Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Alacia
Aphrodite
Level 147
God Stats
24W - 12L
1,683 SR
Queue Stats
506W - 488L
1,536 Elo+
Party 1
Mercury
Mercury
Fifa200816
Mercury
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 59L
1,362 Elo+
Party 2
Hel
Hel
glhf126
Hel
Level 47
God Stats
9W - 10L
1,238 SR
Queue Stats
152W - 113L
1,555 Elo+
Party 2
Team Averages
Level 94
1,484 SR
1,491 Elo+

VS

Team Averages
Level 119
1,514 SR
1,517 Elo+
Ishtar
Ishtar
AmarokCA
Ishtar
Level 80
God Stats
4W - 2L
1,950 SR
Queue Stats
174W - 150L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Diaz_Venezuela
Jormungandr
Level 138
God Stats
0W - 1L
1,508 SR
Queue Stats
312W - 282L
1,534 Elo+
Solo
Mercury
Mercury
MehLazlooo
Mercury
Level 104
God Stats
3W - 3L
1,274 SR
Queue Stats
285W - 269L
1,490 Elo+
Solo
Merlin
Merlin
RedRisingEagle
Merlin
Level 165
God Stats
0W - 1L
1,341 SR
Queue Stats
67W - 77L
1,549 Elo+
Solo
Guan Yu
Guan Yu
stickmanjo
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 0
6,206
621
4,570
8,144
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
 
Hachiman
10
4 / 1 / 1
6,129
613
8,698
6,805
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Alacia
Aphrodite
10
2 / 2 / 4
6,431
643
5,627
8,956
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Fifa200816
Mercury
11
3 / 1 / 2
6,067
607
4,788
10,002
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
11
1 / 0 / 4
5,986
599
3,355
6,031
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AmarokCA
Ishtar
11
1 / 3 / 2
5,904
590
4,599
10,218
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Diaz_Venezuela
Jormungandr
9
0 / 2 / 2
5,216
522
4,441
8,940
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
MehLazlooo
Mercury
10
2 / 3 / 0
5,769
577
3,627
8,621
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
5,542
554
6,598
5,772
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
stickmanjo
Guan Yu
11
1 / 1 / 0
5,918
592
4,626
8,335
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
0
1
W
Hachiman
 
Hachiman
4
1
1
4.5
W
Aphrodite
Alacia
Aphrodite
2
2
4
2
L
Ishtar
AmarokCA
Ishtar
1
3
2
0.67
L
Jormungandr
Diaz_Venezuela
Jormungandr
0
2
2
0.5
W
Mercury
Fifa200816
Mercury
3
1
2
4
L
Mercury
MehLazlooo
Mercury
2
3
0
0.67
L
1
2
0
0.5
W
Hel
1
0
4
3
L
Guan Yu
stickmanjo
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
23,891
39,938
Taken
41,886
17,579
Mitigated
20,858
21,410
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,570
1,493
0
2,075
8,144
5,140
0
0
8,144
45,789
0
W
Hachiman
 
Hachiman
8,698
4,950
0
2,661
6,805
2,893
368
1,046
5,759
0
43,773
W
Aphrodite
Alacia
Aphrodite
5,627
602
3,367
4,665
8,956
3,629
264
3,118
5,838
26,763
0
L
Ishtar
AmarokCA
Ishtar
4,599
2,785
0
4,650
10,218
3,720
0
2,381
7,837
0
37,262
L
Jormungandr
Diaz_Venezuela
Jormungandr
4,441
784
0
974
8,940
6,432
0
2,142
6,798
23,001
0
W
Mercury
Fifa200816
Mercury
4,788
1,519
0
2,419
10,002
3,836
0
4,243
5,759
0
43,245
L
Mercury
MehLazlooo
Mercury
3,627
1,289
0
620
8,621
3,035
0
2,494
6,127
0
39,179
L
6,598
478
0
1,300
5,772
1,994
0
2,145
3,627
44,142
0
W
Hel
3,355
148
2,325
3,898
6,031
2,081
0
2,814
3,217
56,005
0
L
Guan Yu
stickmanjo
Guan Yu
4,626
708
170
3,083
8,335
5,677
0
3,748
3,891
0
40,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
28,349
342
Minions Killed
309
0
Camps Cleared
0
1,060,502
Distance Traveled
1,029,802
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,206
621
87
9
0
195,405
0
W
Hachiman
6,129
613
53
5
0
172,563
1
W
Aphrodite
6,431
643
48
5
0
214,254
4
L
Ishtar
5,904
590
67
7
0
186,069
0
L
Jormungandr
5,216
522
33
3
0
208,749
0
W
Mercury
6,067
607
64
6
0
262,630
0
L
Mercury
5,769
577
69
7
0
249,068
0
L
Merlin
5,542
554
77
8
0
198,345
1
W
Hel
5,986
599
90
9
0
215,650
1
L
Guan Yu
5,918
592
63
6
0
187,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role