Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BadenBaden
Anubis
Level 108
God Stats
26W - 18L
1,659 SR
Queue Stats
294W - 278L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
KIionCalkuta
Ah Puch
Level 74
God Stats
6W - 9L
1,561 SR
Queue Stats
384W - 390L
1,511 Elo+
Party 1
Ullr
Ullr
crazyjay2002
Ullr
Level 124
God Stats
0W - 1L
1,755 SR
Queue Stats
12W - 15L
1,541 Elo+
Solo
Thanatos
Thanatos
tharindu542
Thanatos
Level 105
God Stats
11W - 16L
1,307 SR
Queue Stats
207W - 167L
1,700 Elo+
Party 2
Team Averages
Level 114
1,556 SR
1,554 Elo+

VS

Team Averages
Level 118
1,493 SR
1,543 Elo+
Bellona
Bellona
Fred10frL
Bellona
Level 124
God Stats
42W - 38L
1,503 SR
Queue Stats
808W - 790L
1,488 Elo+
Solo
Janus
Janus
WhyWebb
Janus
Level 126
God Stats
22W - 30L
1,523 SR
Queue Stats
450W - 437L
1,465 Elo+
Solo
Thor
Thor
YuMMY97
Thor
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 122L
1,559 Elo+
Solo
Ymir
Ymir
ch3lseaw0lfe
Ymir
Level 123
God Stats
20W - 21L
1,437 SR
Queue Stats
531W - 546L
1,520 Elo+
Solo
Medusa
Medusa
samu1502
Medusa
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 0
7,687
512
8,283
11,467
13,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
BadenBaden
Anubis
10
4 / 6 / 2
7,119
475
7,641
12,244
8,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
KIionCalkuta
Ah Puch
9
1 / 5 / 1
6,367
424
6,585
10,223
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 1
7,832
522
5,603
11,097
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
tharindu542
Thanatos
14
4 / 2 / 3
8,135
542
7,205
11,220
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fred10frL
Bellona
15
0 / 1 / 0
8,522
568
4,787
12,969
13,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
WhyWebb
Janus
14
3 / 2 / 3
8,378
559
7,101
8,011
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
YuMMY97
Thor
13
4 / 4 / 3
7,536
502
4,870
10,528
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 9
7,120
475
3,248
11,692
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
samu1502
Medusa
14
9 / 1 / 1
8,423
562
13,017
13,034
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
17
17
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
0
2
L
Anubis
BadenBaden
Anubis
4
6
2
0.83
W
Bellona
Fred10frL
Bellona
0
1
0
0
L
Ah Puch
KIionCalkuta
Ah Puch
1
5
1
0.3
W
Janus
WhyWebb
Janus
3
2
3
2.25
W
Thor
YuMMY97
Thor
4
4
3
1.38
W
1
4
9
1.38
L
1
4
1
0.38
W
Medusa
samu1502
Medusa
9
1
1
9.5
L
Thanatos
tharindu542
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
33,023
56,251
Taken
56,234
36,846
Mitigated
33,119
18,471
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,283
3,367
81
5,220
11,467
13,930
0
0
11,467
0
56,452
L
Anubis
BadenBaden
Anubis
7,641
517
0
1,049
12,244
8,954
410
2,433
9,811
35,451
0
W
Bellona
Fred10frL
Bellona
4,787
2,577
0
5,835
12,969
13,813
0
0
12,969
0
73,646
L
Ah Puch
KIionCalkuta
Ah Puch
6,585
657
0
1,863
10,223
4,962
431
853
9,370
37,041
0
W
Janus
WhyWebb
Janus
7,101
295
0
1,760
8,011
2,487
0
0
8,011
71,604
0
W
Thor
YuMMY97
Thor
4,870
849
0
740
10,528
3,538
0
227
10,301
0
39,868
W
3,248
1,336
0
1,168
11,692
8,844
0
5,197
6,495
21,227
0
L
5,603
1,132
0
620
11,097
3,846
0
5,090
5,637
0
68,375
W
Medusa
samu1502
Medusa
13,017
6,477
0
5,890
13,034
4,437
1,124
8,842
4,192
0
68,784
L
Thanatos
tharindu542
Thanatos
7,205
1,523
0
9,638
11,220
5,154
0
1,950
9,158
0
52,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
39,979
411
Minions Killed
443
0
Camps Cleared
0
1,313,020
Distance Traveled
1,362,036
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,687
512
97
6
0
302,514
4
L
Anubis
7,119
475
49
3
0
230,262
6
W
Bellona
8,522
568
138
9
0
274,834
0
L
Ah Puch
6,367
424
65
4
0
191,780
0
W
Janus
8,378
559
134
9
0
272,145
2
W
Thor
7,536
502
55
4
0
295,280
0
W
Ymir
7,120
475
27
2
0
258,415
6
L
Ullr
7,832
522
124
8
0
255,560
0
W
Medusa
8,423
562
89
6
0
261,362
2
L
Thanatos
8,135
542
76
5
0
332,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role