Player Matchup

Xbalanque
Xbalanque
Besokuses
Xbalanque
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Loki
Loki
Stanleeyo
Loki
Level 126
God Stats
2W - 4L
1,176 SR
Queue Stats
146W - 133L
1,498 Elo+
Solo
Thoth
Thoth
Walle555556
Thoth
Level 107
God Stats
0W - 6L
1,524 SR
Queue Stats
67W - 69L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
isoichi
Nu Wa
Level 167
God Stats
50W - 35L
1,551 SR
Queue Stats
598W - 552L
1,504 Elo+
Solo
Surtr
Surtr
juli19sebold1
Surtr
Level 167
God Stats
16W - 17L
1,534 SR
Queue Stats
98W - 89L
1,523 Elo+
Party 2
Team Averages
Level 134
1,457 SR
1,505 Elo+

VS

Team Averages
Level 104
1,567 SR
1,472 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BANANAnil
Merlin
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,422 Elo+
Party 1
Ares
Ares
Godzcollecter
Ares
Level 124
God Stats
8W - 4L
1,504 SR
Queue Stats
36W - 32L
1,443 Elo+
Party 1
Artemis
Artemis
SirSkyber
Artemis
Level 122
God Stats
7W - 2L
1,628 SR
Queue Stats
34W - 30L
1,481 Elo+
Solo
Thor
Thor
fasterwq
Thor
Level 102
God Stats
5W - 2L
1,701 SR
Queue Stats
150W - 146L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Besokuses
Xbalanque
5
1 / 1 / 0
3,308
662
1,084
3,081
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
5
0 / 1 / 0
3,281
656
634
3,435
839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,672
534
50
955
176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
isoichi
Nu Wa
6
0 / 1 / 0
3,687
737
1,877
3,644
747
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

4
0 / 2 / 0
3,204
641
1,113
4,713
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
3 / 0 / 0
3,903
781
1,777
3,807
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
BANANAnil
Merlin
7
1 / 1 / 2
4,050
810
1,084
2,531
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,954
791
829
2,380
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
SirSkyber
Artemis
6
1 / 0 / 1
3,608
722
2,985
2,086
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
7
0 / 0 / 1
3,943
789
2,202
3,310
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
0
3
W
Merlin
BANANAnil
Merlin
1
1
2
2
L
Xbalanque
Besokuses
Xbalanque
1
1
0
1
W
1
0
1
1.5
W
Artemis
SirSkyber
Artemis
1
0
1
1.5
L
Loki
0
1
0
0
L
0
1
0
0
W
Thor
0
0
1
0.5
L
Nu Wa
isoichi
Nu Wa
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,758
Damage
8,877
15,828
Taken
14,114
5,245
Mitigated
4,840
5,323
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,777
1,005
0
645
3,807
1,066
0
242
3,565
0
24,522
W
Merlin
BANANAnil
Merlin
1,084
0
0
750
2,531
662
0
97
2,434
24,160
0
L
Xbalanque
Besokuses
Xbalanque
1,084
360
0
947
3,081
835
0
1,228
1,853
0
9,753
W
829
77
0
813
2,380
1,255
0
131
2,249
9,933
0
W
Artemis
SirSkyber
Artemis
2,985
1,700
0
1,253
2,086
625
0
129
1,957
0
17,999
L
Loki
634
159
0
1,250
3,435
839
0
91
3,344
0
11,281
L
50
0
0
250
955
176
0
122
833
3,644
0
W
Thor
2,202
120
0
750
3,310
1,232
0
1,407
1,903
0
27,466
L
Nu Wa
isoichi
Nu Wa
1,877
546
0
1,751
3,644
747
0
0
3,644
23,536
0
L
1,113
524
0
1,125
4,713
2,648
0
472
4,241
211
8,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,152
Gold Earned
19,458
96
Minions Killed
190
0
Camps Cleared
0
439,681
Distance Traveled
575,106
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,903
781
39
8
0
142,870
1
W
Merlin
4,050
810
53
11
0
115,610
0
L
Xbalanque
3,308
662
17
3
0
90,040
0
W
Ares
3,954
791
20
4
0
126,427
0
W
Artemis
3,608
722
30
6
0
88,110
0
L
Loki
3,281
656
29
6
0
120,136
0
L
Thoth
2,672
534
3
1
0
24,249
0
W
Thor
3,943
789
48
10
0
102,089
0
L
Nu Wa
3,687
737
35
7
0
97,052
2
L
Surtr
3,204
641
12
2
0
108,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role