Player Matchup

Surtr
Surtr
Gold II
PerezJD
Surtr
Gold II
Level 166
God Stats
18W - 23L
1,483 SR
Queue Stats
54W - 51L
1,623 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,483 SR
1,623 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,139 SR
1,500 MMR
Bakasura
Bakasura
Bronze III
namechanged9076
Bakasura
Bronze III
Level 66
God Stats
1W - 0L
1,139 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
PerezJD
Surtr
16
1 / 1 / 0
10,737
826
12,124
17,479
13,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ah Muzen CabHe BoChironKaliHercules

VS

Bans
ChronosPoseidonSkadiSolOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 1 / 0
11,859
912
13,969
16,561
12,625
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
PerezJD
Surtr
1
1
0
1
W
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,124
Damage
13,969
17,479
Taken
16,561
13,223
Mitigated
12,625
6,874
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
PerezJD
Surtr
12,124
4,978
0
6,874
17,479
13,223
120
551
13,739
2,432
65,139
W
Bakasura
13,969
9,267
0
8,348
16,561
12,625
817
1,263
15,298
0
71,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,737
Gold Earned
11,859
126
Minions Killed
158
3
Camps Cleared
9
280,232
Distance Traveled
275,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,737
826
126
10
3
280,232
0
W
Bakasura
11,859
912
158
12
9
275,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role