Player Matchup

Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GOLDFRANCISCO
Vulcan
Level 132
God Stats
125W - 92L
1,506 SR
Queue Stats
176W - 152L
1,446 Elo+
Solo
Ares
Ares
PigMan97
Ares
Level 63
God Stats
11W - 7L
1,401 SR
Queue Stats
252W - 280L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
luisrva96
Tsukuyomi
Level 54
God Stats
4W - 3L
1,524 SR
Queue Stats
113W - 141L
1,399 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,448 Elo+

VS

Team Averages
Level 79
1,589 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Chico Amaro9874
Gilgamesh
Level 82
God Stats
0W - 3L
1,275 SR
Queue Stats
126W - 107L
1,492 Elo+
Solo
Mercury
Mercury
Heavy_Weather125
Mercury
Level 46
God Stats
8W - 10L
1,599 SR
Queue Stats
18W - 29L
1,334 Elo+
Solo
Charybdis
Charybdis
NoblePurple7
Charybdis
Level 77
God Stats
11W - 8L
1,669 SR
Queue Stats
220W - 211L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
ToonArmy2412
Zhong Kui
Level 119
God Stats
1W - 2L
1,842 SR
Queue Stats
70W - 69L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
Vitter T
Kuzenbo
Level 69
God Stats
145W - 135L
1,558 SR
Queue Stats
531W - 511L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 2 / 2
10,370
576
9,933
11,966
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
 
Ah Puch
16
1 / 0 / 8
9,753
542
15,250
11,256
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 3
8,676
482
11,261
11,235
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 2 / 4
8,648
480
4,961
17,098
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
luisrva96
Tsukuyomi
15
5 / 3 / 6
9,789
544
7,326
13,959
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chico Amaro9874
Gilgamesh
11
1 / 4 / 0
7,931
441
3,074
10,067
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 2
10,055
559
10,972
14,444
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charybdis
NoblePurple7
Charybdis
15
1 / 1 / 4
8,926
496
4,872
14,844
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ToonArmy2412
Zhong Kui
14
2 / 3 / 1
8,666
481
11,218
15,878
13,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Vitter T
Kuzenbo
12
1 / 3 / 3
8,236
458
6,542
14,668
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
12
12
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
2
3.5
W
Ah Puch
 
Ah Puch
1
0
8
5
L
Gilgamesh
Chico Amaro9874
Gilgamesh
1
4
0
0.25
W
0
5
3
0.3
L
7
2
2
4
L
Charybdis
NoblePurple7
Charybdis
1
1
4
3
W
Ares
1
2
4
1.5
L
Zhong Kui
ToonArmy2412
Zhong Kui
2
3
1
0.83
L
Kuzenbo
Vitter T
Kuzenbo
1
3
3
0.83
W
Tsukuyomi
luisrva96
Tsukuyomi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
36,678
65,514
Taken
69,901
39,973
Mitigated
50,613
17,548
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,933
4,978
0
4,302
11,966
5,448
2,077
2,380
9,275
0
74,223
W
Ah Puch
 
Ah Puch
15,250
394
0
4,025
11,256
5,588
247
5,689
5,567
88,128
0
L
Gilgamesh
Chico Amaro9874
Gilgamesh
3,074
1,075
0
1,015
10,067
6,654
0
576
9,491
0
35,389
W
11,261
5,416
253
1,915
11,235
4,594
696
1,870
9,365
64,319
0
L
10,972
4,586
0
1,725
14,444
6,486
0
5,514
8,930
0
83,225
L
Charybdis
NoblePurple7
Charybdis
4,872
2,473
0
7,065
14,844
6,155
818
9,565
5,279
0
71,394
W
Ares
4,961
222
0
2,779
17,098
17,221
0
6,016
10,994
20,202
0
L
Zhong Kui
ToonArmy2412
Zhong Kui
11,218
928
0
8,097
15,878
13,554
436
8,422
7,456
77,539
0
L
Kuzenbo
Vitter T
Kuzenbo
6,542
2,700
0
3,299
14,668
17,764
16
7,413
7,255
28,318
0
W
Tsukuyomi
luisrva96
Tsukuyomi
7,326
1,738
0
4,274
13,959
7,122
1,288
2,541
11,379
0
51,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,236
Gold Earned
43,814
425
Minions Killed
468
0
Camps Cleared
0
1,856,009
Distance Traveled
1,695,211
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,370
576
102
6
0
331,979
0
W
Ah Puch
9,753
542
135
8
0
392,383
5
L
Gilgamesh
7,931
441
51
3
0
251,143
0
W
Vulcan
8,676
482
105
6
0
374,593
0
L
Mercury
10,055
559
107
6
0
447,506
0
L
Charybdis
8,926
496
124
7
0
319,017
0
W
Ares
8,648
480
17
1
0
359,281
9
L
Zhong Kui
8,666
481
155
9
0
316,407
4
L
Kuzenbo
8,236
458
31
2
0
361,138
4
W
Tsukuyomi
9,789
544
66
4
0
397,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role