Player Matchup

Ymir
Ymir
Killa20025621
Ymir
Level 88
God Stats
0W - 3L
1,214 SR
Queue Stats
175W - 180L
1,460 Elo+
Solo
Sol
Sol
PY3tti
Sol
Level 156
God Stats
8W - 8L
1,432 SR
Queue Stats
624W - 619L
1,434 Elo+
Solo
Set
Set
Unit SELFiSH985
Set
Level 69
God Stats
5W - 5L
1,714 SR
Queue Stats
157W - 148L
1,435 Elo+
Solo
Artemis
Artemis
XnalaX
Artemis
Level 30
God Stats
1W - 4L
1,185 SR
Queue Stats
1W - 5L
1,068 Elo+
Solo
Neith
Neith
lilianabarros200
Neith
Level 69
God Stats
4W - 4L
1,444 SR
Queue Stats
4W - 4L
1,429 Elo+
Solo
Team Averages
Level 82
1,398 SR
1,365 Elo+

VS

Team Averages
Level 83
1,548 SR
1,388 Elo+
Skadi
Skadi
KleinerSpatz28
Skadi
Level 109
God Stats
20W - 21L
1,507 SR
Queue Stats
176W - 175L
1,520 Elo+
Party 1
Fenrir
Fenrir
NickyAutumn116
Fenrir
Level 102
God Stats
5W - 2L
1,845 SR
Queue Stats
50W - 56L
1,461 Elo+
Party 1
Discordia
Discordia
Richardsonson
Discordia
Level 128
God Stats
7W - 5L
1,691 SR
Queue Stats
334W - 327L
1,525 Elo+
Party 1
Bacchus
Bacchus
misslesslie24
Bacchus
Level 28
God Stats
13W - 10L
1,379 SR
Queue Stats
26W - 45L
1,176 Elo+
Party 2
Sun Wukong
Sun Wukong
oblivionFeen
Sun Wukong
Level 48
God Stats
2W - 4L
1,319 SR
Queue Stats
71W - 97L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,276
655
902
3,170
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
PY3tti
Sol
6
0 / 0 / 1
3,713
743
1,324
2,542
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 0
3,858
772
1,242
3,446
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
XnalaX
Artemis
1
0 / 0 / 0
966
193
0
0
0
6
0 / 1 / 0
3,514
703
1,278
2,525
729
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,254
651
1,208
2,142
512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,212
642
927
3,050
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Richardsonson
Discordia
5
0 / 1 / 0
3,320
664
1,849
2,403
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
4
0 / 1 / 0
3,363
673
392
3,632
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
oblivionFeen
Sun Wukong
7
1 / 0 / 0
3,975
795
945
3,941
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
0
0
0
0
W
0
1
0
0
L
Sol
PY3tti
Sol
0
0
1
0.5
W
Discordia
Richardsonson
Discordia
0
1
0
0
L
2
0
0
2
L
Artemis
XnalaX
Artemis
0
0
0
0
L
0
1
0
0
W
Bacchus
0
1
0
0
W
Sun Wukong
oblivionFeen
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,746
Damage
5,321
11,683
Taken
15,168
4,305
Mitigated
6,151
4,001
Healing
3,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
902
166
0
810
3,170
1,620
0
392
2,778
8,515
0
W
1,208
425
0
250
2,142
512
389
467
1,675
0
17,393
W
927
164
0
483
3,050
959
0
696
2,354
0
15,510
L
Sol
PY3tti
Sol
1,324
573
0
1,371
2,542
776
0
1,789
749
20,100
0
W
Discordia
Richardsonson
Discordia
1,849
135
11
789
2,403
577
0
628
1,775
15,938
0
L
1,242
786
0
675
3,446
1,180
0
149
3,297
0
16,161
L
Artemis
XnalaX
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
1,278
829
0
1,145
2,525
729
0
0
2,525
0
14,716
W
Bacchus
392
91
0
1,062
3,632
1,835
150
435
3,197
5,992
0
W
Sun Wukong
oblivionFeen
Sun Wukong
945
0
0
842
3,941
2,268
0
0
3,941
0
18,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,327
Gold Earned
17,124
118
Minions Killed
130
0
Camps Cleared
0
388,898
Distance Traveled
514,960
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,276
655
17
3
0
103,426
0
W
Skadi
3,254
651
25
5
0
87,567
2
W
Fenrir
3,212
642
26
5
0
128,221
1
L
Sol
3,713
743
39
8
0
87,421
0
W
Discordia
3,320
664
26
5
0
113,129
2
L
Set
3,858
772
30
6
0
101,690
0
L
Artemis
966
193
0
0
0
0
0
L
Neith
3,514
703
32
6
0
96,361
1
W
Bacchus
3,363
673
9
2
0
85,889
0
W
Sun Wukong
3,975
795
44
9
0
100,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role