Player Matchup

Charybdis
Charybdis
Dovydasj50
Charybdis
Level 66
God Stats
0W - 2L
1,265 SR
Queue Stats
116W - 112L
1,519 Elo+
Solo
Freya
Freya
Returnofthedream
Freya
Level 102
God Stats
12W - 27L
1,322 SR
Queue Stats
858W - 1,134L
1,370 Elo+
Party 1
Bastet
Bastet
Teftelya
Bastet
Level 67
God Stats
3W - 2L
1,715 SR
Queue Stats
138W - 119L
1,479 Elo+
Solo
Atlas
Atlas
Yanikk69
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,365 Elo+
Solo
Ix Chel
Ix Chel
doiknowyou1982
Ix Chel
Level 163
God Stats
5W - 11L
1,226 SR
Queue Stats
1,291W - 1,679L
1,392 Elo+
Party 1
Team Averages
Level 85
1,406 SR
1,425 Elo+

VS

Team Averages
Level 81
1,465 SR
1,369 Elo+
Baron Samedi
Baron Samedi
WillTheWar
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,192 Elo+
Solo
Bastet
Bastet
bloodhunter743
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,450 Elo+
Solo
Ares
Ares
bullyboulder
Ares
Level 143
God Stats
2W - 1L
1,129 SR
Queue Stats
191W - 197L
1,435 Elo+
Solo
Khepri
Khepri
isherman
Khepri
Level 84
God Stats
5W - 3L
1,461 SR
Queue Stats
304W - 320L
1,438 Elo+
Solo
Apollo
Apollo
jackster247
Apollo
Level 69
God Stats
2W - 1L
1,733 SR
Queue Stats
48W - 42L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dovydasj50
Charybdis
15
5 / 4 / 1
8,774
798
7,261
10,035
4,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 4 / 5
9,251
841
12,578
12,497
5,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Teftelya
Bastet
15
1 / 5 / 7
8,262
751
10,091
13,605
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Yanikk69
Atlas
14
1 / 7 / 5
8,462
769
7,804
18,738
20,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 2
8,359
760
6,104
8,043
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WillTheWar
Baron Samedi
18
10 / 1 / 12
10,456
951
20,110
8,072
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 11
9,467
861
14,670
13,212
8,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 15
8,298
754
5,530
15,830
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
isherman
Khepri
16
1 / 2 / 19
9,688
881
6,048
14,495
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
17
6 / 3 / 15
9,640
876
10,088
9,746
6,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
12
Kills
24
24
Deaths
12
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dovydasj50
Charybdis
5
4
1
1.38
L
3
4
5
1.38
L
Bastet
Teftelya
Bastet
1
5
7
0.9
W
Baron Samedi
WillTheWar
Baron Samedi
10
1
12
16
L
Atlas
Yanikk69
Atlas
1
7
5
0.5
W
7
1
11
12.5
W
0
5
15
1.5
L
2
4
2
0.75
W
Khepri
isherman
Khepri
1
2
19
5.25
W
Apollo
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,838
Damage
56,446
62,918
Taken
61,355
39,069
Mitigated
58,168
16,581
Healing
27,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dovydasj50
Charybdis
7,261
2,413
704
2,679
10,035
4,305
0
4,912
5,083
0
14,707
L
12,578
2,494
559
2,644
12,497
5,339
0
7,541
4,886
23,481
0
L
Bastet
Teftelya
Bastet
10,091
1,919
146
2,915
13,605
6,067
0
6,628
6,909
0
18,568
W
Baron Samedi
WillTheWar
Baron Samedi
20,110
1,981
7,233
2,405
8,072
6,454
577
4,151
3,891
40,484
0
L
Atlas
Yanikk69
Atlas
7,804
2,384
0
1,686
18,738
20,106
0
8,150
10,588
17,318
0
W
14,670
4,817
2,492
5,347
13,212
8,527
301
5,232
7,804
0
25,690
W
5,530
586
2,071
1,905
15,830
17,912
239
6,345
9,485
10,668
0
L
6,104
1,253
4,111
1,137
8,043
3,252
0
4,365
3,678
16,400
0
W
Khepri
isherman
Khepri
6,048
880
1,162
2,287
14,495
18,739
153
5,553
8,708
14,971
0
W
Apollo
10,088
7,035
1,311
941
9,746
6,536
675
5,103
4,643
0
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
47,549
116
Minions Killed
140
0
Camps Cleared
0
873,577
Distance Traveled
1,067,005
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,774
798
17
2
0
120,908
0
L
Freya
9,251
841
33
3
0
170,082
0
L
Bastet
8,262
751
20
2
0
224,522
0
W
Baron Samedi
10,456
951
45
4
0
214,210
0
L
Atlas
8,462
769
16
1
0
192,230
0
W
Bastet
9,467
861
30
3
0
261,406
0
W
Ares
8,298
754
8
1
0
184,181
0
L
Ix Chel
8,359
760
30
3
0
165,835
1
W
Khepri
9,688
881
22
2
0
210,871
0
W
Apollo
9,640
876
35
3
0
196,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role