Player Matchup

Cupid
Cupid
 
Cupid
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FatelwithIt
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,350 Elo+
Solo
Atlas
Atlas
SHARKTALEtheDVD
Atlas
Level 85
God Stats
5W - 4L
1,774 SR
Queue Stats
224W - 207L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
Smiten1
Hun Batz
Level 70
God Stats
7W - 9L
1,581 SR
Queue Stats
631W - 619L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
depressionmancer
Gilgamesh
Level 92
God Stats
6W - 5L
1,680 SR
Queue Stats
275W - 259L
1,572 Elo+
Party 1
Team Averages
Level 83
1,607 SR
1,499 Elo+

VS

Team Averages
Level 120
1,551 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
Astrvn
Cu Chulainn
Level 95
God Stats
1W - 0L
1,375 SR
Queue Stats
12W - 10L
1,470 Elo+
Party 2
Ix Chel
Ix Chel
LaBigkahuna
Ix Chel
Level 139
God Stats
2W - 0L
1,651 SR
Queue Stats
141W - 128L
1,519 Elo+
Solo
Khepri
Khepri
Lazy QM
Khepri
Level 129
God Stats
2W - 1L
1,620 SR
Queue Stats
122W - 106L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
Meowseph0Stalin
Ao Kuang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,615 Elo+
Party 2
Danzaburou
Danzaburou
subzero1717
Danzaburou
Level 112
God Stats
2W - 2L
1,607 SR
Queue Stats
154W - 128L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 3 / 1
5,023
1,005
2,641
4,914
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,715
943
1,214
3,427
1,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 1
5,943
1,189
4,012
6,531
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Smiten1
Hun Batz
10
1 / 1 / 1
5,556
1,111
3,622
3,563
1,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
10
0 / 2 / 1
5,110
1,022
3,217
5,329
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Astrvn
Cu Chulainn
12
3 / 1 / 5
6,600
1,320
5,983
9,186
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
LaBigkahuna
Ix Chel
12
3 / 0 / 5
6,405
1,281
4,865
2,144
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Lazy QM
Khepri
11
0 / 0 / 8
6,257
1,251
2,183
4,104
4,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
10
4 / 1 / 1
6,637
1,327
4,535
5,918
6,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
subzero1717
Danzaburou
10
2 / 1 / 3
5,947
1,189
3,834
4,635
2,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
1
0.17
W
Cu Chulainn
Astrvn
Cu Chulainn
3
1
5
5.5
L
0
3
0
0
W
Ix Chel
LaBigkahuna
Ix Chel
3
0
5
5.5
W
Khepri
Lazy QM
Khepri
0
0
8
4
W
Ao Kuang
4
1
1
4.5
L
2
3
1
0.83
L
Hun Batz
Smiten1
Hun Batz
1
1
1
1.5
L
Gilgamesh
0
2
1
0.25
W
Danzaburou
subzero1717
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
21,400
23,764
Taken
25,987
15,028
Mitigated
22,450
5,016
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,641
1,052
994
583
4,914
2,019
0
2,452
2,149
0
4,829
W
Cu Chulainn
Astrvn
Cu Chulainn
5,983
686
296
2,663
9,186
8,008
239
1,049
7,773
1,344
12,491
L
1,214
230
0
0
3,427
1,268
0
1,726
1,661
0
3,324
W
Ix Chel
LaBigkahuna
Ix Chel
4,865
817
1,223
184
2,144
1,194
491
14
2,130
12,313
0
W
Khepri
Lazy QM
Khepri
2,183
280
331
897
4,104
4,311
210
524
3,527
4,705
0
W
Ao Kuang
4,535
843
357
1,583
5,918
6,448
1,029
1,020
4,697
6,445
0
L
4,012
1,330
307
613
6,531
5,406
0
3,937
2,409
8,693
0
L
Hun Batz
Smiten1
Hun Batz
3,622
164
831
903
3,563
1,579
0
1,669
1,808
0
11,856
L
Gilgamesh
3,217
537
0
785
5,329
4,756
0
1,889
3,047
0
5,384
W
Danzaburou
subzero1717
Danzaburou
3,834
846
191
924
4,635
2,489
444
1,171
3,232
0
10,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
31,846
52
Minions Killed
63
0
Camps Cleared
0
500,108
Distance Traveled
603,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,023
1,005
11
2
0
85,740
0
W
Cu Chulainn
6,600
1,320
25
5
0
132,056
0
L
Da Ji
4,715
943
7
1
0
64,303
0
W
Ix Chel
6,405
1,281
16
3
0
111,345
0
W
Khepri
6,257
1,251
1
0
0
127,260
0
W
Ao Kuang
6,637
1,327
7
1
0
115,591
0
L
Atlas
5,943
1,189
8
2
0
111,141
0
L
Hun Batz
5,556
1,111
20
4
0
126,463
0
L
Gilgamesh
5,110
1,022
6
1
0
112,461
0
W
Danzaburou
5,947
1,189
14
3
0
116,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role