Player Matchup

Neith
Neith
FROSTY-J-27
Neith
Level 43
God Stats
158W - 155L
1,516 SR
Queue Stats
174W - 181L
1,443 Elo+
Solo
Surtr
Surtr
Kalomanz
Surtr
Level 89
God Stats
13W - 8L
1,594 SR
Queue Stats
104W - 97L
1,487 Elo+
Solo
Ah Puch
Ah Puch
NAGALOKO E45
Ah Puch
Level 128
God Stats
4W - 5L
1,437 SR
Queue Stats
370W - 400L
1,469 Elo+
Solo
Poseidon
Poseidon
iCE-Cold-Yoshi
Poseidon
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,487 Elo+
Solo
Hel
Hel
z_Hunter_zX
Hel
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 136L
1,418 Elo+
Solo
Team Averages
Level 72
1,509 SR
1,461 Elo+

VS

Team Averages
Level 99
1,538 SR
1,431 Elo+
Baba Yaga
Baba Yaga
Crazy-Biker8
Baba Yaga
Level 128
God Stats
4W - 1L
1,408 SR
Queue Stats
52W - 43L
1,476 Elo+
Solo
Achilles
Achilles
Jason Eaglewing
Achilles
Level 99
God Stats
4W - 3L
1,410 SR
Queue Stats
147W - 138L
1,465 Elo+
Solo
Agni
Agni
Marthpunkexco
Agni
Level 126
God Stats
1W - 1L
1,680 SR
Queue Stats
37W - 57L
1,354 Elo+
Solo
Odin
Odin
RevRod859
Odin
Level 79
God Stats
17W - 15L
1,540 SR
Queue Stats
336W - 340L
1,426 Elo+
Solo
Charybdis
Charybdis
breadcarb
Charybdis
Level 61
God Stats
7W - 9L
1,649 SR
Queue Stats
208W - 209L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,948
1,190
3,105
6,087
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
Kalomanz
Surtr
11
1 / 0 / 1
6,224
1,245
3,055
4,718
4,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
NAGALOKO E45
Ah Puch
11
1 / 3 / 1
6,444
1,289
7,046
8,512
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
10
0 / 0 / 0
5,416
1,083
0
0
0
11
0 / 3 / 2
6,247
1,249
2,873
5,620
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

297

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crazy-Biker8
Baba Yaga
12
2 / 0 / 4
6,760
1,352
4,422
2,908
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
11
3 / 1 / 0
6,777
1,355
3,098
4,797
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 5
6,191
1,238
5,779
2,728
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
1 / 0 / 3
6,453
1,291
2,515
2,922
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
breadcarb
Charybdis
12
2 / 1 / 3
6,836
1,367
7,266
4,960
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
2
Kills
8
8
Deaths
2
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Crazy-Biker8
Baba Yaga
2
0
4
4
L
0
2
2
0.5
W
Achilles
3
1
0
3
L
Surtr
Kalomanz
Surtr
1
0
1
1.5
W
0
0
5
2.5
L
Ah Puch
NAGALOKO E45
Ah Puch
1
3
1
0.5
W
Odin
1
0
3
2.5
W
Charybdis
breadcarb
Charybdis
2
1
3
3.5
L
Poseidon
0
0
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,079
Damage
23,080
24,937
Taken
18,315
14,851
Mitigated
10,833
2,249
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Crazy-Biker8
Baba Yaga
4,422
172
0
632
2,908
1,328
0
1,861
931
19,925
0
L
3,105
1,999
0
60
6,087
2,451
0
2,799
3,196
0
11,700
W
Achilles
3,098
485
0
948
4,797
3,913
0
2,040
2,675
0
11,220
L
Surtr
Kalomanz
Surtr
3,055
725
0
249
4,718
4,453
0
2,156
2,398
180
6,852
W
5,779
411
0
242
2,728
1,065
0
1,725
905
14,293
0
L
Ah Puch
NAGALOKO E45
Ah Puch
7,046
491
0
177
8,512
5,832
0
3,136
5,014
22,564
0
W
Odin
2,515
231
0
188
2,922
2,551
0
1,357
1,412
0
10,214
W
Charybdis
breadcarb
Charybdis
7,266
2,690
0
1,275
4,960
1,976
0
2,489
2,359
0
19,847
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
2,873
419
761
1,002
5,620
2,115
0
2,128
3,374
11,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
33,017
94
Minions Killed
159
4
Camps Cleared
4
324,777
Distance Traveled
558,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,760
1,352
52
10
1
114,460
0
L
Neith
5,948
1,190
21
4
0
64,591
0
W
Achilles
6,777
1,355
15
3
2
118,220
0
L
Surtr
6,224
1,245
7
1
0
87,731
0
W
Agni
6,191
1,238
27
5
0
115,604
0
L
Ah Puch
6,444
1,289
41
8
2
81,885
0
W
Odin
6,453
1,291
21
4
0
119,347
0
W
Charybdis
6,836
1,367
44
9
1
90,374
0
L
Poseidon
5,416
1,083
0
0
0
0
0
L
Hel
6,247
1,249
25
5
2
90,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role