Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Djmusica20
Kumbhakarna
Level 86
God Stats
0W - 1L
1,231 SR
Queue Stats
58W - 48L
1,485 Elo+
Solo
Ix Chel
Ix Chel
Dopiuhm
Ix Chel
Level 47
God Stats
3W - 6L
1,352 SR
Queue Stats
138W - 149L
1,352 Elo+
Solo
Vamana
Vamana
Mountaincrasher
Vamana
Level 115
God Stats
3W - 3L
1,613 SR
Queue Stats
35W - 26L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
andreb112
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
Team Averages
Level 76
1,439 SR
1,460 Elo+

VS

Team Averages
Level 83
1,540 SR
1,453 Elo+
Aphrodite
Aphrodite
Commet123123
Aphrodite
Level 60
God Stats
32W - 19L
1,538 SR
Queue Stats
214W - 221L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
LodestarNine
Baron Samedi
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 66L
1,486 Elo+
Solo
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 64
God Stats
123W - 89L
1,539 SR
Queue Stats
452W - 437L
1,462 Elo+
Party 2
Fenrir
Fenrir
OzKing91
Fenrir
Level 151
God Stats
6W - 3L
1,583 SR
Queue Stats
100W - 107L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
mommymilkis23
Sun Wukong
Level 87
God Stats
29W - 26L
1,539 SR
Queue Stats
335W - 348L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 1
6,651
443
5,313
12,318
10,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Djmusica20
Kumbhakarna
14
3 / 2 / 0
7,969
531
8,849
14,425
12,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Dopiuhm
Ix Chel
9
0 / 4 / 0
5,962
397
3,132
6,468
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 3 / 0
6,170
411
8,259
13,403
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
andreb112
Hun Batz
9
0 / 4 / 0
6,246
416
6,729
12,666
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Commet123123
Aphrodite
12
0 / 1 / 6
8,104
540
4,986
12,070
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
LodestarNine
Baron Samedi
14
5 / 2 / 1
9,119
608
6,811
9,668
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
M1GHTYzzMATTHEW
Danzaburou
15
7 / 0 / 0
9,685
646
18,339
14,058
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
OzKing91
Fenrir
15
2 / 1 / 0
8,583
572
4,677
14,440
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
mommymilkis23
Sun Wukong
15
1 / 1 / 0
9,002
600
8,496
12,681
11,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
15
15
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
1
0.25
W
Aphrodite
Commet123123
Aphrodite
0
1
6
3
L
Kumbhakarna
Djmusica20
Kumbhakarna
3
2
0
1.5
L
Ix Chel
Dopiuhm
Ix Chel
0
4
0
0
W
Baron Samedi
LodestarNine
Baron Samedi
5
2
1
2.75
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
7
0
0
7
L
1
3
0
0.33
W
Fenrir
OzKing91
Fenrir
2
1
0
2
L
Hun Batz
andreb112
Hun Batz
0
4
0
0
W
Sun Wukong
mommymilkis23
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
43,309
59,280
Taken
62,917
38,546
Mitigated
38,087
8,354
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,313
1,040
3,076
1,303
12,318
10,047
0
2,111
9,934
30,691
0
W
Aphrodite
Commet123123
Aphrodite
4,986
618
4,324
6,854
12,070
9,011
470
3,038
8,277
30,032
0
L
Kumbhakarna
Djmusica20
Kumbhakarna
8,849
792
0
852
14,425
12,193
0
700
13,645
42,953
319
L
Ix Chel
Dopiuhm
Ix Chel
3,132
318
0
1,340
6,468
2,335
0
3,688
2,527
29,093
0
W
Baron Samedi
LodestarNine
Baron Samedi
6,811
1,222
129
3,287
9,668
4,269
666
4,228
5,392
53,448
0
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
18,339
8,781
0
7,505
14,058
7,134
2,612
2,470
11,163
0
88,233
L
8,259
1,901
0
763
13,403
9,505
0
1,961
11,219
0
31,427
W
Fenrir
OzKing91
Fenrir
4,677
1,836
0
2,579
14,440
6,663
0
1,238
13,140
0
86,650
L
Hun Batz
andreb112
Hun Batz
6,729
2,242
0
1,020
12,666
4,466
0
2,501
10,035
0
41,272
W
Sun Wukong
mommymilkis23
Sun Wukong
8,496
1,875
0
1,174
12,681
11,010
0
5,512
6,511
0
70,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
44,493
282
Minions Killed
517
0
Camps Cleared
0
1,262,512
Distance Traveled
1,512,284
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,651
443
44
3
0
260,514
0
W
Aphrodite
8,104
540
40
3
0
301,586
2
L
Kumbhakarna
7,969
531
76
5
0
266,551
0
L
Ix Chel
5,962
397
38
3
0
172,691
4
W
Baron Samedi
9,119
608
102
7
0
279,393
4
W
Danzaburou
9,685
646
140
9
0
305,004
0
L
Vamana
6,170
411
50
3
0
285,161
0
W
Fenrir
8,583
572
117
8
0
350,138
0
L
Hun Batz
6,246
416
74
5
0
277,595
0
W
Sun Wukong
9,002
600
118
8
0
276,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role