Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Antwanabanna
Loki
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 2
Artemis
Artemis
aphelxon
Artemis
Level 122
God Stats
8W - 5L
1,813 SR
Queue Stats
137W - 120L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
candell42
Kukulkan
Level 158
God Stats
254W - 266L
1,503 SR
Queue Stats
1,016W - 1,083L
1,481 Elo+
Solo
Persephone
Persephone
mintha
Persephone
Level 119
God Stats
6W - 8L
1,511 SR
Queue Stats
85W - 78L
1,560 Elo+
Party 2
Team Averages
Level 117
1,609 SR
1,535 Elo+

VS

Team Averages
Level 112
1,571 SR
1,512 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
IVntgeI
Nemesis
Level 60
God Stats
12W - 11L
1,470 SR
Queue Stats
15W - 14L
1,481 Elo+
Solo
Hercules
Hercules
SylvaticAphid51
Hercules
Level 88
God Stats
36W - 27L
1,591 SR
Queue Stats
408W - 367L
1,512 Elo+
Solo
Cthulhu
Cthulhu
ViTaL_Memoriez
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
ViTaL_Mentality
Baron Samedi
Level 125
God Stats
5W - 3L
1,793 SR
Queue Stats
59W - 54L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 2
9,608
961
5,113
14,443
14,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 0
8,447
845
3,150
8,737
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
aphelxon
Artemis
14
1 / 4 / 1
9,307
931
9,748
10,481
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
candell42
Kukulkan
15
1 / 0 / 0
9,573
957
5,799
2,969
1,253
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
mintha
Persephone
14
0 / 3 / 1
9,864
986
9,534
11,365
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

227

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 1 / 10
10,068
1,007
11,680
5,969
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
IVntgeI
Nemesis
16
6 / 0 / 2
10,690
1,069
10,197
8,156
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
16
0 / 0 / 4
9,429
943
5,614
9,323
7,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 8
9,709
971
7,671
8,994
9,629
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ViTaL_Mentality
Baron Samedi
16
4 / 0 / 5
10,366
1,037
10,437
6,169
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
12
12
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
2
1
W
Ah Puch
 
Ah Puch
1
1
10
6
L
0
4
0
0
W
Nemesis
IVntgeI
Nemesis
6
0
2
7
W
Hercules
0
0
4
2
W
1
1
8
5
W
Baron Samedi
ViTaL_Mentality
Baron Samedi
4
0
5
6.5
L
Artemis
aphelxon
Artemis
1
4
1
0.38
L
Kukulkan
candell42
Kukulkan
1
0
0
1
L
Persephone
mintha
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
45,599
47,995
Taken
38,611
28,765
Mitigated
25,553
3,457
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,113
35
0
2,007
14,443
14,777
0
10,212
4,231
6,955
665
W
Ah Puch
 
Ah Puch
11,680
218
0
495
5,969
2,211
0
2,799
3,170
25,798
0
L
3,150
569
0
0
8,737
3,631
0
2,684
5,923
0
5,600
W
Nemesis
IVntgeI
Nemesis
10,197
4,510
0
1,435
8,156
3,382
0
3,052
5,104
0
25,213
W
Hercules
5,614
614
0
2,046
9,323
7,120
0
5,092
4,143
0
18,047
W
7,671
279
486
20
8,994
9,629
0
6,680
2,314
24,501
0
W
Baron Samedi
ViTaL_Mentality
Baron Samedi
10,437
580
1,328
1,058
6,169
3,211
0
2,254
3,915
24,747
0
L
Artemis
aphelxon
Artemis
9,748
4,356
0
769
10,481
4,430
0
8,126
2,355
0
19,672
L
Kukulkan
candell42
Kukulkan
5,799
281
14
264
2,969
1,253
0
2,215
754
26,502
0
L
Persephone
mintha
Persephone
9,534
402
0
403
11,365
4,674
0
6,443
4,812
44,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
50,262
191
Minions Killed
188
6
Camps Cleared
7
806,243
Distance Traveled
1,056,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,608
961
5
1
1
137,544
0
W
Ah Puch
10,068
1,007
39
4
0
206,361
0
L
Loki
8,447
845
4
0
1
129,358
0
W
Nemesis
10,690
1,069
35
4
5
235,749
0
W
Hercules
9,429
943
33
3
1
225,938
0
W
Cthulhu
9,709
971
44
4
0
193,687
0
W
Baron Samedi
10,366
1,037
37
4
1
195,120
0
L
Artemis
9,307
931
22
2
2
172,402
0
L
Kukulkan
9,573
957
58
6
0
172,655
0
L
Persephone
9,864
986
102
10
2
194,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role