Player Matchup

Olorun
Olorun
 
Olorun
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gu4rdi4n1999
Atlas
Level 43
God Stats
4W - 4L
1,765 SR
Queue Stats
125W - 135L
1,505 Elo+
Solo
Osiris
Osiris
ReinJoestar
Osiris
Level 106
God Stats
13W - 13L
1,564 SR
Queue Stats
62W - 64L
1,560 Elo+
Solo
Discordia
Discordia
Scummy-Steve
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,248 Elo+
Solo
Team Averages
Level 77
1,566 SR
1,463 Elo+

VS

Team Averages
Level 69
1,444 SR
1,434 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alectris
Bellona
Level 7
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
GeraldTheGerbil
Heimdallr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
Smrtiac
Kuzenbo
Level 27
God Stats
2W - 4L
1,402 SR
Queue Stats
76W - 61L
1,503 Elo+
Solo
Serqet
Serqet
Zahmbiez
Serqet
Level 59
God Stats
11W - 7L
1,544 SR
Queue Stats
63W - 74L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 3 / 0
7,868
715
7,163
10,614
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
 
Charybdis
14
0 / 0 / 1
7,387
672
6,552
7,083
3,128
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 3
6,995
636
6,654
13,011
9,796
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
13
0 / 4 / 3
6,951
632
6,527
16,611
11,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Scummy-Steve
Discordia
14
1 / 4 / 0
7,264
660
4,183
8,134
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 8
7,766
706
10,575
7,884
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Alectris
Bellona
14
2 / 1 / 6
7,656
696
10,109
11,350
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
GeraldTheGerbil
Heimdallr
16
5 / 1 / 7
8,592
781
12,720
8,357
4,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Smrtiac
Kuzenbo
14
1 / 0 / 5
7,722
702
5,097
6,595
8,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
Zahmbiez
Serqet
15
5 / 0 / 5
8,711
792
8,584
9,087
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
14
14
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
0
0.67
L
Charybdis
 
Charybdis
0
0
1
0.5
W
Nu Wa
 
Nu Wa
1
2
8
2.5
W
Bellona
Alectris
Bellona
2
1
6
5
W
Heimdallr
GeraldTheGerbil
Heimdallr
5
1
7
8.5
L
1
3
3
0.83
L
Osiris
0
4
3
0.38
L
Discordia
Scummy-Steve
Discordia
1
4
0
0.25
W
Kuzenbo
Smrtiac
Kuzenbo
1
0
5
3.5
W
Serqet
Zahmbiez
Serqet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
47,085
55,453
Taken
43,273
32,795
Mitigated
32,827
8,681
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,163
2,526
480
3,717
10,614
5,419
831
1,695
8,556
34,504
3,037
L
Charybdis
 
Charybdis
6,552
2,954
0
976
7,083
3,128
0
2,790
3,875
0
31,149
W
Nu Wa
 
Nu Wa
10,575
2,046
122
246
7,884
3,072
0
4,614
3,270
33,481
0
W
Bellona
Alectris
Bellona
10,109
1,546
0
1,478
11,350
11,579
535
2,997
8,281
37
24,815
W
Heimdallr
GeraldTheGerbil
Heimdallr
12,720
4,044
0
1,914
8,357
4,125
283
4,050
4,219
0
37,526
L
6,654
2,240
0
0
13,011
9,796
140
3,353
8,186
17,987
0
L
Osiris
6,527
2,347
0
3,508
16,611
11,575
132
4,375
11,485
0
19,016
L
Discordia
Scummy-Steve
Discordia
4,183
225
0
0
8,134
2,877
60
2,549
5,297
26,613
0
W
Kuzenbo
Smrtiac
Kuzenbo
5,097
1,350
0
363
6,595
8,113
0
3,188
3,407
20,714
0
W
Serqet
Zahmbiez
Serqet
8,584
275
0
545
9,087
5,938
0
2,752
6,335
0
26,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
40,447
235
Minions Killed
227
0
Camps Cleared
0
1,060,704
Distance Traveled
1,136,583
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,868
715
70
6
0
210,090
0
L
Charybdis
7,387
672
72
7
0
192,823
2
W
Nu Wa
7,766
706
48
4
0
198,023
0
W
Bellona
7,656
696
27
2
0
246,568
0
W
Heimdallr
8,592
781
65
6
0
223,923
0
L
Atlas
6,995
636
22
2
0
194,947
6
L
Osiris
6,951
632
29
3
0
239,171
0
L
Discordia
7,264
660
42
4
0
223,673
0
W
Kuzenbo
7,722
702
40
4
0
209,826
2
W
Serqet
8,711
792
47
4
0
258,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role