Player Matchup

Danzaburou
Danzaburou
ANIMAL MTH3R
Danzaburou
Level 67
God Stats
7W - 13L
1,497 SR
Queue Stats
40W - 47L
1,364 Elo+
Party 1
Bacchus
Bacchus
AlphaSimp96
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,386 Elo+
Party 1
Achilles
Achilles
NyHowie8
Achilles
Level 80
God Stats
92W - 102L
1,477 SR
Queue Stats
131W - 131L
1,435 Elo+
Solo
Team Averages
Level 66
1,491 SR
1,395 Elo+

VS

Team Averages
Level 60
1,531 SR
1,347 Elo+
Mulan
Mulan
Its_NicklePickle
Mulan
Level 51
God Stats
2W - 1L
1,303 SR
Queue Stats
4W - 1L
1,308 Elo+
Party 2
Anubis
Anubis
Monqi-
Anubis
Level 97
God Stats
1W - 0L
1,788 SR
Queue Stats
5W - 1L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
fraya3
Aphrodite
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 313L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANIMAL MTH3R
Danzaburou
13
3 / 9 / 2
11,067
738
6,915
19,855
7,799
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
AlphaSimp96
Bacchus
13
1 / 3 / 5
10,846
723
8,490
17,297
20,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
NyHowie8
Achilles
12
2 / 4 / 4
10,463
698
9,690
17,753
20,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
12,058
804
15,217
18,938
25,001
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Monqi-
Anubis
14
7 / 2 / 6
12,035
802
22,472
13,888
7,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
fraya3
Aphrodite
13
2 / 1 / 13
11,216
748
8,543
8,933
4,005
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
16
16
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANIMAL MTH3R
Danzaburou
3
9
2
0.44
L
Bacchus
AlphaSimp96
Bacchus
1
3
5
1.17
W
7
3
8
3.67
W
Anubis
Monqi-
Anubis
7
2
6
5
L
Achilles
NyHowie8
Achilles
2
4
4
1
W
Aphrodite
fraya3
Aphrodite
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
46,232
54,905
Taken
41,759
48,714
Mitigated
36,878
4,566
Healing
25,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANIMAL MTH3R
Danzaburou
6,915
2,932
172
1,998
19,855
7,799
0
11,637
8,218
0
28,606
L
Bacchus
AlphaSimp96
Bacchus
8,490
844
0
2,056
17,297
20,274
0
8,700
8,553
34,805
0
W
15,217
1,952
0
5,159
18,938
25,001
433
2,877
15,745
1,274
35,820
W
Anubis
Monqi-
Anubis
22,472
1,021
0
5,610
13,888
7,872
870
2,593
11,117
75,714
0
L
Achilles
NyHowie8
Achilles
9,690
1,341
0
340
17,753
20,641
0
11,360
6,282
0
23,375
W
Aphrodite
fraya3
Aphrodite
8,543
1,910
9,113
5,222
8,933
4,005
1,063
3,413
5,456
31,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
35,309
90
Minions Killed
151
0
Camps Cleared
0
737,073
Distance Traveled
757,757
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,067
738
35
2
0
202,166
0
L
Bacchus
10,846
723
36
2
0
249,859
0
W
Mulan
12,058
804
32
2
0
271,125
0
W
Anubis
12,035
802
84
6
0
235,162
0
L
Achilles
10,463
698
19
1
0
285,048
0
W
Aphrodite
11,216
748
35
2
0
251,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role