Player Matchup

Hel
Hel
Silver V
 
Hel
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Co1e
Bastet
Gold IV
Level 62
God Stats
1W - 1L
1,462 SR
Queue Stats
49W - 55L
1,296 MMR
Solo
Izanami
Izanami
Gold V
Dekkerrs4761
Izanami
Gold V
Level 54
God Stats
4W - 4L
1,633 SR
Queue Stats
37W - 42L
1,298 MMR
Solo
Ganesha
Ganesha
Silver III
Eazzyone19
Ganesha
Silver III
Level 154
God Stats
4W - 4L
1,306 SR
Queue Stats
87W - 97L
1,250 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
ElBenjitos39
Cu Chulainn
Silver IV
Level 55
God Stats
4W - 4L
1,483 SR
Queue Stats
17W - 26L
1,261 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,477 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,529 SR
1,270 MMR
Thanatos
Thanatos
Silver III
CyberGman
Thanatos
Silver III
Level 69
God Stats
8W - 6L
1,587 SR
Queue Stats
20W - 31L
1,198 MMR
Party 1
Sylvanus
Sylvanus
Silver I
KAHOOTMASTER12
Sylvanus
Silver I
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,212 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Nat351
Nu Wa
Gold IV
Level 101
God Stats
22W - 12L
1,611 SR
Queue Stats
40W - 35L
1,393 MMR
Party 1
Hachiman
Hachiman
Gold V
Sp1rker
Hachiman
Gold V
Level 186
God Stats
3W - 1L
1,708 SR
Queue Stats
380W - 375L
1,285 MMR
Solo
Tyr
Tyr
Gold V
shaitanidarinda
Tyr
Gold V
Level 143
God Stats
1W - 2L
1,239 SR
Queue Stats
83W - 92L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 0
7,936
496
8,866
13,420
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Co1e
Bastet
13
3 / 4 / 2
7,825
489
7,888
15,224
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Dekkerrs4761
Izanami
14
3 / 6 / 0
8,038
502
5,946
12,642
3,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Eazzyone19
Ganesha
12
0 / 1 / 5
7,770
486
7,798
11,260
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
ElBenjitos39
Cu Chulainn
14
0 / 4 / 2
8,252
516
8,542
16,841
14,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AnubisAgniBakasuraKali

VS

Bans
JanusRavanaSun WukongAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyberGman
Thanatos
16
9 / 2 / 1
9,858
616
9,160
12,455
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
12
3 / 3 / 3
8,494
531
8,114
16,092
11,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Nat351
Nu Wa
15
5 / 0 / 2
9,156
572
13,358
8,272
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Sp1rker
Hachiman
15
1 / 1 / 4
9,379
586
7,775
12,378
4,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 1 / 3
9,623
601
9,460
15,707
15,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
19
19
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
L
Bastet
Co1e
Bastet
3
4
2
1
W
Thanatos
CyberGman
Thanatos
9
2
1
4.75
L
Izanami
Dekkerrs4761
Izanami
3
6
0
0.5
L
Ganesha
Eazzyone19
Ganesha
0
1
5
2.5
L
Cu Chulainn
ElBenjitos39
Cu Chulainn
0
4
2
0.25
W
Sylvanus
3
3
3
1.5
W
Nu Wa
Nat351
Nu Wa
5
0
2
6
W
Hachiman
Sp1rker
Hachiman
1
1
4
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,040
Damage
47,867
69,387
Taken
64,904
37,948
Mitigated
41,181
20,677
Healing
32,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,866
315
2,579
7,134
13,420
4,941
38
7,987
5,433
61,585
0
L
Bastet
Co1e
Bastet
7,888
3,134
0
2,335
15,224
4,752
0
4,013
11,211
0
46,157
W
Thanatos
CyberGman
Thanatos
9,160
1,809
0
11,098
12,455
5,742
0
2,684
9,771
0
72,531
L
Izanami
Dekkerrs4761
Izanami
5,946
4,066
0
2,354
12,642
3,954
210
3,487
9,155
0
69,162
L
Ganesha
Eazzyone19
Ganesha
7,798
1,287
0
2,940
11,260
9,832
0
5,284
5,976
29,903
0
L
Cu Chulainn
ElBenjitos39
Cu Chulainn
8,542
1,886
0
3,335
16,841
14,469
0
820
16,021
509
70,079
W
Sylvanus
8,114
2,443
2,095
4,173
16,092
11,964
0
6,340
9,752
26,471
0
W
Nu Wa
Nat351
Nu Wa
13,358
5,372
0
2,752
8,272
2,942
3,815
4,153
4,119
79,612
0
W
Hachiman
Sp1rker
Hachiman
7,775
5,580
0
6,016
12,378
4,667
2,495
861
11,517
0
81,153
W
9,460
1,192
0
6,258
15,707
15,866
0
3,207
12,500
0
78,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
46,510
470
Minions Killed
475
0
Camps Cleared
0
1,584,694
Distance Traveled
1,637,035
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,936
496
131
8
0
310,476
0
L
Bastet
7,825
489
68
4
0
337,948
1
W
Thanatos
9,858
616
89
6
0
373,439
0
L
Izanami
8,038
502
137
9
0
318,750
2
L
Ganesha
7,770
486
8
1
0
329,393
2
L
Cu Chulainn
8,252
516
126
8
0
288,127
3
W
Sylvanus
8,494
531
31
2
0
296,722
2
W
Nu Wa
9,156
572
84
5
0
309,667
0
W
Hachiman
9,379
586
132
8
0
304,923
3
W
Tyr
9,623
601
139
9
0
352,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role