
Arachne
Dizzy_Duckling
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,260 Elo+
Party 1
Ymir
Ymir
LGS_FTW
Ymir
Level 145
God Stats
2W - 4L
1,448 SR
Queue Stats
196W - 197L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M1n1mag1
Morgan Le Fay
Level 34
God Stats
3W - 8L
1,500 SR
Queue Stats
221W - 263L
1,362 Elo+
Party 1
Izanami
Izanami
sirme4
Izanami
Level 189
God Stats
30W - 28L
1,577 SR
Queue Stats
502W - 494L
1,514 Elo+
Solo
Achilles
Achilles
xXMACDOINXx
Achilles
Level 29
God Stats
10W - 18L
1,269 SR
Queue Stats
324W - 348L
1,357 Elo+
Party 1
Team Averages
Level 85
1,459 SR
1,388 Elo+

VS

Team Averages
Level 108
1,527 SR
1,481 Elo+
Olorun
Olorun
Andresboti27
Olorun
Level 108
God Stats
1W - 1L
1,277 SR
Queue Stats
131W - 151L
1,470 Elo+
Party 2
Surtr
Surtr
HadesVsNoobs
Surtr
Level 107
God Stats
4W - 1L
1,845 SR
Queue Stats
316W - 305L
1,540 Elo+
Solo
Mercury
Mercury
Sm_0kinJoe
Mercury
Level 96
God Stats
13W - 9L
1,554 SR
Queue Stats
42W - 62L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Tempest-8-
Nu Wa
Level 103
God Stats
2W - 1L
1,723 SR
Queue Stats
77W - 71L
1,499 Elo+
Solo
Thor
Thor
rppino16
Thor
Level 128
God Stats
2W - 5L
1,234 SR
Queue Stats
173W - 202L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,910
455
1,489
12,845
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
LGS_FTW
Ymir
8
1 / 2 / 1
5,981
460
1,590
7,871
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
M1n1mag1
Morgan Le Fay
12
1 / 2 / 1
7,155
550
2,752
5,894
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sirme4
Izanami
12
1 / 2 / 0
7,124
548
5,324
8,718
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
xXMACDOINXx
Achilles
11
0 / 3 / 0
5,978
460
4,677
10,366
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 1 / 2
7,605
585
5,132
6,497
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 5
6,729
518
6,276
8,643
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Sm_0kinJoe
Mercury
13
4 / 1 / 6
7,611
585
7,515
7,336
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
1 / 0 / 1
6,742
519
4,890
4,252
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
3 / 0 / 1
8,048
619
7,334
10,076
7,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
2
4
L
0
4
1
0.13
W
2
1
5
4.5
L
Ymir
LGS_FTW
Ymir
1
2
1
0.75
L
Morgan Le Fay
M1n1mag1
Morgan Le Fay
1
2
1
0.75
W
Mercury
Sm_0kinJoe
Mercury
4
1
6
7
W
Nu Wa
1
0
1
1.5
W
Thor
3
0
1
3.5
L
Izanami
sirme4
Izanami
1
2
0
0.5
L
Achilles
xXMACDOINXx
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
31,147
45,694
Taken
36,804
21,578
Mitigated
19,900
10,204
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,132
2,479
60
3,721
6,497
2,218
1,171
476
6,021
48,985
0
L
1,489
1,034
0
2,266
12,845
4,722
0
1,119
11,726
0
38,164
W
6,276
2,309
0
2,880
8,643
5,889
83
1,792
6,851
558
33,032
L
Ymir
LGS_FTW
Ymir
1,590
364
0
1,830
7,871
4,187
0
2,433
5,358
12,089
0
L
Morgan Le Fay
M1n1mag1
Morgan Le Fay
2,752
131
0
1,352
5,894
2,573
0
1,811
4,083
55,950
0
W
Mercury
Sm_0kinJoe
Mercury
7,515
5,157
0
534
7,336
2,878
320
921
6,368
0
57,666
W
Nu Wa
4,890
1,802
0
2,845
4,252
1,379
276
1,084
3,168
42,028
0
W
Thor
7,334
840
0
834
10,076
7,536
327
165
9,190
132
56,373
L
Izanami
sirme4
Izanami
5,324
4,108
0
2,273
8,718
3,305
741
4,355
4,343
0
60,386
L
Achilles
xXMACDOINXx
Achilles
4,677
975
0
2,483
10,366
6,791
0
635
9,731
0
34,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
36,735
343
Minions Killed
392
0
Camps Cleared
0
1,119,338
Distance Traveled
1,281,757
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,605
585
88
7
0
241,850
1
L
Arachne
5,910
455
66
5
0
261,430
0
W
Surtr
6,729
518
42
3
0
265,302
8
L
Ymir
5,981
460
14
1
0
148,589
0
L
Morgan Le Fay
7,155
550
91
7
0
239,173
0
W
Mercury
7,611
585
96
7
0
309,292
1
W
Nu Wa
6,742
519
73
6
0
226,266
0
W
Thor
8,048
619
93
7
0
239,047
5
L
Izanami
7,124
548
114
9
0
217,789
2
L
Achilles
5,978
460
58
4
0
252,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role