Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
beary168
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,446 Elo+
Party 3
Atlas
Atlas
gunsnroses125
Atlas
Level 150
God Stats
4W - 2L
2,024 SR
Queue Stats
111W - 99L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
icyAvenger05
Tsukuyomi
Level 122
God Stats
4W - 3L
1,347 SR
Queue Stats
88W - 75L
1,562 Elo+
Party 1
Team Averages
Level 108
1,574 SR
1,514 Elo+

VS

Team Averages
Level 99
1,597 SR
1,542 Elo+
King Arthur
King Arthur
BloodyGhoul16
King Arthur
Level 128
God Stats
2W - 2L
1,843 SR
Queue Stats
93W - 90L
1,430 Elo+
Solo
Ra
Ra
Lil_z_Max
Ra
Level 86
God Stats
2W - 2L
1,771 SR
Queue Stats
11W - 11L
1,659 Elo+
Party 2
Hercules
Hercules
My Esophagus
Hercules
Level 68
God Stats
4W - 11L
1,373 SR
Queue Stats
139W - 146L
1,417 Elo+
Solo
Loki
Loki
aaaaaajjjjjj1998
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 181L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
elduro4713
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,499 SR
Queue Stats
13W - 10L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 0 / 3
8,540
502
3,467
8,136
3,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
 
Yemoja
13
0 / 2 / 9
8,333
490
3,415
9,434
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
13
1 / 3 / 8
8,364
492
10,382
8,657
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 5
9,745
573
9,693
14,875
16,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
icyAvenger05
Tsukuyomi
17
15 / 1 / 1
10,922
642
16,954
11,624
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodyGhoul16
King Arthur
13
1 / 3 / 0
8,230
484
9,304
18,505
11,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 5 / 3
8,488
499
7,958
10,803
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
My Esophagus
Hercules
11
1 / 4 / 2
6,954
409
6,497
13,844
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 3
8,409
495
4,475
12,316
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
elduro4713
Ah Muzen Cab
14
0 / 5 / 0
8,073
475
4,488
13,535
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
3
2.5
W
Yemoja
 
Yemoja
0
2
9
2.25
L
King Arthur
BloodyGhoul16
King Arthur
1
3
0
0.33
L
3
5
3
0.9
L
Hercules
My Esophagus
Hercules
1
4
2
0.5
L
2
4
3
0.88
W
Hera
1
3
8
1.67
L
Ah Muzen Cab
elduro4713
Ah Muzen Cab
0
5
0
0
W
3
1
5
5.5
W
Tsukuyomi
icyAvenger05
Tsukuyomi
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,911
Damage
32,722
52,726
Taken
69,003
34,644
Mitigated
32,314
16,067
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,467
1,714
0
2,446
8,136
3,219
586
493
7,643
0
66,782
W
Yemoja
 
Yemoja
3,415
1,143
5,527
2,253
9,434
6,676
162
3,605
5,759
13,910
0
L
King Arthur
BloodyGhoul16
King Arthur
9,304
809
0
3,563
18,505
11,268
0
7,536
10,969
0
61,175
L
7,958
524
1,292
2,124
10,803
4,516
0
4,931
5,872
59,740
0
L
Hercules
My Esophagus
Hercules
6,497
3,146
0
2,312
13,844
5,994
278
6,819
7,025
0
32,125
L
4,475
1,087
20
1,231
12,316
4,720
0
2,638
9,606
0
71,673
W
Hera
10,382
1,705
0
1,210
8,657
3,544
794
1,999
6,658
59,464
0
L
Ah Muzen Cab
elduro4713
Ah Muzen Cab
4,488
1,577
117
1,955
13,535
5,816
162
1,267
12,268
0
64,126
W
9,693
4,244
0
3,697
14,875
16,005
132
701
14,174
57,081
9,386
W
Tsukuyomi
icyAvenger05
Tsukuyomi
16,954
6,159
0
934
11,624
5,200
761
1,309
10,315
0
87,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
40,154
474
Minions Killed
441
0
Camps Cleared
0
1,631,833
Distance Traveled
1,713,741
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,540
502
136
8
0
289,555
4
W
Yemoja
8,333
490
20
1
0
336,989
3
L
King Arthur
8,230
484
93
5
0
320,077
0
L
Ra
8,488
499
117
7
0
334,282
5
L
Hercules
6,954
409
53
3
0
368,647
0
L
Loki
8,409
495
88
5
0
377,344
0
W
Hera
8,364
492
94
6
0
303,864
0
L
Ah Muzen Cab
8,073
475
90
5
0
313,391
0
W
Atlas
9,745
573
106
6
0
305,197
1
W
Tsukuyomi
10,922
642
118
7
0
396,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role