Player Matchup

Sylvanus
Sylvanus
Bronze I
DaddyLikesBeer
Sylvanus
Bronze I
Level 156
God Stats
7W - 8L
1,584 SR
Queue Stats
11W - 19L
1,335 MMR
Solo
Ix Chel
Ix Chel
Gold II
Ma5termexican
Ix Chel
Gold II
Level 150
God Stats
12W - 17L
1,647 SR
Queue Stats
279W - 283L
1,624 MMR
Party 1
Bellona
Bellona
Silver II
Yt Hesi
Bellona
Silver II
Level 142
God Stats
5W - 5L
1,528 SR
Queue Stats
304W - 310L
1,235 MMR
Party 1
Cernunnos
Cernunnos
Silver II
mrhalo427
Cernunnos
Silver II
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 50L
1,318 MMR
Solo
Pele
Pele
Gold V
xXWESTxBOUNDXx
Pele
Gold V
Level 89
God Stats
3W - 5L
1,587 SR
Queue Stats
132W - 133L
1,357 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,569 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,539 SR
1,374 MMR
Hun Batz
Hun Batz
Bronze IV
Ke_Ladd
Hun Batz
Bronze IV
Level 129
God Stats
0W - 1L
1,559 SR
Queue Stats
2W - 5L
1,354 MMR
Solo
Heimdallr
Heimdallr
Platinum III
OnLy-_PuPp3tz119
Heimdallr
Platinum III
Level 159
God Stats
6W - 17L
1,569 SR
Queue Stats
112W - 102L
1,449 MMR
Solo
Geb
Geb
Silver I
SinSavior7
Geb
Silver I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 87L
1,307 MMR
Solo
Discordia
Discordia
Gold III
Yugen1
Discordia
Gold III
Level 83
God Stats
12W - 9L
1,674 SR
Queue Stats
80W - 94L
1,491 MMR
Solo
Anubis
Anubis
Silver I
kgooookillem
Anubis
Silver I
Level 109
God Stats
2W - 3L
1,395 SR
Queue Stats
54W - 61L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 0 / 0
3,843
641
1,231
4,163
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
8
0 / 1 / 0
3,997
666
2,056
3,113
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Yt Hesi
Bellona
8
2 / 1 / 1
4,806
801
2,825
5,400
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
mrhalo427
Cernunnos
7
0 / 0 / 0
3,723
621
1,926
3,269
1,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
3,963
661
1,876
5,362
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
LokiHe BoAo KuangMulan

VS

Bans
MartichorasRavanaCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ke_Ladd
Hun Batz
8
2 / 1 / 1
4,752
792
2,095
6,039
2,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
6
0 / 0 / 0
3,753
626
3,191
3,219
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,886
648
1,348
2,423
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Yugen1
Discordia
7
1 / 0 / 2
4,511
752
2,787
2,484
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
6
1 / 2 / 0
3,968
661
2,021
3,512
1,204
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
0
0
L
Hun Batz
Ke_Ladd
Hun Batz
2
1
1
2.5
W
Ix Chel
0
1
0
0
L
Heimdallr
0
0
0
0
L
0
0
0
0
W
Bellona
Yt Hesi
Bellona
2
1
1
2.5
L
Discordia
Yugen1
Discordia
1
0
2
2
L
Anubis
1
2
0
0.5
W
Cernunnos
mrhalo427
Cernunnos
0
0
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,914
Damage
11,442
21,307
Taken
17,677
8,908
Mitigated
6,287
9,327
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,231
600
1,118
2,548
4,163
2,078
0
1,084
3,039
11,049
0
L
Hun Batz
Ke_Ladd
Hun Batz
2,095
1,089
0
1,109
6,039
2,111
0
795
5,244
0
25,661
W
Ix Chel
2,056
633
250
735
3,113
935
0
1,392
1,493
22,315
0
L
Heimdallr
3,191
1,380
0
1,348
3,219
1,072
0
643
2,576
0
24,923
L
1,348
150
0
1,307
2,423
1,118
0
435
1,988
7,741
0
W
Bellona
Yt Hesi
Bellona
2,825
860
0
2,206
5,400
3,298
106
2,021
3,379
0
27,042
L
Discordia
Yugen1
Discordia
2,787
598
0
1,000
2,484
782
0
1,434
1,042
22,122
0
L
Anubis
2,021
492
0
1,476
3,512
1,204
0
0
3,512
20,333
0
W
Cernunnos
mrhalo427
Cernunnos
1,926
935
0
1,447
3,269
1,050
0
529
2,740
0
22,177
W
1,876
775
0
1,023
5,362
1,547
0
848
4,430
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,332
Gold Earned
20,870
201
Minions Killed
188
0
Camps Cleared
0
680,035
Distance Traveled
621,883
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,843
641
21
4
0
138,916
3
L
Hun Batz
4,752
792
49
8
0
154,754
1
W
Ix Chel
3,997
666
49
8
0
130,014
0
L
Heimdallr
3,753
626
45
8
0
132,931
0
L
Geb
3,886
648
9
2
0
135,350
2
W
Bellona
4,806
801
39
7
0
131,282
0
L
Discordia
4,511
752
46
8
0
117,214
0
L
Anubis
3,968
661
39
7
0
81,634
0
W
Cernunnos
3,723
621
49
8
0
120,634
3
W
Pele
3,963
661
43
7
0
159,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role