Player Matchup

Cerberus
Cerberus
DazzTrex
Cerberus
Level 158
God Stats
32W - 22L
1,755 SR
Queue Stats
297W - 281L
1,520 Elo+
Solo
Nu Wa
Nu Wa
ENetsui
Nu Wa
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 75L
1,448 Elo+
Solo
Ishtar
Ishtar
KaotixFLOW
Ishtar
Level 88
God Stats
31W - 26L
1,529 SR
Queue Stats
132W - 115L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
MangoPls
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,557 Elo+
Solo
Jormungandr
Jormungandr
PlayerMad
Jormungandr
Level 149
God Stats
5W - 4L
1,520 SR
Queue Stats
125W - 137L
1,496 Elo+
Solo
Team Averages
Level 115
1,561 SR
1,498 Elo+

VS

Team Averages
Level 85
1,587 SR
1,496 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HuXiaodi
Hou Yi
Level 86
God Stats
18W - 21L
1,489 SR
Queue Stats
64W - 76L
1,430 Elo+
Party 1
Bakasura
Bakasura
TheMaximu
Bakasura
Level 106
God Stats
6W - 5L
1,755 SR
Queue Stats
137W - 122L
1,502 Elo+
Party 1
Nox
Nox
tena0921
Nox
Level 28
God Stats
9W - 6L
1,691 SR
Queue Stats
40W - 32L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DazzTrex
Cerberus
13
3 / 1 / 5
9,115
608
3,356
15,077
12,838
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ENetsui
Nu Wa
13
2 / 0 / 11
8,744
583
6,768
6,171
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
KaotixFLOW
Ishtar
15
6 / 1 / 4
10,311
687
7,154
10,222
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
MangoPls
Sun Wukong
15
2 / 2 / 6
9,822
655
7,462
13,723
11,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PlayerMad
Jormungandr
14
5 / 0 / 8
9,554
637
11,548
13,713
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 6 / 0
7,077
472
7,024
16,113
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
 
Scylla
11
0 / 4 / 0
6,386
426
7,649
8,755
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
HuXiaodi
Hou Yi
8
0 / 3 / 1
5,418
361
3,458
7,115
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
TheMaximu
Bakasura
10
2 / 3 / 0
6,560
437
2,476
11,191
4,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 1
5,573
372
2,306
6,836
4,056
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
4
4
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
0
0.33
L
Scylla
 
Scylla
0
4
0
0
W
Cerberus
DazzTrex
Cerberus
3
1
5
5.5
W
Nu Wa
ENetsui
Nu Wa
2
0
11
7.5
L
Hou Yi
HuXiaodi
Hou Yi
0
3
1
0.17
W
Ishtar
KaotixFLOW
Ishtar
6
1
4
8
W
Sun Wukong
MangoPls
Sun Wukong
2
2
6
2.5
W
Jormungandr
PlayerMad
Jormungandr
5
0
8
9
L
Bakasura
TheMaximu
Bakasura
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
22,913
58,906
Taken
50,010
37,756
Mitigated
28,705
15,786
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,024
1,278
0
2,490
16,113
15,762
0
3,718
12,395
2,900
39,583
L
Scylla
 
Scylla
7,649
1,268
0
1,136
8,755
2,428
0
5,665
3,090
43,174
0
W
Cerberus
DazzTrex
Cerberus
3,356
317
2,104
3,311
15,077
12,838
509
3,539
11,256
36,552
0
W
Nu Wa
ENetsui
Nu Wa
6,768
894
0
500
6,171
2,314
1,557
2,287
3,776
52,049
0
L
Hou Yi
HuXiaodi
Hou Yi
3,458
2,151
0
1,818
7,115
2,268
0
2,907
4,208
0
29,142
W
Ishtar
KaotixFLOW
Ishtar
7,154
4,768
0
3,363
10,222
4,398
7,369
1,095
9,102
0
80,490
W
Sun Wukong
MangoPls
Sun Wukong
7,462
1,764
0
4,758
13,723
11,106
1,369
1,376
11,522
0
73,121
W
Jormungandr
PlayerMad
Jormungandr
11,548
2,720
0
1,750
13,713
7,100
367
3,030
10,230
89,832
0
L
Bakasura
TheMaximu
Bakasura
2,476
1,947
0
2,110
11,191
4,191
0
5,786
5,405
0
29,499
L
2,306
328
0
1,380
6,836
4,056
0
3,596
3,240
10,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
31,014
533
Minions Killed
241
0
Camps Cleared
0
1,449,737
Distance Traveled
1,156,518
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,077
472
50
3
0
279,304
2
L
Scylla
6,386
426
68
5
0
271,133
5
W
Cerberus
9,115
608
82
5
0
286,870
2
W
Nu Wa
8,744
583
76
5
0
285,546
5
L
Hou Yi
5,418
361
42
3
0
195,130
1
W
Ishtar
10,311
687
144
10
0
272,467
0
W
Sun Wukong
9,822
655
119
8
0
287,002
0
W
Jormungandr
9,554
637
112
7
0
317,852
3
L
Bakasura
6,560
437
68
5
0
242,311
0
L
Nox
5,573
372
13
1
0
168,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role