Player Matchup

Achilles
Achilles
 
Achilles
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Reiivilo
Agni
Level 159
God Stats
2W - 0L
1,407 SR
Queue Stats
3W - 4L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
SheroG
Baron Samedi
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
XBG Extreme
Ishtar
Level 156
God Stats
1W - 3L
1,257 SR
Queue Stats
86W - 108L
1,464 Elo+
Party 2
Ymir
Ymir
ariiheiva
Ymir
Level 18
God Stats
2W - 1L
1,527 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 2
Team Averages
Level 131
1,400 SR
1,503 Elo+

VS

Team Averages
Level 105
1,504 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ECFR_Balou
Shiva
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 48L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
HVNDRV
Aphrodite
Level 74
God Stats
47W - 48L
1,456 SR
Queue Stats
60W - 62L
1,396 Elo+
Solo
Fenrir
Fenrir
TrustThePlan
Fenrir
Level 125
God Stats
1W - 4L
1,737 SR
Queue Stats
677W - 692L
1,501 Elo+
Solo
Izanami
Izanami
binelles
Izanami
Level 89
God Stats
4W - 8L
1,526 SR
Queue Stats
21W - 35L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 1 / 12
8,453
845
8,581
11,391
14,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
17
13 / 1 / 10
9,422
942
22,884
9,056
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Baron Samedi
SheroG
Baron Samedi
16
6 / 2 / 13
8,681
868
8,487
5,816
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ishtar
15
6 / 2 / 10
8,244
824
9,220
9,213
3,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
14
1 / 2 / 18
8,018
802
6,419
12,040
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 6 / 4
6,912
691
6,317
13,469
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
12
1 / 5 / 4
6,918
692
6,223
12,954
11,929
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
HVNDRV
Aphrodite
13
1 / 5 / 4
6,926
693
4,057
10,169
4,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 10 / 3
7,630
763
10,278
16,570
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
binelles
Izanami
14
2 / 6 / 4
7,284
728
9,331
12,372
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
32
Kills
8
8
Deaths
32
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
12
12
L
Morgan Le Fay
 
Morgan Le Fay
0
6
4
0.33
L
Shiva
1
5
4
0.6
L
Aphrodite
HVNDRV
Aphrodite
1
5
4
0.6
W
Agni
13
1
10
18
W
Baron Samedi
SheroG
Baron Samedi
6
2
13
6.25
L
Fenrir
4
10
3
0.55
W
Ishtar
6
2
10
5.5
W
Ymir
1
2
18
5
L
Izanami
binelles
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,591
Damage
36,206
47,516
Taken
65,534
37,014
Mitigated
33,796
12,155
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,581
1,459
0
3,034
11,391
14,027
198
2,757
8,634
0
27,975
L
Morgan Le Fay
 
Morgan Le Fay
6,317
321
0
389
13,469
5,176
0
8,086
4,710
21,225
0
L
Shiva
6,223
820
245
952
12,954
11,929
0
6,873
5,641
0
18,803
L
Aphrodite
HVNDRV
Aphrodite
4,057
407
3,539
3,740
10,169
4,975
0
6,734
2,955
13,284
0
W
Agni
22,884
2,709
0
3,257
9,056
3,859
0
2,886
6,112
40,693
0
W
Baron Samedi
SheroG
Baron Samedi
8,487
520
1,540
2,186
5,816
3,103
603
888
4,806
28,755
0
L
Fenrir
10,278
2,580
0
835
16,570
7,304
0
7,119
9,031
0
18,416
W
Ishtar
9,220
5,733
0
1,634
9,213
3,869
915
1,475
7,606
0
28,677
W
Ymir
6,419
1,965
0
504
12,040
12,156
191
2,574
9,388
13,956
0
L
Izanami
binelles
Izanami
9,331
6,434
275
842
12,372
4,412
0
6,503
5,167
0
23,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
35,670
225
Minions Killed
149
0
Camps Cleared
0
1,021,108
Distance Traveled
922,801
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,453
845
36
4
0
223,855
7
L
Morgan Le Fay
6,912
691
41
4
0
190,846
0
L
Shiva
6,918
692
24
2
0
172,924
0
L
Aphrodite
6,926
693
28
3
0
201,033
0
W
Agni
9,422
942
54
5
0
215,896
0
W
Baron Samedi
8,681
868
62
6
0
199,929
0
L
Fenrir
7,630
763
17
2
0
197,576
2
W
Ishtar
8,244
824
49
5
0
188,458
0
W
Ymir
8,018
802
24
2
0
192,970
3
L
Izanami
7,284
728
39
4
0
160,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role