Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FalafelLord772
Mulan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,499 Elo+
Party 1
Izanami
Izanami
Trinity00
Izanami
Level 52
God Stats
12W - 5L
1,637 SR
Queue Stats
18W - 10L
1,584 Elo+
Solo
Hades
Hades
keto0021
Hades
Level 62
God Stats
25W - 16L
1,601 SR
Queue Stats
85W - 81L
1,484 Elo+
Solo
Team Averages
Level 94
1,548 SR
1,513 Elo+

VS

Team Averages
Level 82
1,532 SR
1,493 Elo+
Nemesis
Nemesis
Atheldorah
Nemesis
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 2
Izanami
Izanami
FoxSerZ
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ReihkAngul
Cu Chulainn
Level 123
God Stats
14W - 1L
1,982 SR
Queue Stats
72W - 70L
1,482 Elo+
Solo
Charybdis
Charybdis
Supersper
Charybdis
Level 66
God Stats
0W - 4L
1,072 SR
Queue Stats
50W - 47L
1,485 Elo+
Solo
Ganesha
Ganesha
dreamknight907
Ganesha
Level 126
God Stats
16W - 16L
1,608 SR
Queue Stats
400W - 391L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 0 / 5
9,491
678
7,346
8,787
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
 
Bacchus
12
4 / 0 / 6
7,711
551
4,898
8,420
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 3 / 4
7,979
570
7,851
13,909
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Trinity00
Izanami
13
0 / 0 / 4
7,764
555
4,806
5,054
1,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
keto0021
Hades
15
5 / 0 / 7
9,381
670
12,819
8,641
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atheldorah
Nemesis
10
0 / 2 / 1
6,298
450
1,467
11,009
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
FoxSerZ
Izanami
10
0 / 5 / 0
6,269
448
2,174
9,540
3,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ReihkAngul
Cu Chulainn
11
3 / 7 / 0
7,306
522
11,860
18,405
19,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Supersper
Charybdis
11
0 / 3 / 0
6,261
447
4,779
8,594
2,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 0
6,323
452
3,473
13,772
9,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
21
Kills
3
3
Deaths
21
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
5
9.5
W
Bacchus
 
Bacchus
4
0
6
7
L
Nemesis
Atheldorah
Nemesis
0
2
1
0.25
W
5
3
4
2.33
L
Izanami
FoxSerZ
Izanami
0
5
0
0
L
Cu Chulainn
ReihkAngul
Cu Chulainn
3
7
0
0.43
L
Charybdis
Supersper
Charybdis
0
3
0
0
W
Izanami
Trinity00
Izanami
0
0
4
2
L
0
4
0
0
W
Hades
keto0021
Hades
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
23,753
44,811
Taken
61,320
29,537
Mitigated
38,190
22,129
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,346
3,595
0
4,932
8,787
3,619
0
710
8,042
0
79,200
W
Bacchus
 
Bacchus
4,898
357
0
3,438
8,420
8,129
87
1,504
6,731
21,304
0
L
Nemesis
Atheldorah
Nemesis
1,467
393
0
930
11,009
4,018
0
2,562
8,400
0
41,998
W
7,851
1,306
0
4,514
13,909
10,750
24
1,018
12,891
0
47,274
L
Izanami
FoxSerZ
Izanami
2,174
1,358
0
758
9,540
3,303
65
4,534
5,006
0
34,108
L
Cu Chulainn
ReihkAngul
Cu Chulainn
11,860
1,995
0
1,924
18,405
19,003
341
2,785
14,926
1,163
51,497
L
Charybdis
Supersper
Charybdis
4,779
2,748
0
2,353
8,594
2,862
0
3,578
5,016
0
44,078
W
Izanami
Trinity00
Izanami
4,806
2,920
0
2,416
5,054
1,904
1,355
987
3,948
0
72,587
L
3,473
324
1,461
2,154
13,772
9,004
0
4,302
9,338
20,462
0
W
Hades
keto0021
Hades
12,819
711
669
6,160
8,641
5,135
1,733
906
7,637
84,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
32,457
492
Minions Killed
325
0
Camps Cleared
0
1,408,690
Distance Traveled
1,262,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,491
678
122
9
0
336,017
3
W
Bacchus
7,711
551
25
2
0
281,585
0
L
Nemesis
6,298
450
78
6
0
270,344
0
W
Mulan
7,979
570
65
5
0
266,521
0
L
Izanami
6,269
448
67
5
0
257,188
0
L
Cu Chulainn
7,306
522
71
5
0
224,351
1
L
Charybdis
6,261
447
101
7
0
259,741
1
W
Izanami
7,764
555
132
9
0
247,994
0
L
Ganesha
6,323
452
8
1
0
250,643
2
W
Hades
9,381
670
148
11
0
276,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role